public void ById_WithAchievement_ReturnsAchievement()
        {
            var options = new DbContextOptionsBuilder <GameInfoContext>()
                          .UseInMemoryDatabase(databaseName: "Db_ForById_WithAchievement")
                          .Options;

            using (var context = new GameInfoContext(options))
            {
                var service = new AchievementsService(context, null);

                var achievementToAdd = new Achievement()
                {
                    Name = "Achievement",
                    AcquisitionConditions = "Redacted"
                };

                context.Achievements.Add(achievementToAdd);
                context.SaveChanges();

                var achievementFromDb = service.ById(1);

                Assert.Equal(achievementToAdd.Name, achievementFromDb.Name);
                Assert.Equal(achievementToAdd.AcquisitionConditions, achievementFromDb.AcquisitionConditions);
            }
        }
        public void ById_WithNoAchievements_ReturnsNull()
        {
            var options = new DbContextOptionsBuilder <GameInfoContext>()
                          .UseInMemoryDatabase(databaseName: "NoAchievements_Db_ForById")
                          .Options;

            using (var context = new GameInfoContext(options))
            {
                var service = new AchievementsService(context, null);
                Assert.Null(service.ById(1));
            }
        }