예제 #1
0
 public ActionConstraint(string name, int movement, int los, AbilityTraits.LoSType losType, AbilityTraits.AreaOfEffect effects)
 {
     this.name     = name;
     this.movement = movement;
     this.los      = los;
     this.losType  = losType;
     this.effects  = effects;
     active        = false;
 }
예제 #2
0
 /// <summary>
 /// Sets the AOE  of this given unit ability.
 /// </summary>
 public void setMyAoEType(AbilityTraits.AreaOfEffect effects)
 {
     this.effects = effects;
 }