예제 #1
0
    /// <summary>
    /// 現在のモード。ゲーム終了まで保持される変数なので扱いに注意
    /// モード選択画面の並び順に1から対応
    /// </summary>
    //public static int Now_mode;


    void Start()
    {
        admob.showBannerAd(2);
        //admob.showInterstitialAd();
        Time.timeScale = 1;
        Property_obj   = GameObject.FindGameObjectWithTag("property");
        Property       = Property_obj.GetComponent <Property>();
    }
예제 #2
0
 void Start()
 {
     DontDestroyOnLoad(admob_obj);
     admob.showBannerAd(1);
     property = GameObject.FindGameObjectWithTag("property");
     Property = property.GetComponent <Property>();
     Anime_maneger.Zombie_Appear();
     Time_manager.setNowMode(Property.Now_mode);
     Time_manager.SetStartTime();
     redeygo();
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     admob_obj = GameObject.Find("admob");
     admob     = admob_obj.GetComponent <Admob>();
     admob.showBannerAd(2);
     finish        = GameObject.Find("finish_status(Clone)");
     finish_status = finish.GetComponent <finish_status>();
     // d_w = GameObject.Find("data_warehose");
     //Destroy(d_w);
     admob.showInterstitialAd();
     disp_result();
 }