internal virtual bool Rebind(ActivityController activityController) { activityController.StartConnection(); try { this.localPushServerProxy.ResyncSession(); return(true); } catch (PushServerException exception) { protLogger.Debug("Error in rebinding to the session", exception); sessionLogger.Error("Error while trying to rebind to session " + this.localPushServerProxy.SessionId); this.serverListener.OnFailure(exception); } catch (PushConnException exception2) { streamLogger.Debug("Error in connection", exception2); sessionLogger.Error("Error while trying to rebind to session " + this.localPushServerProxy.SessionId); this.serverListener.OnFailure(exception2); } catch (PhaseException) { sessionLogger.Info("Listening loop closed for session " + this.localPushServerProxy.SessionId); } finally { activityController.StopConnection(); } return(false); }
internal virtual bool Rebind(ActivityController activityController) { activityController.StartConnection(false); try { this.localPushServerProxy.ResyncSession(); return true; } catch (PushEndException e) { streamLogger.Debug("Forced connection end", e); sessionLogger.Error("Connection forcibly closed by the Server while trying to rebind to session " + this.localPushServerProxy.SessionId); this.serverListener.OnEnd(e.EndCause); } catch (PushServerException e) { protLogger.Debug("Error in rebinding to the session", e); sessionLogger.Error("Error while trying to rebind to session " + this.localPushServerProxy.SessionId); this.serverListener.OnFailure(e); } catch (PushConnException e) { streamLogger.Debug("Error in connection", e); sessionLogger.Error("Error while trying to rebind to session " + this.localPushServerProxy.SessionId); this.serverListener.OnFailure(e); } catch (PhaseException) { sessionLogger.Info("Listening loop closed for session " + this.localPushServerProxy.SessionId); } finally { activityController.StopConnection(); } return false; }