void HandleChange(ActionProgressChangeData change) { var ob = m_world.GetObject <LivingObject>(change.ObjectID); Debug.Assert(ob.IsInitialized); ob.HandleActionProgressEvent(change.ActionProgressEvent); }
void HandleChange(ActionProgressChangeData change) { var ob = m_world.GetObject<LivingObject>(change.ObjectID); Debug.Assert(ob.IsInitialized); ob.HandleActionProgressEvent(change.ActionProgressEvent); }