public bool DidMatchingTimerFinish() { //Ag.LogString (" Timer :: " + MatchingTimer.SecondsLeft() + " Finish : ? " + MatchingTimer.DidTimerFinished ()); if (MatchingTimer == null) { return(true); } return(MatchingTimer.DidTimerFinished()); }
public virtual bool ExitCondition() { // Condition.. true or false... //Debug.Log("BaseState :: >>> Exit Condition :: " + mName + " <<<<< BaseState ...parent.. \n"); if (mTimer != null) { return(mTimer.DidTimerFinished()); } //Ag.LogString(" Exit at Base 000000 "); return(false); }