AgentService() { var xPos = NSScreen.MainScreen.Frame.Width / 2; var yPos = NSScreen.MainScreen.Frame.Height / 2; agentView = new AgentView(); SetAgent(PropertySettings.AgentSelected ?? "clippy", false); window = new NSWindow(new CGRect(xPos, yPos, 100, 100), NSWindowStyle.Borderless, NSBackingStore.Buffered, false) { Title = "ClippySharp", IsOpaque = false, BackgroundColor = NSColor.FromRgba(red: 1, green: 1, blue: 1f, alpha: 0) }; window.Level = NSWindowLevel.ModalPanel; window.MovableByWindowBackground = true; window.ContentView = agentView; window.IsVisible = true; Ide.MessageService.PlaceDialog(window, Ide.MessageService.RootWindow); IdeApp.Workbench.RootWindow.Hidden += RootWindow_Hidden; IdeApp.Workbench.RootWindow.Shown += RootWindow_Shown; IdeApp.ProjectOperations.StartClean += ProjectOperations_StartClean; IdeApp.ProjectOperations.EndBuild += ProjectOperations_EndBuild; IdeApp.ProjectOperations.EndClean += ProjectOperations_Finished; IdeApp.ProjectOperations.StartBuild += ProjectOperations_StartBuild; }
private void btnAgent_Click(object sender, RoutedEventArgs e) { AgentView win = new AgentView(); win.Height = 300; win.Width = 600; win.ShowDialog(); }
/// <summary> /// 跳转修改代理商 /// 负责人:谢海荣 /// </summary> /// <param name="model">修改model实例</param> /// <returns></returns> public ActionResult Edit(AgentView model) { ChannelGroupBll chn = new ChannelGroupBll(); IList <ChannelGroup> modelList = chn.getList(LoginUser.UserBasic.EnterpriseID); ViewBag.ChannelGroupID = new SelectList(modelList, "ID", "GroupName"); return(View(model)); }
//EmptyTrash //Searching //Save public void Dispose() { Agent.Play("GoodBye"); IdeApp.ProjectOperations.StartBuild += ProjectOperations_StartBuild; Agent.Dispose(); window = null; agentView = null; }
static void Main(string[] args) { NSApplication.Init(); NSApplication.SharedApplication.ActivationPolicy = NSApplicationActivationPolicy.Regular; AgentEnvirontment.Current.Initialize(new AgentDelegate(), new SoundPlayer()); var xPos = NSScreen.MainScreen.Frame.Width / 2; var yPos = NSScreen.MainScreen.Frame.Height / 2; var mainWindow = new NSWindow(new CGRect(xPos, yPos, 200, 150), NSWindowStyle.Borderless, NSBackingStore.Buffered, false) { Title = "ClippySharp", IsOpaque = false, BackgroundColor = NSColor.FromRgba(red: 1, green: 1, blue: 1f, alpha: 0.5f) }; mainWindow.MovableByWindowBackground = true; var stackView = new NSStackView() { Orientation = NSUserInterfaceLayoutOrientation.Vertical, Distribution = NSStackViewDistribution.Fill }; mainWindow.ContentView = stackView; agentPopupButton = new NSPopUpButton(); stackView.AddArrangedSubview(agentPopupButton); foreach (var item in AgentEnvirontment.Current.GetAgents()) { agentPopupButton.AddItem(item); } animationPopupButton = new NSPopUpButton(); stackView.AddArrangedSubview(animationPopupButton); agentView = new AgentView(); stackView.AddArrangedSubview(agentView); agentPopupButton.Activated += AgentPopupButton_Activated; animationPopupButton.Activated += AnimationPopupButton_Activated; AgentPopupButton_Activated(null, null); mainWindow.MakeKeyAndOrderFront(null); NSApplication.SharedApplication.ActivateIgnoringOtherApps(true); NSApplication.SharedApplication.Run(); }
/// <summary> /// /// </summary> /// <param name="objLiveChatInfo"></param> /// <param name="objAgentView"></param> /// <param name="sendToVisitor"></param> /// <param name="sendToAgent"></param> private void AgentHasJoin(LiveChatInfo objLiveChatInfo, AgentView objAgentView, bool sendToVisitor, bool sendToAgent) { var agent = new LiveChatAgentViewModel() { AgentID = objAgentView.AgentID, UserID = objAgentView.UserID, DisplayName = objAgentView.DisplayName, Email = objAgentView.Email, Avatar = DotNetNuke.Common.Globals.ResolveUrl("~/dnnimagehandler.ashx?mode=profilepic&userid=" + objAgentView.UserID), IsOnline = VisitorsOnlineApi.Instance.IsVisitorOnline(objLiveChatInfo.PortalID, objAgentView.UserID), JoinDate = DateTime.Now }; LiveChatAgentManager.Instance.AddLiveChatAgent(new LiveChatAgentInfo() { AgentID = agent.AgentID, UserID = agent.UserID, LiveChatID = objLiveChatInfo.LiveChatID, JoinDate = DateTime.Now }); var objLiveChatMessageInfo = new LiveChatMessageInfo() { LiveChatID = objLiveChatInfo.LiveChatID, SentBy = MessageSentBy.System, CreateDate = DateTime.Now, MessageType = MessageType.Text, Message = objAgentView.DisplayName + " join chat" }; int messageID = LiveChatMessageManager.Instance.AddMessage(objLiveChatMessageInfo); objLiveChatMessageInfo.MessageID = messageID; if (sendToVisitor) { Clients.Group(objLiveChatInfo.PortalID + "-" + objLiveChatInfo.VisitorGUID).agentHasJoin(objLiveChatInfo.LiveChatID, agent); Clients.Group(objLiveChatInfo.PortalID + "-" + objLiveChatInfo.VisitorGUID).reciveMessage(objLiveChatMessageInfo); } if (sendToAgent) { foreach (var item in LiveChatAgentManager.Instance.GetLiveChatAgents(objLiveChatInfo.LiveChatID)) { Clients.Group(AgentGroupName + item.UserID).agentHasJoin(objLiveChatInfo.LiveChatID, agent); Clients.Group(AgentGroupName + item.UserID).reciveMessage(objLiveChatMessageInfo); } } }
public MainPage() { InitializeComponent(); var soundPlayer = DependencyService.Get <ISoundPlayer> (); var agentDelegate = DependencyService.Get <IAgentDelegate> (); AgentEnvirontment.Current.Initialize(agentDelegate, soundPlayer); var agentView = new AgentView(); agentView.WidthRequest = 200; agentView.HeightRequest = 200; var agent = new Agent("clippy"); agentView.ConfigureAgent(agent); agent.Animate(); container.Children.Add(agentView); }
public override void ViewDidLoad() { base.ViewDidLoad(); AgentEnvirontment.Current.Initialize(new AgentDelegate(), new SoundPlayer()); // Perform any additional setup after loading the view, typically from a nib. var container = View; var screen = UIScreen.Screens[0].Bounds; segmentedControl = new UISegmentedControl(AgentEnvirontment.Current.GetAgents()); View.AddSubview(segmentedControl); segmentedControl.Frame = new CoreGraphics.CGRect(0, 0, screen.Width, 50); pickerView = new UIPickerView(new CoreGraphics.CGRect(0, 53, screen.Width, 200)); View.AddSubview(pickerView); var size = 140; var positionX = (screen.Width / 2) - (size / 2); var positionY = 260; //(screen.Height / 2) - (size / 2); agentView = new AgentView(new CoreGraphics.CGRect(positionX, positionY, size, size)); View.AddSubview(agentView); agentView.TapPressed += (sender, e) => { ((AgentView)sender).Agent.Animate(); }; segmentedControl.ValueChanged += (sender, e) => { ItemChanged(); }; segmentedControl.SelectedSegment = 0; ItemChanged(); }
/// <summary> /// 跳转修改代理商 /// 负责人:谢海荣 /// </summary> /// <param name="model">修改model实例</param> /// <returns></returns> public ActionResult Edit(AgentView model) { ChannelGroupBll chn = new ChannelGroupBll(); IList<ChannelGroup> modelList = chn.getList(LoginUser.UserBasic.EnterpriseID); ViewBag.ChannelGroupID = new SelectList(modelList, "ID", "GroupName"); return View(model); }
public async Task <ActionResult> Manage([Bind(Include = "AgentId,RealName,ContactName,AgencyName,PhoneNo,Email,Address,State,PAN,GST,RCbook,BkAccNo,BkName,BkIFSC,BkAddress,CreditAmt")] AgentView model) { using (var transaction = db.GetTransaction()) { try { if (model.AgentId?.Length > 0) { db.Execute($"Update AspNetUsers Set RealName='{model.RealName}' Where Id='{model.AgentId}'"); db.Update(new Agent { Address = model.Address, State = model.State, AgentId = model.AgentId, BkAccNo = model.BkAccNo, BkAddress = model.BkAddress, BkIFSC = model.BkIFSC, BkName = model.BkName, ContactName = model.ContactName, Email = model.Email, GST = model.GST, PAN = model.PAN, PhoneNo = model.PhoneNo, RCbook = model.RCbook, CreditAmt = model.CreditAmt }); } else { var user = new ApplicationUser { UserName = model.Email, Email = model.Email }; var result = await UserManager.CreateAsync(user, "Agent1Pwd!"); if (result.Succeeded) { db.Execute($"Update AspNetUsers Set UserType='{(int)UserTypeEnum.Agent}' , RealName='{model.RealName}' Where Id='{user.Id}'"); db.Insert(new Agent { Address = model.Address, State = model.State, AgentId = user.Id, BkAccNo = model.BkAccNo, BkAddress = model.BkAddress, BkIFSC = model.BkIFSC, BkName = model.BkName, ContactName = model.ContactName, Email = model.Email, GST = model.GST, PAN = model.PAN, PhoneNo = model.PhoneNo, RCbook = model.RCbook, CreditAmt = model.CreditAmt }); var item = new AgentDiscount { UserID = user.Id }; db.Insert(item); } } transaction.Complete(); } catch (Exception e) { transaction.Dispose(); throw e; } } return(RedirectToAction("Index", "Agent")); }
//float plustheta = 0;//無駄コード public void calcAgentViews() { //エージェント数からレイヤー数を決めるべき //ノードの数 int N = Environment.Network.Nodes.Count(); int layerNum = (int)Math.Ceiling((double)N/90);//層の分割数 //画面幅 int ActualWidth = this.ClientSize.Width; int ActualHeight = this.ClientSize.Height; //小さい方 = 使うサイズ int ActualSize = Math.Min(ActualWidth, ActualHeight); //View agentViews = new Dictionary<AgentIO, AgentView>(); //レイヤーにどう割り振るかの配列 var divideArray = Enumerable.Range(1, layerNum);// 1, 2, 3, 4=layerNum var cumDivideArray = cum(divideArray);// 1, 3, 6, 10=divideNum int divideNum = divideArray.Sum();// 1+2+3+4 //それぞれのレイヤーの数 int[] Ns = new int[layerNum]; for (int i = 0; i < layerNum; i++) { Ns[i] = (int)(Math.Ceiling( (float)N * (layerNum - i) / divideNum));//layerNum=4 = divideArray.Last } //エージェントを均等に配置したときの角度 float[] dthetas = new float[layerNum]; for (int i = 0; i < layerNum; i++) { dthetas[i] = (float)1 / Ns[i] * 2* (float)Math.PI;//小 } //集団の丸 float R = (float)ActualSize / 2F * 0.95F; float R2 = R/2; //エージェントの半径 float r = dthetas[0] * R / 4;// float w = r / 4; float[] thetas = new float[layerNum]; int agent_i = 0; foreach (AgentIO agent in Environment.Network.Nodes) { IAATBasedAgent aat = agent.Algorithm as IAATBasedAgent; float theta = 0; float newR = R; //どう移動するか、図的には決まってるのでアルゴリズム的に考えなくては。 //まずは、divideNumで%する。出てきた数字を4444333221となめていく。 //変数使わずにできるか? int mod = agent_i++ % divideNum; mod += 1; for (int i = 0; i < layerNum; i++) { if (mod <= cumDivideArray.ElementAt(i)){ newR *= (i + 1f)/layerNum; thetas[layerNum - 1 - i] += dthetas[layerNum - 1 - i]; theta = thetas[layerNum - 1 - i]; break; } } float x = (float)Math.Sin(theta) * newR + ActualWidth / 2; float y = (float)Math.Cos(theta) * newR + ActualHeight / 2; agentViews[agent] = new AgentView(x, y, r, w); } }
//float plustheta = 0;//無駄コード public void calcAgentViews() { //エージェント数からレイヤー数を決めるべき //ノードの数 int N = Environment.Network.Nodes.Count(); int layerNum = (int)Math.Ceiling((double)N / 90);//層の分割数 //画面幅 int ActualWidth = this.ClientSize.Width; int ActualHeight = this.ClientSize.Height; //小さい方 = 使うサイズ int ActualSize = Math.Min(ActualWidth, ActualHeight); //View agentViews = new Dictionary <AgentIO, AgentView>(); //レイヤーにどう割り振るかの配列 var divideArray = Enumerable.Range(1, layerNum); // 1, 2, 3, 4=layerNum var cumDivideArray = cum(divideArray); // 1, 3, 6, 10=divideNum int divideNum = divideArray.Sum(); // 1+2+3+4 //それぞれのレイヤーの数 int[] Ns = new int[layerNum]; for (int i = 0; i < layerNum; i++) { Ns[i] = (int)(Math.Ceiling((float)N * (layerNum - i) / divideNum)); //layerNum=4 = divideArray.Last } //エージェントを均等に配置したときの角度 float[] dthetas = new float[layerNum]; for (int i = 0; i < layerNum; i++) { dthetas[i] = (float)1 / Ns[i] * 2 * (float)Math.PI;//小 } //集団の丸 float R = (float)ActualSize / 2F * 0.95F; float R2 = R / 2; //エージェントの半径 float r = dthetas[0] * R / 4;// float w = r / 4; float[] thetas = new float[layerNum]; int agent_i = 0; foreach (AgentIO agent in Environment.Network.Nodes) { IAATBasedAgent aat = agent.Algorithm as IAATBasedAgent; float theta = 0; float newR = R; //どう移動するか、図的には決まってるのでアルゴリズム的に考えなくては。 //まずは、divideNumで%する。出てきた数字を4444333221となめていく。 //変数使わずにできるか? int mod = agent_i++ % divideNum; mod += 1; for (int i = 0; i < layerNum; i++) { if (mod <= cumDivideArray.ElementAt(i)) { newR *= (i + 1f) / layerNum; thetas[layerNum - 1 - i] += dthetas[layerNum - 1 - i]; theta = thetas[layerNum - 1 - i]; break; } } float x = (float)Math.Sin(theta) * newR + ActualWidth / 2; float y = (float)Math.Cos(theta) * newR + ActualHeight / 2; agentViews[agent] = new AgentView(x, y, r, w); } }