예제 #1
0
 void HandleOnInterstitialClosed(object sender, EventArgs args)
 {
     isInterstitialAdClose     = true;
     loadState_interstitialAds = AdFactory.AdsLoadState.Complete;
 }
예제 #2
0
 void HandleOnInterstitialLoaded(object sender, EventArgs args)
 {
     // Handle the ad loaded event.
     loadState_interstitialAds = AdFactory.AdsLoadState.Loaded;
 }
예제 #3
0
 void HandleOnInterstitialFailedToLoad(object sender, EventArgs args)
 {
     loadState_interstitialAds = AdFactory.AdsLoadState.Failed;
 }
예제 #4
0
 void InterstitialAdReadyEvent()
 {
     loadState_interstitialAds = AdFactory.AdsLoadState.Loaded;
     isInterstitialLoading     = false;
     Debug.Log("unity-script: I got InterstitialAdReadyEvent");
 }