예제 #1
0
 public void Init(string title, ActingType tType, float tweenTime, float delayTweenTime,
                  bool isEnable, bool isAutoPlay, bool isLoop, LeanTweenType tweenType, LoopType loopType,
                  int tweenCount, Vector4 toVec, Vector4 fromVec, Vector4 hideVec, System.Action <float> tweenTimeChanged,
                  System.Action <float> delayTimeChanged, System.Action <bool> IsEnableChanged, System.Action <bool> autoPlayChanged,
                  System.Action <bool> loopChanged, System.Action <LeanTweenType> tweenTypeChanged,
                  System.Action <LoopType> loopTypeChanged, System.Action <int> countChanged, System.Action <Vector4> toChanged,
                  System.Action <Vector4> fromChanged, System.Action <Vector4> hideChanged)
 {
     Title                   = title;
     TweenTime               = tweenTime;
     TweenDelayTime          = delayTweenTime;
     Enable                  = isEnable;
     AutoPlay                = isAutoPlay;
     Loop                    = isLoop;
     CTweenType              = tweenType;
     LoopType                = loopType;
     TweenCount              = tweenCount;
     To                      = toVec;
     From                    = fromVec;
     Hide                    = hideVec;
     m_tweenTimeChanged      = tweenTimeChanged;
     m_tweenDelayTimeChanged = delayTimeChanged;
     m_autoPlayChanged       = autoPlayChanged;
     m_loopChanged           = loopChanged;
     m_tweenTypeChanged      = tweenTypeChanged;
     m_loopTypeChanged       = loopTypeChanged;
     m_tweenCountChanged     = countChanged;
     m_toChanged             = toChanged;
     m_fromChanged           = fromChanged;
     m_hideChanged           = hideChanged;
     m_enableChanged         = IsEnableChanged;
     m_type                  = tType;
 }
예제 #2
0
    public void Initialize(ActingType type, WidgetTween wTween, bool wTweens, float tweenTime, string tooltipText, System.Action <bool> positionChanged, System.Action <float> tweenTimeChanged)
    {
        PositionTween = wTweens;

        _toolTiptext = tooltipText;

        _interpolationChanged = positionChanged;
        m_tweenTimeChanged    = tweenTimeChanged;


        if (!_submitButtonVisibile)
        {
            _submitButtonVisibile = true;
            _submitButtonTitle    = PositionTween ? "Disable" : "Enable";
        }

        m_widgetTween = wTween;
        TweenTime     = tweenTime;
        m_type        = type;
    }