public static void LevelFinished() { if (Instance.practiceMode) { Instance.levelInfo.levelFinishedPractice = true; AchievementManager.AchievementCollected(Instance.lvlCompletePracticeAchievID); } else { if (Instance.levelInfo.shardsCollected.x == 0 && Instance.shardsCollected.x == 1) { Instance.levelInfo.shardsCollected.x = 1; PlayerStatsistics.Instance.totalHiddenShardsCollected++; } if (Instance.levelInfo.shardsCollected.y == 0 && Instance.shardsCollected.y == 1) { Instance.levelInfo.shardsCollected.y = 1; PlayerStatsistics.Instance.totalHiddenShardsCollected++; } if (Instance.levelInfo.shardsCollected.z == 0 && Instance.shardsCollected.z == 1) { Instance.levelInfo.shardsCollected.z = 1; PlayerStatsistics.Instance.totalHiddenShardsCollected++; } if (Instance.shardsCollected == Vector3.one) { AchievementManager.AchievementCollected(Instance.allHiddenShardsAchievID); } AchievementManager.CheckHiddenShardsAchiev(); if (!Instance.levelInfo.levelFinished) { PlayerStatsistics.Instance.totalStarsCollected += Instance.levelInfo.maxStars; Instance.levelInfo.levelFinished = true; AchievementManager.AchievementCollected(Instance.lvlCompleteAchievID); } AchievementManager.CheckStarsCollectedAchiev(); } Instance.SaveLevel(); Instance.gameplayUI.ShowLevelCompletePanel(); PauseGame(); Instance.totalAttempts = 0; Instance.totalJumps = 0; Instance.shardsCollected = Vector3.zero; }