public async Task <ActionResult <MovieResponse> > PostActor(long movieId, AddActorRequest addActorRequest) { var movie = await _context.Movies.Include(movie => movie.Comments).FirstOrDefaultAsync(movie => movie.Id == movieId); var actor = ActorMapper.mapFormAddActorRequestToActor(addActorRequest); var foundActor = _context.Actor.Where(actor => actor.Name == addActorRequest.Name).ToArray(); MovieActor movieActor = new MovieActor(); if (foundActor.Count() == 1) { actor = foundActor.First(); movieActor.Actor = actor; movieActor.ActorId = actor.Id; } else { movieActor.Actor = actor; movieActor.ActorId = actor.Id; } movieActor.Movie = movie; movieActor.MovieId = movie.Id; movie.Actors.Add(movieActor); actor.Movies.Add(movieActor); _context.MovieActors.Add(movieActor); await _context.SaveChangesAsync(); return(Ok(MovieMapper.mapFromMovieToMovieResponse(movie))); }
public GameScene(GraphicsDevice graphicsDevice, ContentManager content, TileMap tileMap, Vector2 sceneryOffSet) { this.content = content; this.graphicsDevice = graphicsDevice; this.sceneryOffSet = sceneryOffSet; cameraManager = new CameraManager(); camera = new Camera(Vector2.Zero, new Vector2(this.Width, this.Height), new Vector2(50000, 50000)); this.tileMap = tileMap; this.tileMap.Camera = camera; actorManager = new ActorManager(); gateMapper = new ActorMapper(content, this.tileMap); actorManager.Reset(); player = new Actors.Player(actorManager, tileMap, camera, new Vector2(-100, -100), content.Load <Texture2D>(@"Textures/player"), 25.0f, 16, 16, 15, 15); chasingCamera = new ChasingCamera(player.location, camera, 2.0f); cameraManager.SetCameraScript(chasingCamera); IsCameraFree = false; this.weaponManager = new WeaponManager(); //cameraManager.AddCameraHandler(new Rotater(0.0f, MathHelper.PiOver2, 8)); cameraManager.AddCameraHandler(new Zoomer(1.0f, 1.0f, 0.5f, 0.01f)); UpdateRenderTarget(); this.sceneryOffSet = sceneryOffSet; PuzzleEngineAlpha.Resolution.ResolutionHandler.Changed += ResetSizes; this.tileMap.NewMap += NewMapHandling; particleManager = new ParticleManager(content, this.camera); }
public async Task <ActionResult <ActorResponse> > DeleteActor(long actorId) { var actor = _context.Actor.Include(actor => actor.Movies).FirstOrDefault(actor => actor.Id == actorId); _context.Actor.Remove(actor); await _context.SaveChangesAsync(); return(Ok(ActorMapper.mapFormActorToActorResponse(actor))); }
public async Task <ActionResult <ActorResponse> > PostActor(AddActorRequest addActorRequest) { Actor actor = ActorMapper.mapFormAddActorRequestToActor(addActorRequest); _context.Actor.Add(actor); await _context.SaveChangesAsync(); return(Ok(ActorMapper.mapFormActorToActorResponse(actor))); }
public Task AddOrUpdateAsync(Actor actor) { ArgumentNullException.ThrowIfNull(actor, nameof(actor)); var actorDocument = ActorMapper.Map(actor); return(_repositoryContainer .Container .UpsertItemAsync(actorDocument)); }
public async Task <Actor> Put(Guid id, [FromBody] Actor actor) { var entity = _actorService.Get(id); ActorMapper.Map(actor, entity); entity = _actorService.Update(entity); return(await ActorMapper.Map(entity) .AddLinks(_linksService)); }
public async Task <Actor> Post([FromBody] Actor actor) { var entity = ActorMapper.Map(actor); entity = _actorService.Insert(entity); return(await ActorMapper.Map(entity) .AddLinks(_linksService)); }
public ActorFacadeTest() { var dbContextFactory = new DbContextInMemoryFactory(nameof(ActorFacadeTest)); var unitOfWork = new UnitOfWork(dbContextFactory); repository = new Repository <ActorEntity>(unitOfWork); mapper = new ActorMapper(); facadeTestUnit = new ActorFacade(unitOfWork, repository, mapper); }
public async Task <Actor?> GetActorAsync(ExternalActorId externalActorId) { ArgumentNullException.ThrowIfNull(externalActorId, nameof(externalActorId)); var query = from actor in _repositoryContainer.Container.GetItemLinqQueryable <CosmosActor>() where actor.ExternalId == externalActorId.Value.ToString() select actor; var actorDocument = await query .AsCosmosIteratorAsync() .SingleOrDefaultAsync() .ConfigureAwait(false); return(actorDocument != null?ActorMapper.Map(actorDocument) : null); }
public async Task DeleteAsync(Actor actor) { ArgumentNullException.ThrowIfNull(actor, nameof(actor)); var actorDocument = ActorMapper.Map(actor); try { await _repositoryContainer .Container .DeleteItemAsync <CosmosActor>(actorDocument.Id, new PartitionKey(actorDocument.Id)) .ConfigureAwait(false); } catch (CosmosException ex) when(ex.StatusCode == HttpStatusCode.NotFound) { // Nothing to do. } }
public ActionResult Edit(Actor actor) { Actor actorToUpdate = this.session.Get <Actor>(actor.Id); if (actor == null) { return(this.HttpNotFound()); } if (ModelState.IsValid) { try { var roleIds = this.Request.Form.GetValues("MovieRoleId"); var titles = this.Request.Form.GetValues("MovieRoleTitle"); var movieIds = this.Request.Form.GetValues("MovieRoleMovie"); if (titles != null || movieIds != null) { for (int index = 0; index < titles.Length; ++index) { actor.MovieRoles.Add(new MovieRole { Id = int.Parse(roleIds[index]), Actor = actor, Title = titles[index], Movie = session.Get <Movie>(int.Parse(movieIds[index])) }); } } ActorMapper.MapFromView(actor, actorToUpdate, session); this.session.Transaction.Commit(); return(RedirectToAction("Index")); } catch (Exception ex) { this.ModelState.AddModelError("", "Error updating actor: " + ex.ToString()); } } ViewBag.Movies = this.session.Query <Movie>(); return(View(actor)); }
public async Task <ActionResult <List <ActorResponse> > > GetActors(long movieId) { var movie = await _context.Movies .Include(movie => movie.Comments) .Include(movie => movie.Actors) .FirstOrDefaultAsync(movie => movie.Id == movieId); var movieActors = await _context.MovieActors .Where(movieActor => movieActor.MovieId == movieId) .Include(movie => movie.Movie) .Include(actor => actor.Actor) .ToListAsync(); var actors = new List <Actor>(); foreach (var movieActor in movieActors) { actors.Add(movieActor.Actor); } return(Ok(ActorMapper.mapFormActorToActorResponse(actors))); }
public async Task <Actor> Get(Guid id) { return(await ActorMapper.Map(_actorService.Get(id)) .AddLinks(_linksService)); }
public async Task <IEnumerable <Actor> > Get() { return(await _actorService.Get() .Select(entity => ActorMapper.Map(entity)) .AddLinks(_linksService)); }