예제 #1
0
    private void toggleMeshColor(MeshRenderer mesh, bool onStart)
    {
        AdjustableColorBehaviour behavior = mesh.gameObject.GetComponent <AdjustableColorBehaviour>();

        if (behavior != null)
        {
            toggleFullColor(behavior, onStart);
        }
    }
예제 #2
0
 private void toggleFullColor(AdjustableColorBehaviour behavior, bool onStart)
 {
     if (onStart)
     {
         behavior.turnFullColorOffOnStart();
     }
     else
     {
         behavior.setFullColor(!behavior.isFullColor());
     }
 }