private double GetSyLeft(AiscShapeType Type) { double SyRight = Sy; if (Type == AiscShapeType.ShapeType_L) { SyRight = Iy / x; } return(SyRight); }
private double GetSxTop(AiscShapeType Type) { double SxTop = Sx; switch (Type) { case AiscShapeType.ShapeType_2L: SxTop = Ix / y; break; case AiscShapeType.ShapeType_C: break; case AiscShapeType.ShapeType_HP: break; case AiscShapeType.ShapeType_HSS: break; case AiscShapeType.ShapeType_L: SxTop = Ix / (d - y); break; case AiscShapeType.ShapeType_M: break; case AiscShapeType.ShapeType_MC: break; case AiscShapeType.ShapeType_MT: SxTop = Ix / (d - y); break; case AiscShapeType.ShapeType_PIPE: break; case AiscShapeType.ShapeType_S: break; case AiscShapeType.ShapeType_ST: SxTop = Ix / (d - y); break; case AiscShapeType.ShapeType_W: break; case AiscShapeType.ShapeType_WT: SxTop = Ix / (d - y); break; default: break; } return(SxTop); }
private void CreateISectionElement(AiscShapeType Type) { //SectionGenericShape sec = new SectionGenericShape(ShapeId, null); //todo null for vertices needs to be revisited base._A = A; base._I_x = Ix; base._I_y = Iy; base._S_x_Top = GetSxTop(Type); base._S_xBot = GetSxBot(Type); base._S_yLeft = GetSyLeft(Type); base._S_yRight = GetSyRight(Type); base._Z_x = Zx; base._Z_y = Zy; base._r_x = rx; base._r_y = ry; base.elasticCentroidCoordinate.X = x; base.elasticCentroidCoordinate.Y = y; base.plasticCentroidCoordinate.X = xp; base.plasticCentroidCoordinate.Y = yp; base._C_w = Cw; base._J = J; }
private double GetSxBot(AiscShapeType Type) { double SxBot = Sx; switch (Type) { case AiscShapeType.ShapeType_2L: if (ShapeId.Contains("SLBB")) { SxBot = Ix / (d - y); } else if (ShapeId.Contains("LLBB")) { SxBot = Ix / (b - y); } else { SxBot = Ix / (d - y); } break; case AiscShapeType.ShapeType_C: break; case AiscShapeType.ShapeType_HP: break; case AiscShapeType.ShapeType_HSS: break; case AiscShapeType.ShapeType_L: SxBot = Ix / (y); break; case AiscShapeType.ShapeType_M: break; case AiscShapeType.ShapeType_MC: break; case AiscShapeType.ShapeType_MT: SxBot = Ix / (d - y); break; case AiscShapeType.ShapeType_PIPE: break; case AiscShapeType.ShapeType_S: break; case AiscShapeType.ShapeType_ST: SxBot = Ix / (d - y); break; case AiscShapeType.ShapeType_W: break; case AiscShapeType.ShapeType_WT: SxBot = Ix / (d - y); break; default: break; } return(SxBot); }