private void TryAddAiToCore(HandApply interaction, AiVessel cardScript) { if (linkedPlayer != null) { Chat.AddExamineMsgFromServer(interaction.Performer, "There is already an Ai inside this intelicard."); return; } SetLinkedPlayer(cardScript.LinkedPlayer); linkedPlayer.ServerSetNewVessel(gameObject); linkedPlayer.ServerSetPermissions(true, true); cardScript.SetLinkedPlayer(null); }