예제 #1
0
 internal static void HelicoptersInit()
 {
     AddAttack.InitAttack();
     AddObservation.InitObservation();
     AddUtility.InitUtility();
 }
예제 #2
0
    public Description GetDescription()
    {
        Description res = new Description();

        if (!Empty)
        {
            string          desc;
            DescriptionItem d;

            List <DescriptionItem> constraints = new List <DescriptionItem>();

            if (!canReformToFhalanx)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.attention,
                    Description    = LocalizedStrings.weaponConstraint_cantReformPhalanx,
                    ItPositiveDesc = canReformToFhalanx
                };
                constraints.Add(d);
            }
            else
            {
                if (!canReformToPhalanxInFight)
                {
                    d = new DescriptionItem()
                    {
                        Name           = LocalizedStrings.attention,
                        Description    = LocalizedStrings.weaponConstraint_cantReformPhalanxInFight,
                        ItPositiveDesc = canReformToPhalanxInFight
                    };
                    constraints.Add(d);
                }
            }

            if (!canUseWithShield)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.attention,
                    Description    = LocalizedStrings.weaponConstraint_cantUseShield,
                    ItPositiveDesc = canUseWithShield
                };
                constraints.Add(d);
            }



            List <DescriptionItem> stats = new List <DescriptionItem>();

            d = new DescriptionItem()
            {
                Name           = LocalizedStrings.mass,
                Description    = Mass.ToString(StringFormats.floatNumber),
                ItPositiveDesc = true
            };
            stats.Add(d);

            if (AttackDistance > 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.attackDistance,
                    Description    = AttackDistance.ToString(StringFormats.floatNumber),
                    ItPositiveDesc = true
                };
                stats.Add(d);
            }

            if (AddAttack != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.attack,
                    Description    = AddAttack.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddAttack > 0
                };
                stats.Add(d);
            }

            if (AddDefence != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.defence,
                    Description    = AddDefence.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddDefence > 0
                };
                stats.Add(d);
            }

            if (AddDefenceHalfSector != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.defenceHalfSector,
                    Description    = AddDefenceHalfSector.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddDefenceHalfSector > 0
                };
                stats.Add(d);
            }

            if (AddSpeed != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.speed,
                    Description    = AddSpeed.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddSpeed > 0
                };
                stats.Add(d);
            }

            if (AddAcceleretion != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.acceleration,
                    Description    = AddAcceleretion.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddAcceleretion > 0
                };
                stats.Add(d);
            }

            if (AddRotationSpeed != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.rotationSpeed,
                    Description    = AddRotationSpeed.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddRotationSpeed > 0
                };
                stats.Add(d);
            }

            if (ChargeImpact != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.chargeImpact,
                    Description    = ChargeImpact.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = ChargeImpact > 0
                };
                stats.Add(d);
            }

            if (ChargeDeflect != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.chargeDeflect,
                    Description    = ChargeDeflect.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = ChargeDeflect > 0
                };
                stats.Add(d);
            }

            if (Armour > 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.armour,
                    Description    = Armour.ToString(StringFormats.floatNumber),
                    ItPositiveDesc = true
                };
                stats.Add(d);
            }

            if (Damag.BaseDamage > 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.baseDamage,
                    Description    = Damag.BaseDamage.ToString(StringFormats.floatNumber),
                    ItPositiveDesc = true
                };
                stats.Add(d);
            }

            if (Damag.ArmourDamage > 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.armourDamage,
                    Description    = Damag.ArmourDamage.ToString(StringFormats.floatNumber),
                    ItPositiveDesc = true
                };
                stats.Add(d);
            }

            if (MissileBlock != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.missileBlock,
                    Description    = MissileBlock.ToString(StringFormats.floatNumberPercent),
                    ItPositiveDesc = MissileBlock > 0
                };
                stats.Add(d);
            }

            if (AddChargeDamage != 0)
            {
                d = new DescriptionItem()
                {
                    Name           = LocalizedStrings.chargeDamage,
                    Description    = AddChargeDamage.ToString(StringFormats.floatSignNumberPercent) + LocalizedStrings.baseValue,
                    ItPositiveDesc = AddChargeDamage > 0
                };
                stats.Add(d);
            }

            EquipmentStats st = this;
            res.Condition = new Description.ConditionsInfo()
            {
                Name  = Tools.Extensions.GetNameLocalise(ItemDurability),
                Value = (Description.ConditionsInfo.Conditions)Enum.GetNames(typeof(Durability)).ToList().FindIndex((s) => { return(Enum.GetName(typeof(Durability), st.ItemDurability) == s); })
            };
            res.Cost = new Description.CostInfo()
            {
                CostPerOne = Cost
            };
            res.Constraints = constraints.ToArray();
            res.Stats       = stats.ToArray();
        }

        return(res);
    }