private void Set(bool isPaused = false) { if (isPaused) { if (!pauseActivity.HasValue) { pauseActivity = RebuildActivity(true); } presenceController.SetActivity(pauseActivity.Value); } else { if (!gameActivity.HasValue) { gameActivity = RebuildActivity(false); } if (pluginConfig.InGameCountDown) { Activity activity = gameActivity.Value; ActivityTimestamps timestamps = gameActivity.Value.Timestamps; timestamps.End = DateTimeOffset.UtcNow.AddSeconds(audioTimeSyncController.songLength - audioTimeSyncController.songTime).ToUnixTimeMilliseconds(); activity.Timestamps = timestamps; gameActivity = activity; } presenceController.SetActivity(gameActivity.Value); } }
public void OnTriggerEnter(Collider c) { ActivityTimestamps?ts; if (triggerEnterUseTimestamp) { ts = new ActivityTimestamps { Start = ((DateTimeOffset)DateTime.Now).ToUnixTimeSeconds() } } ; else { ts = null; } mrp.UpdatePresence(new Activity { State = triggerEnterState, Details = triggerEnterDetail, Assets = new ActivityAssets { LargeImage = triggerEnterLargeImage, LargeText = triggerEnterLargeText, SmallImage = triggerEnterSmallImage, SmallText = triggerEnterSmallText }, Timestamps = (ActivityTimestamps)ts, }); }
public void OnCollisionStay(Collision c) { ActivityTimestamps?ts; if (collisionStayUseTimestamp) { ts = new ActivityTimestamps { Start = ((DateTimeOffset)DateTime.Now).ToUnixTimeSeconds() } } ; else { ts = null; } mrp.UpdatePresence(new Activity { State = collisionStayState, Details = collisionStayDetail, Assets = new ActivityAssets { LargeImage = collisionStayLargeImage, LargeText = collisionStayLargeText, SmallImage = collisionStaySmallImage, SmallText = collisionStaySmallText }, Timestamps = (ActivityTimestamps)ts }); }
private void Set() { if (!_menuActivity.HasValue) { _menuActivity = RebuildActivity(); } Activity activity = _menuActivity.Value; ActivityTimestamps timestamps = _menuActivity.Value.Timestamps; timestamps.Start = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); activity.Timestamps = timestamps; _menuActivity = activity; _presenceController.SetActivity(_menuActivity.Value); }
private void Set() { Debug.Log("BeatSaberPresence set menu presence"); if (!menuActivity.HasValue) { menuActivity = RebuildActivity(); } Activity activity = menuActivity.Value; ActivityTimestamps timestamps = menuActivity.Value.Timestamps; timestamps.Start = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); activity.Timestamps = timestamps; menuActivity = activity; presenceController.SetActivity(menuActivity.Value); }
public static ActivityTimestamps AddEnd(this ActivityTimestamps timestamps, long end) { timestamps.End = end; return timestamps; }
public static ActivityTimestamps AddStart(this ActivityTimestamps timestamps, long start) { timestamps.Start = start; return timestamps; }
public static Activity AddTimestamps(this Activity activity, ActivityTimestamps value) { activity.Timestamps = value; return activity; }