// Start is called before the first frame update void Start() { AcornPanel.SetActive(true); AcornPanelHead.SetActive(false); AcornPanelLeft.SetActive(false); AcornPanelRight.SetActive(false); AcornPanelLegs.SetActive(false); }
public void AcornPanelLegsAction() { AcornPanelLegs.SetActive(true); Time.timeScale = 0; }