public override void Init() { Debug.LogError("Init"); mActorPathFinding = new ActorPathFinding(this); this.InitFSM(); this.InitAction(); this.InitAI(); this.AddCommands(); this.InitBehavior(); this.CreateBoard(); ChangeEquip(); }
public override void Init() { InitAttr(); mActorPathFinding = new ActorPathFinding(this); InitAction(); InitFSM(); InitBehavior(); InitAI(); this.AddCommands(); }