예제 #1
0
 public PPoint(double x, double y, double val)
 {
     X   = x;
     Y   = y;
     VAL = val;
     AdjacentPoints.Clear();
     AdjacentTriangles.Clear();
 }
예제 #2
0
 /// <summary>
 /// Calculates the adjacent triangles of all of the triangles.
 /// Uses quadnodes in order to speed up adjacent triangle search.
 /// </summary>
 private void CalculateTriangleAdjacents()
 {
     AdjacentTriangles.CalculateTriangleAdjacentsV2(_quadtreeData);
 }