private void Awake() { if (instance == null) { instance = this; } _rigidbody = GetComponent <Rigidbody2D>(); AddiAC = GetComponent <Animator>(); _transform = transform; }
private void Start() { _gameManager = GameManager.instance; _scoreManager = _gameManager.ScoreManager; _addiController = AddiController.instance; }
private void Start() { _gameManager = GameManager.instance; _addiController = GameObject.FindGameObjectWithTag("Player").GetComponent <AddiController>(); }