protected override void SpawnBackend(Entity target) { if (m_Canvas == null) { m_Canvas = CanvasUtility.Create(World, 0, "ServerRoom", defaultAddRaycaster: true); //CanvasUtility.DisableInteractionOnActivePopup(World, m_Canvas); } base.SpawnBackend(target); var rt = LastBackend.GetComponent <RectTransform>(); rt.SetParent(m_Canvas.transform, false); var folder = AddressBuilder.Client() .Interface() .Menu() .Folder("Screens") .Folder("SettingsScreen"); LastBackend.Data = new SettingsScreenData { Panels = new [] { folder.GetAsset("GraphicSettingsPanel"), folder.GetAsset("AudioSettingsPanel") } }; CanvasUtility.ExtendRectTransform(rt); }
protected override void OnCreate() { base.OnCreate(); AudioSource CreateAudioSource(string name, float volume) { var audioSource = new GameObject("(Clip) " + name, typeof(AudioSource)).GetComponent <AudioSource>(); audioSource.reverbZoneMix = 0f; audioSource.spatialBlend = 0f; audioSource.volume = volume; return(audioSource); } m_AudioSource = CreateAudioSource("AbilitySwitch", 0.25f); GetModule(out m_AsyncOp); var path = AddressBuilder.Client() .Folder("Sounds") .Folder("InGame"); m_AsyncOp.Add(AssetManager.LoadAssetAsync <AudioClip>(path.GetAsset("ability_switch.wav")), new HandleOpData { }); }
protected override void OnCreate() { base.OnCreate(); m_PoolByArchetype = new Dictionary <string, Dictionary <string, AsyncAssetPool <GameObject> > >(); // TODO: Need to be dynamic in the future (search based in StreamingAssets) var modelFolder = AddressBuilder.Client().Folder("Models"); var uberHeroFolder = modelFolder.Folder("UberHero"); var pataponFolder = modelFolder.Folder("Patapon"); var archAddr = AddressBuilder.Client().Folder("archetype"); var kitAddr = AddressBuilder.Client().Folder("kit"); var uberHeroMap = new Dictionary <string, AsyncAssetPool <GameObject> > { [string.Empty] = new AsyncAssetPool <GameObject>(uberHeroFolder.GetAsset("Character")), [kitAddr.GetFile("yarida")] = new AsyncAssetPool <GameObject>(uberHeroFolder.GetAsset("CharacterYarida")), [kitAddr.GetFile("taterazay")] = new AsyncAssetPool <GameObject>(uberHeroFolder.GetAsset("CharacterTaterazay")), [kitAddr.GetFile("guardira")] = new AsyncAssetPool <GameObject>(uberHeroFolder.GetAsset("CharacterGuardira")), [kitAddr.GetFile("wooyari")] = new AsyncAssetPool <GameObject>(uberHeroFolder.GetAsset("CharacterYarida")), [kitAddr.GetFile("wondabarappa")] = new AsyncAssetPool <GameObject>(uberHeroFolder.GetAsset("CharacterWooyari")) }; var ponMap = new Dictionary <string, AsyncAssetPool <GameObject> > { [string.Empty] = new AsyncAssetPool <GameObject>(pataponFolder.GetAsset("Patapon")), [kitAddr.GetFile("yarida")] = new AsyncAssetPool <GameObject>(pataponFolder.GetAsset("PataponYarida")), [kitAddr.GetFile("taterazay")] = new AsyncAssetPool <GameObject>(pataponFolder.GetAsset("PataponTaterazay")) }; m_PoolByArchetype[archAddr.GetFile("uberhero_std_unit")] = uberHeroMap; m_PoolByArchetype[archAddr.GetFile("patapon_std_unit")] = ponMap; }
private void Awake() { settingsContainer = ContainerPool.FromPresentation <SettingsScreen.BackendBase, SettingsScreen>(settingsReference) .WithTransformRoot(screenStackRoot.transform); settingsContainer.Add().ContinueWith(args => { var backend = args.element.Backend; backend.DstEntityManager.AddComponent <UIScreen>(backend.BackendEntity); args.element.gameObject.SetActive(false); var folder = AddressBuilder.Client() .Interface() .Menu() .Folder("Screens") .Folder("SettingsScreen"); args.element.Data = new SettingsScreenData { Panels = new[] { folder.GetAsset("GraphicSettingsPanel"), folder.GetAsset("AudioSettingsPanel") } }; }); }
protected override void OnCreate() { base.OnCreate(); m_Canvas = World.GetOrCreateSystem <ClientCanvasSystem>().CreateCanvas(out _, "UIDrumCanvas", defaultAddRaycaster: false); m_Canvas.renderMode = RenderMode.WorldSpace; m_Canvas.transform.localScale = new Vector3() * 0.05f; m_CameraQuery = GetEntityQuery(typeof(GameCamera)); var address = AddressBuilder.Client() .Folder("Models") .Folder("InGame") .Folder("UIDrum") .GetAsset("UIDrumPressure"); for (var i = 1; i <= 4; i++) { DrumPresentationPools[i] = new AsyncAssetPool <GameObject>(address); DrumBackendPools[i] = new AssetPool <GameObject>(CreateBackendDrumGameObject, World); DrumVariantCount[i] = 0; } timeSystem = World.GetExistingSystem <TimeSystem>(); m_EngineQuery = GetEntityQuery(typeof(RhythmEngineDescription), typeof(Relative <PlayerDescription>)); }
protected override void OnCreate() { base.OnCreate(); definitionHashMap = new NativeHashMap <Entity, EntityVisualDefinition>(32, Allocator.Persistent); resourceMgr = World.GetExistingSystem <GameResourceManager>(); visualMgr = World.GetExistingSystem <EntityVisualManager>(); defaultDefinition = visualMgr.Register(AddressBuilder.Client() .Folder("Models") .Folder("InGame") .Folder("Projectiles") .Folder("Cannon") .GetAsset("CannonProjectile")); }
protected override void OnCreate() { base.OnCreate(); m_ClipMap = new Dictionary <string, AudioClip>(); GetModule(out m_AsyncOp); var builder = AddressBuilder.Client() .Folder("Sounds") .Folder("Effects") .Folder("HeroModeActivation"); m_AsyncOp.Add(AssetManager.LoadAssetAsync <AudioClip>(builder.GetAsset("TateEnergyField" + ".ogg")), new DataOp { Key = "TateEnergyField" }); m_AsyncOp.Add(AssetManager.LoadAssetAsync <AudioClip>(builder.GetAsset("YariFearSpear" + ".ogg")), new DataOp { Key = "YariFearSpear" }); }
protected override void OnCreate() { base.OnCreate(); GetModule(out m_AsyncOp); var activationFile = AddressBuilder.Client() .Folder("Sounds") .Folder("Effects") .Folder("HeroModeActivation") .GetAsset("HeroModeStart"); m_AsyncOp.Add(AssetManager.LoadAssetAsync <AudioClip>(activationFile), new DataOp { }); m_AbilityWithoutInternalQuery = GetEntityQuery(new EntityQueryDesc { All = new ComponentType[] { typeof(AbilityState) }, None = new ComponentType[] { typeof(AbilityInternalData) } }); }