public void Possess(AbstractLivingBeing argBeing) { /*if (argBeing.name == "Squirrel") { SquirrelClimb climbScript = argBeing.GetComponent<SquirrelClimb>(); climbScript.setControlled(argBeing.name); }*/ DisablePlayerControl(); argBeing.EnablePlayerControl(); Transform.position -= Vector3.up * 60; }