private void CurrentActionPressed() { if (!Activity.OnActivity()) { Speak("Let's start") .ConfigureAwait(false); StartListening() .ConfigureAwait(false); Activity.Start(); Model.OnActivity = true; Model.CurrentColspan = 1; Model.CurrentAction = "Pausar"; return; } Activity.Toggle(); if (Activity.IsRunning()) { Model.CurrentAction = "Pausar"; Speak("Resumed") .ConfigureAwait(false); } else { Model.CurrentAction = "Resumir"; Speak("Paused") .ConfigureAwait(false); } }
/// <summary> /// Logic for mouse enter mainwindow event /// </summary> /// <param name="sender"></param> /// <param name="e"></param> internal static void Interface_MouseEnter(object sender, MouseEventArgs e) { if (!ActivityTimer.Enabled || Scroll.IsAutoScrolling) { ActivityTimer.Start(); } }
//on client form load private void ClientForm_Load(object sender, EventArgs e) { //set up activity timer ActivityTimer.Tick += new System.EventHandler(ActivityTimer_Tick); ActivityTimer.Start(); //defaults message recipient to all privateMessageBox.SelectedIndex = 0; }
private void StartTimingActivity() { LytCurrentActivity.Children.Clear(); ActivityView aView = new ActivityView(CurrentActivity); aView.AsTimerView(); LytCurrentActivity.Children.Add(aView); LytIndicator.IsVisible = false; LytTimer.IsVisible = true; ActivityTimer.Start(); }
internal static void ShowMinimalInterface() { ShowTopandBottom(false); ShowNavigation(true); ShowShortcuts(true); Properties.Settings.Default.ShowInterface = false; if (ActivityTimer != null) { ActivityTimer.Start(); } }
//submit button clicked private void SubmitButtonClick(object sender, EventArgs e) { //if message is set to send to all then send username and message to all clients if (privateMessageBox.SelectedIndex == 0) { mClient.SendChatMessage(InputField.Text, UsernameInput.Text); } //send message and username to the user ID selected else { mClient.SendPrivateMessage(InputField.Text, UsernameInput.Text, privateMessageBox.SelectedIndex - 1); } //clear input text InputField.Clear(); //reset activity timer ActivityTimer.Stop(); ActivityTimer.Start(); }
private void RestartTimer() { MyActivityCounter = 0; ActivityTimer.Start(); ShowTimeLeft(); }
/// <summary> /// Starts the timer that controls the stepping of activities. /// </summary> protected virtual void StartActivityTimer() { ActivityTimer.Start(); }