void Awake() { MenuGame = GetComponent <AeGamesMenu>(); AudioComp = GetComponent <AudioSource>(); IndexSelected = 0; }
void Start() { MenuGame = GetComponent <AeGamesMenu>(); MasterServer.ClearHostList(); InvokeRepeating("RefreshLists", 1.0f, 3.0f); }
void Start() { MenuGame = GetComponent <AeGamesMenu>(); }