private void InitAndShow(ShowRequestData showRequestData) { OverlayUI.Get().AddGameObject(base.gameObject, CanvasAnchor.CENTER, false, CanvasScaleMode.HEIGHT); this.m_showRequestData = showRequestData; if ((AchieveManager.Get().GetActiveQuests(false).Count < 1) && (!InnKeepersSpecial.Get().LoadedSuccessfully() || InnKeepersSpecial.Get().HasAlreadySeenResponse())) { this.Close(); } else { this.m_clickCatcher.gameObject.SetActive(true); this.m_clickCatcher.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.CloseWelcomeQuests)); this.ShowActiveQuests(); this.FadeEffectsIn(); base.transform.localScale = new Vector3(0.001f, 0.001f, 0.001f); iTween.ScaleTo(base.gameObject, this.m_originalScale, 0.5f); int val = Options.Get().GetInt(Option.IKS_VIEWS, 0) + 1; Options.Get().SetInt(Option.IKS_VIEWS, val); if ((showRequestData.m_fromLogin && InnKeepersSpecial.Get().LoadedSuccessfully()) && (val > 3)) { if (UniversalInputManager.UsePhoneUI != null) { Vector3 localPosition = base.transform.localPosition; localPosition.y += 2f; base.transform.localPosition = localPosition; } InnKeepersSpecial.Get().Show(true); } Navigation.PushUnique(new Navigation.NavigateBackHandler(WelcomeQuests.OnNavigateBack)); } }
public static FixedRewardsMgr Get() { if (s_instance == null) { s_instance = new FixedRewardsMgr(); ApplicationMgr.Get().WillReset += new System.Action(s_instance.WillReset); } if (!s_instance.m_registeredForAdventureProgressUpdates) { s_instance.m_registeredForAdventureProgressUpdates = AdventureProgressMgr.Get().RegisterProgressUpdatedListener(new AdventureProgressMgr.AdventureProgressUpdatedCallback(s_instance.OnAdventureProgressUpdate)); } if (!s_instance.m_registeredForProfileNotices) { NetCache.Get().RegisterNewNoticesListener(new NetCache.DelNewNoticesListener(s_instance.OnNewNotices)); s_instance.m_registeredForProfileNotices = true; } if (!s_instance.m_registeredForCompletedAchieves) { AchieveManager.Get().RegisterNewlyCompletedAchievesListener(new AchieveManager.NewlyAcompletedAchievesCallback(s_instance.OnNewlyCompletedAchieves)); s_instance.m_registeredForCompletedAchieves = true; } if (!s_instance.m_registeredForAccountLicenseUpdates) { AccountLicenseMgr.Get().RegisterAccountLicensesChangedListener(new AccountLicenseMgr.AccountLicensesChangedCallback(s_instance.OnAccountLicensesUpdate)); s_instance.m_registeredForAccountLicenseUpdates = true; } return(s_instance); }
private void OnCancelButtonReleased(UIEvent e) { if (this.m_quest != null) { AchieveManager.Get().CancelQuest(this.m_quest.ID); this.m_BurnPlaymaker.SendEvent("Death"); } }
public void UpdateQuestProgressToasts() { foreach (Achievement achievement in AchieveManager.Get().GetNewlyProgressedQuests()) { this.AddQuestProgressToast(achievement.Name, achievement.Description, achievement.Progress, achievement.MaxProgress); achievement.AckCurrentProgressAndRewardNotices(true); } }
public void UpdateCancelButtonVisibility() { bool flag = false; if (this.m_canShowCancelButton && (this.m_quest != null)) { flag = AchieveManager.Get().CanCancelQuest(this.m_quest.ID); } this.m_cancelButtonRoot.gameObject.SetActive(flag); }
private void OnNetCacheReady() { NetCache.Get().UnregisterNetCacheHandler(new NetCache.NetCacheCallback(this.OnNetCacheReady)); if (AchieveManager.Get().HasActiveQuests(true)) { WelcomeQuests.Show(false, null, false); } else { GameToastMgr.Get().UpdateQuestProgressToasts(); } }
private void GrantAchieveRewards(List <CardRewardData> cardRewards) { AchieveManager manager = AchieveManager.Get(); if (manager == null) { Debug.LogWarning(string.Format("FixedRewardsMgr.GrantAchieveRewards(): null == AchieveManager.Get()", new object[0])); } else { foreach (Achievement achievement in manager.GetCompletedAchieves()) { bool showRewardVisual = achievement.AcknowledgedProgress < achievement.Progress; this.TriggerAchieveAction(showRewardVisual, achievement.ID, cardRewards); } } }
protected override void Hide(bool animate) { if (this.m_presencePrevStatus == null) { this.m_presencePrevStatus = new Enum[] { PresenceStatus.HUB }; } PresenceMgr.Get().SetStatus(this.m_presencePrevStatus); if (ShownUIMgr.Get() != null) { ShownUIMgr.Get().ClearShownUI(); } base.DoHideAnimation(!animate, delegate { AchieveManager.Get().RemoveQuestCanceledListener(new AchieveManager.AchieveCanceledCallback(this.OnQuestCanceled)); this.DeleteQuests(); FullScreenFXMgr.Get().EndStandardBlurVignette(0.1f, null); base.m_shown = false; }); }
private void OnNetCacheReady() { NetCache.Get().UnregisterNetCacheHandler(new NetCache.NetCacheCallback(this.OnNetCacheReady)); if (!NetCache.Get().GetNetObject <NetCache.NetCacheFeatures>().Games.Practice) { if (!SceneMgr.Get().IsModeRequested(SceneMgr.Mode.HUB)) { SceneMgr.Get().SetNextMode(SceneMgr.Mode.HUB); Error.AddWarningLoc("GLOBAL_FEATURE_DISABLED_TITLE", "GLOBAL_FEATURE_DISABLED_MESSAGE_PRACTICE", new object[0]); } } else if (AchieveManager.Get().HasActiveQuests(true)) { WelcomeQuests.Show(false, null, false); } else { GameToastMgr.Get().UpdateQuestProgressToasts(); } }
private void SetupHeroAchieves() { List <Achievement> achievesInGroup = AchieveManager.Get().GetAchievesInGroup(Achievement.Group.UNLOCK_HERO); List <Achievement> list2 = AchieveManager.Get().GetAchievesInGroup(Achievement.Group.UNLOCK_HERO, true); int count = achievesInGroup.Count; int num2 = list2.Count; CardRewardData data = base.Data as CardRewardData; string className = GameStrings.GetClassName(DefLoader.Get().GetEntityDef(data.CardID).GetClass()); object[] args = new object[] { className }; string headline = GameStrings.Format("GLOBAL_REWARD_HERO_HEADLINE", args); object[] objArray2 = new object[] { num2, count }; string details = GameStrings.Format("GLOBAL_REWARD_HERO_DETAILS", objArray2); object[] objArray3 = new object[] { className }; string source = GameStrings.Format("GLOBAL_REWARD_HERO_SOURCE", objArray3); base.SetRewardText(headline, details, source); }
public bool CanPlayMode(AdventureDbId adventureId, AdventureModeDbId modeId) { bool flag = AchieveManager.Get().HasUnlockedFeature(Achievement.UnlockableFeature.VANILLA_HEROES); if (adventureId == AdventureDbId.PRACTICE) { if (modeId == AdventureModeDbId.EXPERT) { return(flag); } return(true); } if (flag) { if (modeId == AdventureModeDbId.NORMAL) { return(true); } int num = (int)adventureId; int num2 = (int)modeId; foreach (DbfRecord record in GameDbf.Scenario.GetRecords()) { int @int = record.GetInt("ADVENTURE_ID"); if (num == @int) { int num4 = record.GetInt("MODE_ID"); if (num2 == num4) { int id = record.GetId(); if (AdventureProgressMgr.Get().CanPlayScenario(id)) { return(true); } } } } } return(false); }
protected virtual void Awake() { s_instance = this; CollectionManager.Get().RegisterAchievesCompletedListener(new CollectionManager.DelOnAchievesCompleted(this.OnCollectionAchievesCompleted)); AchieveManager.Get().TriggerLaunchDayEvent(); AchieveManager.Get().UpdateActiveAchieves(new AchieveManager.ActiveAchievesUpdatedCallback(this.OnAchievesUpdated)); this.m_hitbox.gameObject.SetActive(false); string key = "GLOBAL_CLICK_TO_CONTINUE"; if (UniversalInputManager.Get().IsTouchMode()) { key = "GLOBAL_CLICK_TO_CONTINUE_TOUCH"; } this.m_continueText.Text = GameStrings.Get(key); this.m_continueText.gameObject.SetActive(false); PegUI.Get().SetInputCamera(CameraUtils.FindFirstByLayer(GameLayer.IgnoreFullScreenEffects)); SceneUtils.SetLayer(this.m_hitbox.gameObject, GameLayer.IgnoreFullScreenEffects); SceneUtils.SetLayer(this.m_continueText.gameObject, GameLayer.IgnoreFullScreenEffects); if (!Network.ShouldBeConnectedToAurora()) { this.UpdateRewards(); } }
private void ShowActiveQuests() { List <Achievement> activeQuests = AchieveManager.Get().GetActiveQuests(false); if (activeQuests.Count < 1) { this.m_allCompletedCaption.gameObject.SetActive(true); } else { this.m_headlineBanner.gameObject.SetActive(true); if (this.m_showRequestData.m_fromLogin) { this.m_headlineBanner.SetText(GameStrings.Get("GLUE_QUEST_NOTIFICATION_HEADER")); } else { this.m_headlineBanner.SetText(GameStrings.Get("GLUE_QUEST_NOTIFICATION_HEADER_NEW_ONLY")); } if (AchieveManager.Get().HasUnlockedFeature(Achievement.UnlockableFeature.DAILY_QUESTS)) { this.m_questCaption.Text = GameStrings.Get("GLUE_QUEST_NOTIFICATION_CAPTION"); } else { this.m_questCaption.Text = string.Empty; } this.m_currentQuests = new List <QuestTile>(); float x = 0.4808684f; float num2 = this.m_placementCollider.transform.position.x - this.m_placementCollider.GetComponent <Collider>().bounds.extents.x; float num3 = this.m_placementCollider.bounds.size.x / ((float)activeQuests.Count); float num4 = num3 / 2f; bool flag = false; for (int i = 0; i < activeQuests.Count; i++) { Achievement quest = activeQuests[i]; bool flag2 = quest.IsNewlyActive(); float y = 180f; if (flag2) { y = 0f; this.DoInnkeeperLine(quest); } GameObject go = UnityEngine.Object.Instantiate <GameObject>(this.m_questTilePrefab.gameObject); SceneUtils.SetLayer(go, GameLayer.UI); go.transform.position = new Vector3(num2 + num4, this.m_placementCollider.transform.position.y, this.m_placementCollider.transform.position.z); go.transform.parent = base.transform; go.transform.localEulerAngles = new Vector3(90f, y, 0f); go.transform.localScale = new Vector3(x, x, x); QuestTile component = go.GetComponent <QuestTile>(); component.SetupTile(quest); this.m_currentQuests.Add(component); num4 += num3; if (flag2) { flag = true; this.FlipQuest(component); } } if (flag) { SoundManager.Get().LoadAndPlay("new_quest_pop_up"); } else { SoundManager.Get().LoadAndPlay("existing_quest_pop_up"); } } }