public void RefreshView() { Menu.Clear(); Clients.Clear(); ActiveOrders.Clear(); CompletedOrders.Clear(); ActiveDelivery.Clear(); CompletedDeliveries.Clear(); foreach (DishDTG dish in restaurantManager.GetMenu()) { Menu.Add(new DishModel(dish)); } foreach (ClientDTG client in restaurantManager.GetAllClients()) { Clients.Add(new ClientModel(client)); } foreach (OrderDTG order in restaurantManager.GetActiveOrders()) { ActiveOrders.Add(new OrderModel(order)); } foreach (OrderDTG order in restaurantManager.GetCompletedOrders()) { CompletedOrders.Add(new OrderModel(order)); } foreach (OrderDTG order in restaurantManager.GetActiveDeliveries()) { ActiveDelivery.Add(new OrderModel(order)); } foreach (OrderDTG order in restaurantManager.GetCompletedDeliveries()) { CompletedDeliveries.Add(new OrderModel(order)); } }
public void RefreshView() { Menu.Clear(); Clients.Clear(); ActiveOrders.Clear(); CompletedOrders.Clear(); ActiveDelivery.Clear(); CompletedDeliveries.Clear(); foreach (Dish dish in restaurantManager.GetMenu()) { Menu.Add(dish); } foreach (Client client in restaurantManager.GetAllClients()) { Clients.Add(client); } foreach (Order order in restaurantManager.GetActiveOrders()) { ActiveOrders.Add(order); } foreach (Order order in restaurantManager.GetCompletedOrders()) { CompletedOrders.Add(order); } foreach (Order order in restaurantManager.GetActiveDeliveries()) { ActiveDelivery.Add(order); } foreach (Order order in restaurantManager.GetCompletedDeliveries()) { CompletedDeliveries.Add(order); } }
public void CreateOrder(int currentOrderIndex, Client client, DateTime orderDate, List <DishDTG> dishes, bool delivery, Address deliveryAddress, DateTime deliveryEndTime) { List <Dish> dataDishes = new List <Dish>(); foreach (DishDTG dtg in dishes) { int cat = Convert.ToInt32(dtg.Category); dataDishes.Add(new Dish(dtg.Id, dtg.Name, dtg.Description, null, (Category)cat, dtg.Price)); } Order order = new Order(currentOrderIndex, client, orderDate, dataDishes, delivery, deliveryAddress, deliveryEndTime); ActiveOrders.Add(order); }
public bool AddOrder(Order order, float?fadeOutTime) { if (order.TargetEntity == null) { DebugConsole.ThrowError("Attempted to add an order with no target entity to CrewManager!\n" + Environment.StackTrace.CleanupStackTrace()); return(false); } // Ignore orders work a bit differently since the "unignore" order counters the "ignore" order var isUnignoreOrder = order.Identifier == "unignorethis"; var orderPrefab = !isUnignoreOrder ? order.Prefab : Order.GetPrefab("ignorethis"); Pair <Order, float?> existingOrder = ActiveOrders.Find(o => o.First.Prefab == orderPrefab && MatchesTarget(o.First.TargetEntity, order.TargetEntity) && (o.First.TargetType != Order.OrderTargetType.WallSection || o.First.WallSectionIndex == order.WallSectionIndex)); if (existingOrder != null) { if (!isUnignoreOrder) { existingOrder.Second = fadeOutTime; return(false); } else { ActiveOrders.Remove(existingOrder); return(true); } } else if (!isUnignoreOrder) { ActiveOrders.Add(new Pair <Order, float?>(order, fadeOutTime)); return(true); } bool MatchesTarget(Entity existingTarget, Entity newTarget) { if (existingTarget == newTarget) { return(true); } if (existingTarget is Hull existingHullTarget && newTarget is Hull newHullTarget) { return(existingHullTarget.linkedTo.Contains(newHullTarget)); } return(false); } return(false); }
public NodeOrderService(IContainer container) { this.container = container; orderRoot = container.GetById(OrderRootId); if (orderRoot == null) { container.RootNode.Add(new HiddenNode() { Id = OrderRootId }); } else { foreach (var order in orderRoot.Children.OfType <NodeOrder>()) { ActiveOrders.Add(order); } } }
public bool AddOrder(Order order, float fadeOutTime) { if (order.TargetEntity == null) { DebugConsole.ThrowError("Attempted to add an order with no target entity to CrewManager!\n" + Environment.StackTrace.CleanupStackTrace()); return(false); } Pair <Order, float> existingOrder = ActiveOrders.Find(o => o.First.Prefab == order.Prefab && o.First.TargetEntity == order.TargetEntity); if (existingOrder != null) { existingOrder.Second = fadeOutTime; return(false); } else { ActiveOrders.Add(new Pair <Order, float>(order, fadeOutTime)); return(true); } }
public static void AddOrder(Order newOrder) { ActiveOrders.Add(newOrder); }