private async void Instantiate()
    {
        await AddressablesLoader.InitAssets("machine", _createdObjs, _parent);

        //Debug.Log(AddressablesLoader.InitAssets(_label, _createdObjs, _parent));
        //await AddressablesLoader.InitAssets("mat", _createdMat, _parent);
    }
예제 #2
0
 private async void Instantiate()
 {
     await AddressablesLoader.InitAssets(_label, _createdObjs, _parent);
 }