/// <summary> /// Removes the given source if its <see cref="ActionSource.Container"/> matches the given limit. /// </summary> /// <param name="source">The source to try to remove.</param> /// <param name="limit">The limit to try to match against any <see cref="ActionSource.Container"/>.</param> protected virtual void TryRemoveTargetSource(ActionSource source, GameObject limit) { if (limit == source.Container) { Target.RemoveSource(source.Action); } }
protected virtual void OnSourceRemoved(ActionSource source) { foreach (GameObject limit in SourceLimits.SubscribableElements) { TryRemoveTargetSource(source, limit); } }
public void sync_int_returning_action_is_action_candidate() { var method = typeof(StatusCodeEndpoint).GetMethod(nameof(StatusCodeEndpoint.get_status1), BindingFlags.Public | BindingFlags.Static); ActionSource.IsCandidate(method).ShouldBeTrue(); }
public void ExecutePlan() { if (m_actionSource == null || m_actionSource.Action == null || m_state != EntityState.Alive) { return; } if (m_currentAction != null) { m_currentAction.End(); m_currentAction = null; } m_actionQueue.Clear(); ActionSource currentSource = m_actionSource; while (currentSource != null && currentSource.Action != null) { m_actionQueue.Enqueue(currentSource.Action); currentSource = currentSource.Action.ChildSource; } m_planQueue.Clear(); Debug.Log("Executing plan " + m_actionQueue.Count); }
/// <summary> /// Adds the given source if its <see cref="ActionSource.Container"/> matches the given limit. /// </summary> /// <param name="source">The source to try to add.</param> /// <param name="limit">The limit to try to match against any <see cref="ActionSource.Container"/>.</param> protected virtual void TryAddTargetSource(ActionSource source, GameObject limit) { if (source.Enabled && (limit == null || limit == source.Container)) { Target.AddSource(source.Action); } }
/// <summary> /// Create an adhoc policy for discovering actions /// </summary> /// <param name="configuration"></param> public ActionCallCandidateExpression FindBy(Action <ActionSource> configuration) { var source = new ActionSource(); configuration(source); return(FindWith(source)); }
public void SetUp() { source = new ActionSource(); _graph = new Lazy <BehaviorGraph>(() => { return(BehaviorGraph.BuildFrom(r => { r.Actions.FindWith(source); })); }); }
private IEnumerable <ActionCall> findActions() { var source = new ActionSource(); PackageRegistry.PackageAssemblies.Each(a => source.Applies.ToAssembly(a)); source.IncludeTypesNamed(name => name.EndsWith("FubuDiagnostics")); return(source.As <IActionSource>().FindActions(null)); }
public void SetUp() { source = new ActionSource(); _graph = new Lazy <BehaviorGraph>(() => BehaviorGraph.BuildFrom(r => { r.Actions.DisableDefaultActionSource(); r.Actions.FindWith(source); })); }
private Task <ActionCall[]> findActions(BehaviorGraph graph) { var source = new ActionSource(); source.Applies.ToAssemblyContainingType <IActionBehavior>(); graph.PackageAssemblies.Each(a => source.Applies.ToAssembly(a)); source.IncludeTypesNamed(name => name.EndsWith("FubuDiagnostics")); source.IncludeTypes(type => type == typeof(FubuDiagnosticsEndpoint)); return(source.As <IActionSource>().FindActions(null)); }
public void SetUp() { TypePool.FindTheCallingAssembly().FullName.ShouldEqual(Assembly.GetExecutingAssembly().FullName); source = new ActionSource(); _graph = new Lazy <BehaviorGraph>(() => { return(BehaviorGraph.BuildFrom(r => { r.Actions.FindWith(source); })); }); }
/// <summary> /// Sets the enabled state of an <see cref="ActionSource"/>. /// </summary> /// <param name="source">The source to match the container to set the state of.</param> /// <param name="state">The state to set enabled to.</param> /// <param name="setAll">Determines whether to ignore the source and just set all sources to the given state.</param> protected virtual void SetSourceEnabledState(GameObject source, bool state, bool setAll = false) { for (int i = 0; i < sources.Count; i++) { ActionSource actionSource = sources[i]; if (actionSource.container == source || setAll) { actionSource.enabled = state; } sources[i] = actionSource; } }
public bool ActionSnapshotRestore(ActionSource actionSource, EngineSnapshot snapshot, params object[] args) { Logger.Information(MethodBase.GetCurrentMethod().DeclaringType.Name, ".", MethodBase.GetCurrentMethod().Name); args = new object[] { actionSource, snapshot }.Concat(args).ToArray(); if (OnActionSnapshotRestore.Call(args).First() is bool b) { return(b); } return(false); }
public ActionCallCandidateExpression(ActionMethodFilter methodFilter, ConfigurationGraph configuration) { _methodFilter = methodFilter; _configuration = configuration; _mainSource = new Lazy <ActionSource>(() => { var source = new ActionSource(_methodFilter); configuration.AddActions(source); return(source); }); }
// Use this for initialization protected override void Start() { base.Start(); m_actionSource = GetComponent <ActionSource>(); m_actionSource.SetEntity(this); m_actionSource = GetComponent <ActionSource>(); TestWeapon weapon = (TestWeapon)m_currentWeapon; weapon.AlwaysFiring = true; }
public ActionCallCandidateExpression(IList <IActionSource> sources, ActionMethodFilter methodFilter) { _methodFilter = methodFilter; _mainSource = new Lazy <ActionSource>(() => { var source = new ActionSource(_methodFilter); sources.Insert(0, source); return(source); }); _sources = sources; }
public void SetUp() { matcher = new ActionSource(new ActionMethodFilter()); pool = new TypePool(null); pool.IgnoreCallingAssembly(); pool.AddType <DifferentPatternClass>(); pool.AddType <OneController>(); pool.AddType <TwoController>(); pool.AddType <ThreeController>(); calls = null; }
public AbilityConfig(DataEntry data) { ID = data.ID; var itemType = data.Get <DataReference>(DatabaseFields.ItemType); Name = data.GetValue <string>(DatabaseFields.Name); Description = data.TryGetValue(DatabaseFields.Description, Name); Icon = "A_" + data.GetValue <string>(DatabaseFields.Icon); Source = ParseUtilities.TryParseEnum(data.TryGetValue("ActionSource", ""), ActionSource.Melee); Target = ParseUtilities.TryParseEnum(data.TryGetValue("TargetType", "Enemy"), TargetType.Enemy); var range = data.TryGetValue("Range", "Medium"); var cost = data.TryGetValue("Cost", 1f); Level = data.TryGetValue("Level", 1); CommandType = ParseUtilities.TryParseEnum(data.TryGetValue(DatabaseFields.Radius, "Command"), ActionCommandType.Attack); Skill = data.TryGetValue(DatabaseFields.Skill, ""); TypeComponents = itemType?.Value.Get(DatabaseFields.Components) as DataList; Data = data; //CommandsElements.Add(new DetermineHitOrMiss(ActionStateEvents.None)); //if (!string.IsNullOrEmpty(Animation)) { // CommandsElements.Add(new WaitForAnimation(ActionStateEvents.None, Animation, _defaultAnimationTimeout, true, false)); //} //if (data.Get<DataReference>(DatabaseFields.Projectile) != null) { // CommandsElements.Add(new WaitForSpawnMovement(ActionStateEvents.None)); //} //CommandsElements.Add(new GenerateCollisionEvent(ActionStateEvents.Activate)); var radius = ParseUtilities.TryParseEnum(data.TryGetValue(DatabaseFields.Radius, "Single"), ImpactRadiusTypes.Single); System.Text.StringBuilder sb = new System.Text.StringBuilder(); sb.Append("<b>Power:</b> "); sb.Append(data.TryGetValue(DatabaseFields.PowerMin, 0f)); sb.Append(data.TryGetValue(DatabaseFields.PowerMax, 1f)); sb.Append("<b>Cost:</b> "); sb.Append(cost.ToString("F0")); sb.Append(" "); sb.Append(GameData.Vitals.GetNameAt("Vitals.Energy")); sb.Append(System.Environment.NewLine); sb.Append("<b>Targeting:</b> "); sb.NewLineAppend(Target.ToDescription()); sb.Append("<b>Radius:</b> "); sb.NewLineAppend(radius.ToDescription()); sb.Append("<b>Range:</b> "); sb.NewLineAppend(range); sb.Append("<b>Recovery:</b> "); sb.NewLineAppend(CommandType.ToDescription()); DataDescription = sb.ToString(); }
public override string GetStepParameters() { var parameters = new List <string>(); parameters.Add(GlobalId != null ? GlobalId.ToStepValue() : "$"); parameters.Add(OwnerHistory != null ? OwnerHistory.ToStepValue() : "$"); parameters.Add(Name != null ? Name.ToStepValue() : "$"); parameters.Add(Description != null ? Description.ToStepValue() : "$"); parameters.Add(ObjectType != null ? ObjectType.ToStepValue() : "$"); parameters.Add(PredefinedType.ToStepValue()); parameters.Add(ActionType.ToStepValue()); parameters.Add(ActionSource.ToStepValue()); parameters.Add(Coefficient != null ? Coefficient.ToStepValue() : "$"); parameters.Add(Purpose != null ? Purpose.ToStepValue() : "$"); return(string.Join(", ", parameters.ToArray())); }
private void Awake() { actionSource = new ActionSource <Shape>((shape) => () => system.Remove(shape.transform)); }
public static ActionSource ForBottles(this ActionSource source, Action <Assembly> action) { action.ForBottles(); return(source); }
private static void UpdateImmunitiesList(bool sourceTypeBool, List <ActionSource> immunitiesList, ActionSource source) { if (sourceTypeBool && !immunitiesList.Contains(source)) { immunitiesList.Add(source); } else if (!sourceTypeBool && immunitiesList.Contains(source)) { immunitiesList.Remove(source); } }
public void async_int_returning_action_is_action_candidate() { var method = ReflectionHelper.GetMethod <StatusCodeEndpoint>(x => x.get_status2()); ActionSource.IsCandidate(method).ShouldBeTrue(); }
private void Awake() { configurators = GetComponentsInChildren <ISatelliteConfigurator>(); spawnedActionSource = new ActionSource <Shape>((shape) => () => scaleSystem.Remove(shape.transform)); }
public static ActionSource IncludeTypeNamesSuffixed(this ActionSource source, params string[] suffix) { source.IncludeTypes(y => suffix.Any(z => y.Name.EndsWith(z))); return(source); }
public void Initialize() { _actionSrouce = new ActionSource(); }
public void methods_are_candidate_actions() { ActionSource.IsCandidate(ReflectionHelper.GetMethod <RoutedEndpoint>(x => x.get_with_date_time(DateTime.MinValue))).ShouldBeTrue(); ActionSource.IsCandidate(ReflectionHelper.GetMethod <RoutedEndpoint>(x => x.get_with_dateoffset_time(DateTimeOffset.MaxValue))).ShouldBeTrue(); ActionSource.IsCandidate(ReflectionHelper.GetMethod <RoutedEndpoint>(x => x.get_with_number_value(55))).ShouldBeTrue(); }
public ChangeSourcesActionNode(ActionSource action, DecisionTree tree) : base(() => { tree.AddActionSource(action); return false; }, tree) { }
public PerformanceActionEvent(ActionType actionType, string trackerName = null, ActionSource source = ActionSource.Scripting) { this.actionType = actionType; this.trackerName = trackerName; actionSource = source; }
public static ActionSource IncludeMethodsPrefixed(this ActionSource source, params string[] prefix) { source.IncludeMethods(y => prefix.Any(z => y.Name.StartsWith(z))); return(source); }
public void Update(ActionSource entity, int LoggedInUserId, int LoggedInOrganizationId) { base.Update(entity); _unitOfWork.Save(); }