public bool iniSuccess(int x, int y, int z, AbstractEnvironmentType env, Libutility util) { if (env.isOccupidByParticleByIndex(x, y, z) == true) { return(false); } if (env.isWithinObstacleByIndex(x, y, z) && util.getRandDouble() > PhysaSetting.escape_p) { return(false); } return(true); }
public bool iniSuccess(int x, int y, int z, AbstractEnvironmentType env, Libutility util) { if (env.isOccupidByParticleByIndex(x, y, z) == true) return false; if (env.isWithinObstacleByIndex(x, y, z) && util.getRandDouble() > PhysaSetting.escape_p) return false; return true; }
public void doMotorBehaviors(AbstractEnvironmentType env, Libutility util) { _distance_traveled++; prev_loc = Location; //_cur_speed = _max_speed * (1 - _distance_traveled / _deathDistance); _cur_speed = PhysaSetting._speed; if (env.getGriddataByIndex(curx, cury, curz) == 1) _distance_traveled = 0; _moved_successfully = false; if (util.getRandDouble() < PhysaSetting._pcd) { selectRandomDirection(env, util); resetFloatingPointPosition(env); return; } Point3d curLoc = Location; curLoc.Transform(Transform.Translation(orientation)); //Location = curLoc; tempfloatx = (float)curLoc.X; tempfloaty = (float)curLoc.Y; tempfloatz = (float)curLoc.Z; switch (PhysaSetting.border_type) { case 0: if(env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz,0)) selectRandomDirection(env, util); break; case 1: env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz, 1); break; case 2: env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz, 0); orientation = env.bounceOrientation(curLoc, orientation); break; default: break; } //if(env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz)) // selectRandomDirection(util); Point3d temppos = env.getIndexByPosition(tempfloatx, tempfloaty, tempfloatz); tempx = (int)temppos.X; tempy = (int)temppos.Y; tempz = (int)temppos.Z; if (env.isOccupidByParticleByIndex(tempx, tempy, tempz)) { selectRandomDirection(env,util); return; } else if (env.isWithinObstacleByIndex(tempx, tempy, tempz) && util.getRandDouble() > PhysaSetting.escape_p) { selectRandomDirection(env,util); return; } else { _moved_successfully = true; Location = env.projectLocationToEnv(new Point3d(tempfloatx, tempfloaty, tempfloatz)); env.clearGridCellByIndex(curx, cury, curz); //env.agedata[curx, cury, curz]++; env.occupyGridCellByIndex(tempx, tempy, tempz, ID); curx = tempx; cury = tempy; curz = tempz; //float trailIncrement = calculateTrailIncrement(util); //env.increaseTrailByIndex(curx, cury, curz, trailIncrement); env.increaseTrailByIndex(curx, cury, curz, _ca_torealease); //if (_moved_successfully && !_die && _distance_traveled % division_frequency_test == 0) if (_moved_successfully && !_die) doDivisionTest(env); } }
public void doMotorBehaviors(AbstractEnvironmentType env, Libutility util) { _distance_traveled++; prev_loc = Location; //_cur_speed = _max_speed * (1 - _distance_traveled / _deathDistance); _cur_speed = PhysaSetting._speed; if (env.getGriddataByIndex(curx, cury, curz) == 1) { _distance_traveled = 0; } _moved_successfully = false; if (util.getRandDouble() < PhysaSetting._pcd) { selectRandomDirection(env, util); resetFloatingPointPosition(env); return; } Point3d curLoc = Location; curLoc.Transform(Transform.Translation(orientation)); //Location = curLoc; tempfloatx = (float)curLoc.X; tempfloaty = (float)curLoc.Y; tempfloatz = (float)curLoc.Z; switch (PhysaSetting.border_type) { case 0: if (env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz, 0)) { selectRandomDirection(env, util); } break; case 1: env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz, 1); break; case 2: env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz, 0); orientation = env.bounceOrientation(curLoc, orientation); break; default: break; } //if(env.constrainPos(ref tempfloatx, ref tempfloaty, ref tempfloatz)) // selectRandomDirection(util); Point3d temppos = env.getIndexByPosition(tempfloatx, tempfloaty, tempfloatz); tempx = (int)temppos.X; tempy = (int)temppos.Y; tempz = (int)temppos.Z; if (env.isOccupidByParticleByIndex(tempx, tempy, tempz)) { selectRandomDirection(env, util); return; } else if (env.isWithinObstacleByIndex(tempx, tempy, tempz) && util.getRandDouble() > PhysaSetting.escape_p) { selectRandomDirection(env, util); return; } else { _moved_successfully = true; Location = env.projectLocationToEnv(new Point3d(tempfloatx, tempfloaty, tempfloatz)); env.clearGridCellByIndex(curx, cury, curz); //env.agedata[curx, cury, curz]++; env.occupyGridCellByIndex(tempx, tempy, tempz, ID); curx = tempx; cury = tempy; curz = tempz; //float trailIncrement = calculateTrailIncrement(util); //env.increaseTrailByIndex(curx, cury, curz, trailIncrement); env.increaseTrailByIndex(curx, cury, curz, _ca_torealease); //if (_moved_successfully && !_die && _distance_traveled % division_frequency_test == 0) if (_moved_successfully && !_die) { doDivisionTest(env); } } }