internal static void OnAfterScenarioStarted(object sender, TestItemStartedEventArgs eventArg) { try { AfterScenarioStarted?.Invoke(sender, eventArg); } catch (Exception exp) { Logger.Error($"Exception occured in {nameof(OnAfterScenarioStarted)} event handler: {exp}"); } }
internal static void OnAfterScenarioStarted(object sender, TestItemStartedEventArgs eventArg) { AfterScenarioStarted?.Invoke(sender, eventArg); }