예제 #1
0
 private void OnDestroy()
 {
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnNewRoundStarted);
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnNewGameStarted);
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnGameOver);
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnCanPlayAgain);
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnShowTitleScreen);
 }
예제 #2
0
 private void OnDestroy()
 {
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnPlayerLivesChanged);
 }
예제 #3
0
 private void OnDestroy()
 {
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnScoreChanged);
 }
예제 #4
0
 private void OnDestroy()
 {
     ActionListenerUtility.UnsubscribeActionListenersFrom(ref OnShipDisabled);
 }