private async void Instantiate() { await AddressablesLoader.InitAssets("machine", _createdObjs, _parent); //Debug.Log(AddressablesLoader.InitAssets(_label, _createdObjs, _parent)); //await AddressablesLoader.InitAssets("mat", _createdMat, _parent); }
private async void Instantiate() { await AddressablesLoader.InitAssets(_label, _createdObjs, _parent); }