private static IActorRef GetUserCoordinatorActorRef() { if (_userCoordinatorActorRef == null) { // Get reference to UserCoordinatorActor for sending PlayMovieMessage and StopMovieMessage _userCoordinatorActorRef = ActorSystemHelper.GetActorRefUsingResolveOne(ActorPaths.UserCoordinatorActor.Path); } return(_userCoordinatorActorRef); }
private void StartPlayingMovie(PlayMovieMessage message) { _currentlyPlaying = message; // Context.ActorSelection(ActorPaths.MoviePlayCounterActor.Path).Tell(new IncrementMoviePlayCountMessage(message.MovieTitle, 1)); var actorRef = ActorSystemHelper.GetActorRefUsingResolveOne(ActorPaths.MoviePlayCounterActor.Path); if (actorRef != null) { ActorSystemHelper.SendAsynchronousMessage(actorRef, new IncrementMoviePlayCountMessage(message.MovieTitle, 1)); } Become(PlayingMovieBehavior); }
private IActorRef CreateOrGetChildActor(int userId) { IActorRef actorRef; var childActorMetaData = ActorPaths.GetUserActorMetaData(userId.ToString()); // ColoredConsole.WriteTemporaryDebugMessage($"User Actor Path: '{userActorMetaData.Path}'"); // Use ResolveOne or Identity message to get the Actor Reference // actorRef = _actorSystemHelper.GetActorRefUsingIdentity(userActorMetaData.Path); actorRef = ActorSystemHelper.GetActorRefUsingResolveOne(childActorMetaData.Path); if (actorRef == null) { actorRef = ActorSystemHelper.CreateActor(Context, UserActor.Props(userId), childActorMetaData.Name); ColoredConsole.WriteCreationEvent($" [{this.ActorName}] '{this.ActorName}' has created new child '{childActorMetaData.Name}' actor for UserId {userId}."); } return(actorRef); }