예제 #1
0
 public double ElementInteraction()
 {
     return(AdvantageTable.GetElementRatio(_user.User_Item.AttackerElement, (ELEMENT_TYPE)MainWindow._roo_db.Mob_db[_user.SelectedEnemy].Element));
 }
예제 #2
0
 public double WeaponSizePanelty()
 {
     return(AdvantageTable.GetSizePanelty(_user.Equip.Dic[EQUIP_TYPE_ENUM.WEAPON].EquipInfo.Weapon_type, (MONSTER_SIZE)MainWindow._roo_db.Mob_db[_user.SelectedEnemy].Size));
 }