protected override void Execute(IOnlineConnection Sender) { TextGame NewGame = new TextGame(CreatedGroup); CreatedGroup.CurrentGame = NewGame; foreach (IOnlineConnection ActivePlayer in CreatedGroup.Room.ListOnlinePlayer) { ActivePlayer.Send(new CreateGameScriptServer()); } foreach (IOnlineConnection ActivePlayer in CreatedGroup.Room.ListOnlinePlayer) { PlayerWithID NewGamePlayer = NewGame.AddPlayer(); //Add Game Specific scripts Dictionary <string, OnlineScript> DicNewScript = new Dictionary <string, OnlineScript>(); DicNewScript.Add(SendSquareScriptServer.ScriptName, new SendSquareScriptServer(CreatedGroup, NewGamePlayer)); DicNewScript.Add(SendCircleScriptServer.ScriptName, new SendCircleScriptServer(CreatedGroup, NewGamePlayer)); DicNewScript.Add(FinishedLoadingScriptServer.ScriptName, new FinishedLoadingScriptServer(CreatedGroup, NewGamePlayer)); ActivePlayer.AddOrReplaceScripts(DicNewScript); //Send created Player to all Players. foreach (IOnlineConnection ActivePlayerInRoom in CreatedGroup.Room.ListOnlinePlayer) { ActivePlayerInRoom.Send(new CreatePlayerScriptServer(NewGamePlayer.ID, ActivePlayer == ActivePlayerInRoom)); } } }
protected override void Execute(IOnlineConnection Sender) { base.Execute(Sender); RoomInformations NewRoom = (RoomInformations)CreatedGroup.Room; foreach (IOnlineConnection ActivePlayer in CreatedGroup.Room.ListOnlinePlayer) { //Add Game Specific scripts Dictionary <string, OnlineScript> DicNewScript = new Dictionary <string, OnlineScript>(); if (NewRoom.RoomType == RoomInformations.RoomTypeMission) { MissionRoomInformations MissionRoom = (MissionRoomInformations)NewRoom; DicNewScript.Add(AskStartGameMissionScriptServer.ScriptName, new AskStartGameMissionScriptServer(MissionRoom, (TripleThunderClientGroup)CreatedGroup, Owner)); DicNewScript.Add(AskChangeRoomExtrasMissionScriptServer.ScriptName, new AskChangeRoomExtrasMissionScriptServer(MissionRoom)); } else if (NewRoom.RoomType == RoomInformations.RoomTypeBattle) { BattleRoomInformations BattleRoom = (BattleRoomInformations)NewRoom; DicNewScript.Add(AskStartGameMissionScriptServer.ScriptName, new AskStartGameBattleScriptServer(BattleRoom, (TripleThunderClientGroup)CreatedGroup, Owner)); DicNewScript.Add(AskChangeRoomExtrasBattleScriptServer.ScriptName, new AskChangeRoomExtrasBattleScriptServer(BattleRoom)); } DicNewScript.Add(AskChangeCharacterScriptServer.ScriptName, new AskChangeCharacterScriptServer(NewRoom)); DicNewScript.Add(AskChangePlayerTypeScriptServer.ScriptName, new AskChangePlayerTypeScriptServer(NewRoom)); DicNewScript.Add(AskChangeTeamScriptServer.ScriptName, new AskChangeTeamScriptServer(NewRoom)); DicNewScript.Add(AskChangeMapScriptServer.ScriptName, new AskChangeMapScriptServer(NewRoom, Owner)); DicNewScript.Add(AskChangeRoomSubtypeScriptServer.ScriptName, new AskChangeRoomSubtypeScriptServer(NewRoom)); DicNewScript.Add(LeaveRoomScriptServer.ScriptName, new LeaveRoomScriptServer(NewRoom, Owner)); ActivePlayer.AddOrReplaceScripts(DicNewScript); } }
protected override void Execute(IOnlineConnection Sender) { base.Execute(Sender); RoomInformations NewRoom = (RoomInformations)CreatedGroup.Room; foreach (IOnlineConnection ActivePlayer in CreatedGroup.Room.ListOnlinePlayer) { //Add Game Specific scripts Dictionary <string, OnlineScript> DicNewScript = new Dictionary <string, OnlineScript>(); DicNewScript.Add(AskStartGameScriptServer.ScriptName, new AskStartGameScriptServer(CreatedGroup)); DicNewScript.Add(LeaveRoomScriptServer.ScriptName, new LeaveRoomScriptServer(NewRoom, Owner.OnlineServer)); ActivePlayer.AddOrReplaceScripts(DicNewScript); } AddRoom(); }
protected override void Execute(IOnlineConnection Sender) { base.Execute(Sender); PVPRoomInformations NewRoom = (PVPRoomInformations)CreatedGroup.Room; foreach (IOnlineConnection ActivePlayer in CreatedGroup.Room.ListOnlinePlayer) { //Add Game Specific scripts Dictionary <string, OnlineScript> DicNewScript = OnlineHelper.GetRoomScriptsServer(NewRoom, Owner); DicNewScript.Add(AskStartGameBattleScriptServer.ScriptName, new AskStartGameBattleScriptServer(NewRoom, (BattleMapClientGroup)CreatedGroup, Owner)); DicNewScript.Add(AskChangeRoomExtrasMissionScriptServer.ScriptName, new AskChangeRoomExtrasMissionScriptServer(NewRoom)); ActivePlayer.AddOrReplaceScripts(DicNewScript); } }