public override void OnActive() { time = 0; proccessEvent = false; timer.PauseTimer(); playGUI.SetActive(false); gameMenu.SetActive(false); finishWindow.SetActive(true); GameObject successMessage = GameObject.Find("SuccessMessage"); GameObject failureMessage = GameObject.Find("FailureMessage"); successMessage.GetComponent <Image> ().enabled = false; failureMessage.GetComponent <Image> ().enabled = true; successMessage.gameObject.GetComponentInChildren <Text> ().enabled = false; failureMessage.gameObject.GetComponentInChildren <Text> ().enabled = true; mapController.isHexDownBlock = true; Data data = ((StateController)StateManager.GetController()).GetData(); if (data.numberOfGames > data.adPopupTime) { data.numberOfGames = 0; showAd = true; adMob = new AdMob(); adMob.StartInterstitial(); } }
public override void OnActive() { time = 0; proccessEvent = false; timer.PauseTimer (); playGUI.SetActive (false); gameMenu.SetActive (false); finishWindow.SetActive (true); GameObject successMessage = GameObject.Find ("SuccessMessage"); GameObject failureMessage = GameObject.Find ("FailureMessage"); successMessage.GetComponent<Image> ().enabled = false; failureMessage.GetComponent<Image> ().enabled = true; successMessage.gameObject.GetComponentInChildren<Text> ().enabled = false; failureMessage.gameObject.GetComponentInChildren<Text> ().enabled = true; mapController.isHexDownBlock = true; Data data = ((StateController)StateManager.GetController ()).GetData (); if (data.numberOfGames > data.adPopupTime) { data.numberOfGames = 0; showAd = true; adMob = new AdMob(); adMob.StartInterstitial(); } }