////////////////////////////////////////////////////////////////////////// private void RegisterWithContainer() { GetContainer(); if (AUIContainer == null) { Debug.LogError("[Accessibility] Could not find an Accessibility UI Container in any parent object of " + gameObject.name + "! This UI element will be unaccessible."); return; } AUIContainer.CheckForRegister(this); UAP_SelectionGroup[] groups = GetComponentsInParent <UAP_SelectionGroup>(); foreach (UAP_SelectionGroup group in groups) { group.AddElement(this); } }
////////////////////////////////////////////////////////////////////////// private void RegisterWithContainer() { GetContainer(); if (AUIContainer == null) { LogErrorNoValidParent(); return; } AUIContainer.CheckForRegister(this); UAP_SelectionGroup[] groups = GetComponentsInParent <UAP_SelectionGroup>(); foreach (UAP_SelectionGroup group in groups) { group.AddElement(this); } }