public void setDetector(Affdex.Detector detector) { this.detector = detector; detector.setImageListener(this); detector.setProcessStatusListener(this); }
public AffectivaSurface(Affdex.Detector detector) { detector.setImageListener(this); detector.setProcessStatusListener(this); //InitializeComponent(); rwLock = new ReaderWriterLock(); this.DoubleBuffered = true; //this.FormBorderStyle = FormBorderStyle.FixedSingle; SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw, true); }
public ProcessVideo(Affdex.Detector detector) { System.Console.WriteLine("Starting Interface..."); this.detector = detector; detector.setImageListener(this); detector.setProcessStatusListener(this); InitializeComponent(); rwLock = new ReaderWriterLock(); this.DoubleBuffered = true; this.FormBorderStyle = FormBorderStyle.FixedSingle; SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw, true); }
public ProcessVideo(Affdex.Detector detector) { System.Console.WriteLine("Starting Interface..."); this.detector = detector; detector.setImageListener(this); detector.setProcessStatusListener(this); InitializeComponent(); rwLock = new ReaderWriterLock(); this.DoubleBuffered = true; this.FormBorderStyle = FormBorderStyle.FixedSingle; SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw, true); //Line added by Hifza //Affdex log contains full log from last session of emotion game //Affdex results are sent to emotion game code to process data in chunks //System.IO.File.WriteAllText(@"C:\Users\artmed\Desktop\sangwonlee\Affdex_Outputs\Affdex_Log.txt", String.Empty); //System.IO.File.WriteAllText(@"C:\Users\artmed\Documents\sangwonlee\Affdex_Outputs\Affdex_Results.txt", String.Empty); }