예제 #1
0
 void Start()
 {
     character = GetComponent <Rigidbody>();
     aimToggle = GetComponent <AimToggle>();
     mainCam   = Camera.main;
 }
예제 #2
0
 void Start()
 {
     grappleToHook = FindObjectOfType <GrappleToHook>();
     aimToggle     = GetComponent <AimToggle>();
     mainCamera    = Camera.main.transform;
 }