public virtual ParallelMultiInstanceBehavior CreateParallelMultiInstanceBehavior(Activity activity, AbstractBpmnActivityBehavior innerActivityBehavior) { ExtensionAttribute assigneeType = activity.AssigneeType; switch (assigneeType?.Value?.ToLower()) { case AssigneeType.SINGLE: default: return(new ParallelMultiInstanceBehavior(activity, innerActivityBehavior)); case AssigneeType.SINGLE_PASS: return(new SinglePassParallelMultiInstanceBehavior(activity, innerActivityBehavior)); case AssigneeType.ONE: return(new OnePassParallelMultiInstanceBehavior(activity, innerActivityBehavior)); case AssigneeType.HALF_PASSED: case AssigneeType.HALF_REJECT: return(new HalfPassParallelMultiInstanceBehavior(activity, innerActivityBehavior)); case AssigneeType.ALL: return(new AllPassParallelMultiInstanceBehavior(activity, innerActivityBehavior)); } }
// Multi Instance public virtual SequentialMultiInstanceBehavior CreateSequentialMultiInstanceBehavior(Activity activity, AbstractBpmnActivityBehavior innerActivityBehavior) { return(new SequentialMultiInstanceBehavior(activity, innerActivityBehavior)); }