public static uint DynamicSequenceOpen(UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, DynamicSequenceType in_eDynamicSequenceType) { uint tempin_gameObjectID; if ( in_gameObjectID != null ) { tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID(); // Note: if AkGameObjectTracker is already attached, the following code will be bypassed. if (in_gameObjectID.GetComponent<AkGameObject>() == null) { in_gameObjectID.AddComponent<AkGameObject>(); } } else { tempin_gameObjectID = unchecked((uint)-1); } in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie); { uint ret = AkSoundEnginePINVOKE.CSharp_DynamicSequenceOpen__SWIG_0(tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode(), (int)in_eDynamicSequenceType); return ret; } }
public static AkCallbackManager.EventCallbackPackage Create(AkCallbackManager.EventCallback in_cb, object in_cookie, ref uint io_Flags) { if (io_Flags == 0u || in_cb == null) { io_Flags = 0u; return(null); } AkCallbackManager.EventCallbackPackage eventCallbackPackage = new AkCallbackManager.EventCallbackPackage(); eventCallbackPackage.m_Callback = in_cb; eventCallbackPackage.m_Cookie = in_cookie; eventCallbackPackage.m_bNotifyEndOfEvent = ((io_Flags & 1u) != 0u); io_Flags |= 1u; AkCallbackManager.m_mapEventCallbacks.set_Item(eventCallbackPackage.GetHashCode(), eventCallbackPackage); AkCallbackManager.m_LastAddedEventPackage = eventCallbackPackage; return(eventCallbackPackage); }
public static AkCallbackManager.EventCallbackPackage Create(AkCallbackManager.EventCallback in_cb, object in_cookie, ref uint io_Flags) { if ((io_Flags == 0) || (in_cb == null)) { io_Flags = 0; return(null); } AkCallbackManager.EventCallbackPackage package = new AkCallbackManager.EventCallbackPackage { m_Callback = in_cb, m_Cookie = in_cookie, m_bNotifyEndOfEvent = (io_Flags & 1) != 0 }; io_Flags |= 1; AkCallbackManager.m_mapEventCallbacks[package.GetHashCode()] = package; AkCallbackManager.m_LastAddedEventPackage = package; return(package); }
public static uint DynamicSequenceOpen(UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, DynamicSequenceType in_eDynamicSequenceType) { uint tempin_gameObjectID; if ( in_gameObjectID != null ) { tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID(); // Note: if AkGameObjectTracker is already attached, the following code will be bypassed. if (in_gameObjectID.GetComponent<AkGameObject>() == null) { in_gameObjectID.AddComponent<AkGameObject>(); // Note: We have missed AkGameObject.Awake() of this run to register. // So we take over its work by inlining it here. AkSoundEngine.RegisterGameObj(in_gameObjectID, in_gameObjectID.name); //Set the original position AkSoundEngine.SetObjectPosition( in_gameObjectID, in_gameObjectID.transform.position.x, in_gameObjectID.transform.position.y, in_gameObjectID.transform.position.z, in_gameObjectID.transform.forward.x, in_gameObjectID.transform.forward.y, in_gameObjectID.transform.forward.z ); } } else { tempin_gameObjectID = unchecked((uint)-1); } in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie); { uint ret = AkSoundEnginePINVOKE.CSharp_DynamicSequenceOpen__SWIG_0(tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode(), (int)in_eDynamicSequenceType); return ret; } }
public static uint PostEvent(string in_pszEventName, UnityEngine.GameObject in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals) { uint tempin_gameObjectID; if ( in_gameObjectID != null ) { tempin_gameObjectID = (uint)in_gameObjectID.GetInstanceID(); // Note: if AkGameObjectTracker is already attached, the following code will be bypassed. if (in_gameObjectID.GetComponent<AkGameObject>() == null) { in_gameObjectID.AddComponent<AkGameObject>(); } } else { tempin_gameObjectID = unchecked((uint)-1); } in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie); { uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_8(in_pszEventName, tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode(), in_cExternals); return ret; } }
public static uint PostEvent(string in_pszEventName, ComponentBind.Entity in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID) { uint tempin_gameObjectID; if ( in_gameObjectID != null ) { tempin_gameObjectID = getGameObjectID(in_gameObjectID); // Note: if AkGameObjectTracker is already attached, the following code will be bypassed. if (in_gameObjectID.Get<AkGameObject>() == null) { in_gameObjectID.Add(new AkGameObject()); } } else { tempin_gameObjectID = unchecked((uint)-1); } in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie); { uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_6(in_pszEventName, tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode(), in_cExternals, AkExternalSourceInfo.getCPtr(in_pExternalSources), in_PlayingID); return ret; } }
public static void PostCallbacks() { if (AkCallbackManager.m_pNotifMem == IntPtr.Zero) { return; } IntPtr intPtr = AkCallbackSerializer.Lock(); if (intPtr == IntPtr.Zero) { AkCallbackSerializer.Unlock(); return; } AkCallbackManager.AkCommonCallback commonCB; commonCB.eType = (AkCallbackType)0; commonCB.pPackage = IntPtr.Zero; commonCB.pNext = IntPtr.Zero; IntPtr intPtr2 = intPtr; commonCB = default(AkCallbackManager.AkCommonCallback); commonCB.pPackage = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); commonCB.pNext = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); commonCB.eType = (AkCallbackType)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_EnumType <AkCallbackType>(ref intPtr); AkCallbackManager.EventCallbackPackage eventCallbackPackage = null; AkCallbackManager.BankCallbackPackage bankCallbackPackage = null; if (!AkCallbackManager.SafeExtractCallbackPackages(commonCB, out eventCallbackPackage, out bankCallbackPackage)) { AkCallbackSerializer.Unlock(); return; } intPtr = intPtr2; while (true) { intPtr = (IntPtr)(intPtr.ToInt64() + (long)Marshal.SizeOf(typeof(AkCallbackManager.AkCommonCallback))); AkCallbackType eType = commonCB.eType; switch (eType) { case AkCallbackType.AK_EndOfEvent: { AkCallbackManager.AkEventCallbackInfo akEventCallbackInfo = default(AkCallbackManager.AkEventCallbackInfo); akEventCallbackInfo.pCookie = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akEventCallbackInfo.gameObjID = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akEventCallbackInfo.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akEventCallbackInfo.eventID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); if (eventCallbackPackage.m_bNotifyEndOfEvent) { eventCallbackPackage.m_Callback(eventCallbackPackage.m_Cookie, commonCB.eType, akEventCallbackInfo); } AkCallbackManager.m_mapEventCallbacks.Remove(eventCallbackPackage.GetHashCode()); goto IL_84D; } case AkCallbackType.AK_EndOfDynamicSequenceItem: { AkCallbackManager.AkDynamicSequenceItemCallbackInfo akDynamicSequenceItemCallbackInfo = default(AkCallbackManager.AkDynamicSequenceItemCallbackInfo); akDynamicSequenceItemCallbackInfo.pCookie = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akDynamicSequenceItemCallbackInfo.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akDynamicSequenceItemCallbackInfo.audioNodeID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akDynamicSequenceItemCallbackInfo.pCustomInfo = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); eventCallbackPackage.m_Callback(eventCallbackPackage.m_Cookie, commonCB.eType, akDynamicSequenceItemCallbackInfo); goto IL_84D; } case (AkCallbackType)3: case (AkCallbackType)5: case (AkCallbackType)6: case (AkCallbackType)7: { IL_104: if (eType == AkCallbackType.AK_MusicPlayStarted || eType == AkCallbackType.AK_MusicSyncBeat || eType == AkCallbackType.AK_MusicSyncBar || eType == AkCallbackType.AK_MusicSyncEntry || eType == AkCallbackType.AK_MusicSyncExit || eType == AkCallbackType.AK_MusicSyncGrid || eType == AkCallbackType.AK_MusicSyncUserCue || eType == AkCallbackType.AK_MusicSyncPoint) { AkCallbackManager.AkMusicSyncCallbackInfo akMusicSyncCallbackInfo = new AkCallbackManager.AkMusicSyncCallbackInfo(); akMusicSyncCallbackInfo.pCookie = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMusicSyncCallbackInfo.gameObjID = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMusicSyncCallbackInfo.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMusicSyncCallbackInfo.musicSyncType = (AkCallbackType)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_EnumType <AkCallbackType>(ref intPtr); akMusicSyncCallbackInfo.fBeatDuration = AkCallbackManager.MarshalFloat32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <float>(ref intPtr); akMusicSyncCallbackInfo.fBarDuration = AkCallbackManager.MarshalFloat32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <float>(ref intPtr); akMusicSyncCallbackInfo.fGridDuration = AkCallbackManager.MarshalFloat32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <float>(ref intPtr); akMusicSyncCallbackInfo.fGridOffset = AkCallbackManager.MarshalFloat32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <float>(ref intPtr); akMusicSyncCallbackInfo.pszUserCueName = Marshal.PtrToStringAnsi(intPtr); eventCallbackPackage.m_Callback(eventCallbackPackage.m_Cookie, commonCB.eType, akMusicSyncCallbackInfo); goto IL_84D; } if (eType == AkCallbackType.AK_MidiEvent) { AkCallbackManager.AkMidiEventCallbackInfo akMidiEventCallbackInfo = default(AkCallbackManager.AkMidiEventCallbackInfo); akMidiEventCallbackInfo.pCookie = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMidiEventCallbackInfo.gameObjID = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMidiEventCallbackInfo.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMidiEventCallbackInfo.eventID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMidiEventCallbackInfo.byType = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); akMidiEventCallbackInfo.byChan = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); byte byType = akMidiEventCallbackInfo.byType; if (byType != 128 && byType != 144) { if (byType != 160) { if (byType != 176) { if (byType != 192) { if (byType != 208) { if (byType != 224) { AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } else { akMidiEventCallbackInfo.byValueLsb = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); akMidiEventCallbackInfo.byValueMsb = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } } else { akMidiEventCallbackInfo.byChanAftertouchValue = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } } else { akMidiEventCallbackInfo.byProgramNum = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } } else { akMidiEventCallbackInfo.byCc = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); akMidiEventCallbackInfo.byCcValue = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } } else { akMidiEventCallbackInfo.byAftertouchNote = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); akMidiEventCallbackInfo.byNoteAftertouchValue = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } } else { akMidiEventCallbackInfo.byOnOffNote = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); akMidiEventCallbackInfo.byVelocity = Marshal.ReadByte(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <byte>(ref intPtr); } eventCallbackPackage.m_Callback(eventCallbackPackage.m_Cookie, commonCB.eType, akMidiEventCallbackInfo); goto IL_84D; } if (eType == AkCallbackType.AK_Monitoring) { AkCallbackManager.AkMonitoringMsg akMonitoringMsg = default(AkCallbackManager.AkMonitoringMsg); akMonitoringMsg.errorCode = (AkErrorCode)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <int>(ref intPtr); akMonitoringMsg.errorLevel = (ErrorLevel)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <int>(ref intPtr); akMonitoringMsg.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMonitoringMsg.gameObjID = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMonitoringMsg.msg = AkCallbackManager.SafeMarshalString(intPtr); if (AkCallbackManager.m_MonitoringCB != null) { AkCallbackManager.m_MonitoringCB(akMonitoringMsg.errorCode, akMonitoringMsg.errorLevel, akMonitoringMsg.playingID, akMonitoringMsg.gameObjID, akMonitoringMsg.msg); } goto IL_84D; } if (eType != AkCallbackType.AK_Bank) { goto Block_14; } AkCallbackManager.AkBankInfo akBankInfo = default(AkCallbackManager.AkBankInfo); akBankInfo.bankID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akBankInfo.inMemoryBankPtr = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <IntPtr>(ref intPtr); akBankInfo.eLoadResult = (AKRESULT)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_EnumType <AKRESULT>(ref intPtr); akBankInfo.memPoolId = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); if (bankCallbackPackage != null && bankCallbackPackage.m_Callback != null) { bankCallbackPackage.m_Callback(akBankInfo.bankID, akBankInfo.inMemoryBankPtr, akBankInfo.eLoadResult, akBankInfo.memPoolId, bankCallbackPackage.m_Cookie); } goto IL_84D; } case AkCallbackType.AK_Marker: { AkCallbackManager.AkMarkerCallbackInfo akMarkerCallbackInfo = default(AkCallbackManager.AkMarkerCallbackInfo); akMarkerCallbackInfo.pCookie = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMarkerCallbackInfo.gameObjID = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akMarkerCallbackInfo.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMarkerCallbackInfo.eventID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMarkerCallbackInfo.uIdentifier = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMarkerCallbackInfo.uPosition = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akMarkerCallbackInfo.strLabel = AkCallbackManager.SafeMarshalMarkerString(intPtr); eventCallbackPackage.m_Callback(eventCallbackPackage.m_Cookie, commonCB.eType, akMarkerCallbackInfo); goto IL_84D; } case AkCallbackType.AK_Duration: { AkCallbackManager.AkDurationCallbackInfo akDurationCallbackInfo = default(AkCallbackManager.AkDurationCallbackInfo); akDurationCallbackInfo.pCookie = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akDurationCallbackInfo.gameObjID = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); akDurationCallbackInfo.playingID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akDurationCallbackInfo.eventID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); akDurationCallbackInfo.fDuration = AkCallbackManager.MarshalFloat32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <float>(ref intPtr); akDurationCallbackInfo.fEstimatedDuration = AkCallbackManager.MarshalFloat32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <float>(ref intPtr); akDurationCallbackInfo.audioNodeID = (uint)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_ValueType <uint>(ref intPtr); eventCallbackPackage.m_Callback(eventCallbackPackage.m_Cookie, commonCB.eType, akDurationCallbackInfo); goto IL_84D; } } goto IL_104; IL_84D: if (!(commonCB.pNext != IntPtr.Zero)) { goto IL_8D3; } intPtr = commonCB.pNext; intPtr2 = intPtr; commonCB = default(AkCallbackManager.AkCommonCallback); commonCB.pPackage = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); commonCB.pNext = Marshal.ReadIntPtr(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_IntPtr(ref intPtr); commonCB.eType = (AkCallbackType)Marshal.ReadInt32(intPtr); AkCallbackManager.GotoEndOfCurrentStructMember_EnumType <AkCallbackType>(ref intPtr); eventCallbackPackage = null; bankCallbackPackage = null; if (!AkCallbackManager.SafeExtractCallbackPackages(commonCB, out eventCallbackPackage, out bankCallbackPackage)) { goto Block_27; } intPtr = intPtr2; } Block_14: Debug.LogError(string.Format("WwiseUnity: PostCallbacks aborted due to error: Undefined callback type found. Callback object possibly corrupted.", new object[0])); AkCallbackSerializer.Unlock(); return; Block_27: AkCallbackSerializer.Unlock(); return; IL_8D3: AkCallbackSerializer.Unlock(); }
public static uint PostEvent(uint in_eventID, ComponentBind.Entity in_gameObjectID, uint in_uFlags, AkCallbackManager.EventCallback in_pfnCallback, object in_pCookie) { uint tempin_gameObjectID; if ( in_gameObjectID != null ) { tempin_gameObjectID = (uint)in_gameObjectID.ID.GetHashCode(); // Note: if AkGameObjectTracker is already attached, the following code will be bypassed. if (in_gameObjectID.Get<AkGameObject>() == null) { in_gameObjectID.Add(new AkGameObject()); } } else { tempin_gameObjectID = unchecked((uint)-1); } in_pCookie = new AkCallbackManager.EventCallbackPackage(in_pfnCallback, in_pCookie); { uint ret = AkSoundEnginePINVOKE.CSharp_PostEvent__SWIG_3(in_eventID, tempin_gameObjectID, in_uFlags, (IntPtr)0, (IntPtr)in_pCookie.GetHashCode()); return ret; } }