예제 #1
0
        public async Task <IActionResult> Create([Bind("ItemId,Name")] Item item)
        {
            if (ModelState.IsValid)
            {
                _context.Add(item);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(item));
        }
예제 #2
0
        public async Task <IActionResult> Create([Bind("ScreenId,Name,Description")] Screen screen)
        {
            if (ModelState.IsValid)
            {
                _context.Add(screen);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(screen));
        }
예제 #3
0
        public async Task <IActionResult> Create([Bind("EnemyId,Name,Description,HP,Multiplier,Die,Modifier,Exp")] Enemy enemy)
        {
            if (ModelState.IsValid)
            {
                _context.Add(enemy);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(enemy));
        }