public void AddSingleValues() { INode <double> left = Flow.Constant(0.5); INode <double> right = Flow.Constant(41.5); var add = new AddDoubleOperation(left, right); Assert.AreEqual(left.Rank, add.Rank); Assert.IsTrue(left.Shape.SequenceEqual(right.Shape)); var result = add.Evaluate(); Assert.IsNotNull(result); Assert.AreEqual(left.Rank, result.Rank); Assert.IsTrue(left.Shape.SequenceEqual(result.Shape)); Assert.AreEqual(42.0, result.GetValue()); }
public void AddVectors() { INode <double> left = Flow.Constant(new double[] { 1.5, 2.5, 3.5 }); INode <double> right = Flow.Constant(new double[] { 4, 5, 6 }); var add = new AddDoubleOperation(left, right); Assert.AreEqual(left.Rank, add.Rank); Assert.IsTrue(left.Shape.SequenceEqual(right.Shape)); var result = add.Evaluate(); Assert.IsNotNull(result); Assert.AreEqual(left.Rank, result.Rank); Assert.IsTrue(left.Shape.SequenceEqual(result.Shape)); Assert.AreEqual(5.5, result.GetValue(0)); Assert.AreEqual(7.5, result.GetValue(1)); Assert.AreEqual(9.5, result.GetValue(2)); }
public void AddMatrices() { INode <double> left = Flow.Constant(new double[][] { new double[] { 1.5, 2.5, 3.5 }, new double[] { 4.5, 5.5, 6.5 } }); INode <double> right = Flow.Constant(new double[][] { new double[] { 10.0, 20.0, 30.0 }, new double[] { 40.0, 50.0, 60.0 } }); var add = new AddDoubleOperation(left, right); Assert.AreEqual(left.Rank, add.Rank); Assert.IsTrue(left.Shape.SequenceEqual(right.Shape)); var result = add.Evaluate(); Assert.IsNotNull(result); Assert.AreEqual(left.Rank, result.Rank); Assert.IsTrue(left.Shape.SequenceEqual(result.Shape)); Assert.AreEqual(11.5, result.GetValue(0, 0)); Assert.AreEqual(22.5, result.GetValue(0, 1)); Assert.AreEqual(33.5, result.GetValue(0, 2)); Assert.AreEqual(44.5, result.GetValue(1, 0)); Assert.AreEqual(55.5, result.GetValue(1, 1)); Assert.AreEqual(66.5, result.GetValue(1, 2)); }