public static void PerformAction(GameObject gameObject, AbstractEventData eventData = null) { if (gameObject == null) { throw new NullGameObjectException(); } eventData ??= new PointerEventData(EventSystem.current); var components = gameObject.GetComponents <T>(); if (components.Length == 0) { throw new InteractionNotFoundException(typeof(T)); } var methodInfos = typeof(T).GetMethods(); foreach (var component in components) { foreach (var method in methodInfos) { method.Invoke(component, new object[] { eventData }); } } }
public void InvokeHandle(GameObject sender, AbstractEventData args) { if (null != m_eventHandle) { m_eventHandle(sender, args, m_extras); } }
public static void PerformAction(string gameObjectName, AbstractEventData eventData = null) { var gameObject = GameObject.Find(gameObjectName); if (gameObject == null) { throw new GameObjectNotFoundException(gameObjectName); } PerformAction(gameObject, eventData); }
public static int get_used(IntPtr l) { int result; try { AbstractEventData abstractEventData = (AbstractEventData)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, abstractEventData.used); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }