예제 #1
0
 private void UpdateRunningSound(ActiveWithTargetSpiderSoundsNode mine)
 {
     if (mine.unitTarget.Target.HasComponent <RigidbodyComponent>())
     {
         if (!mine.spiderAnimator.OnGround)
         {
             mine.spiderMineSounds.RunSoundController.FadeOut();
         }
         else
         {
             mine.spiderMineSounds.RunSoundController.FadeIn();
         }
     }
 }
예제 #2
0
 public void StartRunningSound(NodeAddedEvent e, [Combine] ActiveWithTargetSpiderSoundsNode mine, SingleNode <SoundListenerBattleStateComponent> listener)
 {
     this.UpdateRunningSound(mine);
 }
예제 #3
0
 public void UpdateRunningSound(UpdateEvent e, ActiveWithTargetSpiderSoundsNode mine, [JoinAll] SingleNode <SoundListenerBattleStateComponent> listener)
 {
     this.UpdateRunningSound(mine);
 }