예제 #1
0
 void OnAbilityEnd(AbilityStop e)
 {
     SetGameSpeed(GameSpeed.Normal);
 }
예제 #2
0
 public void OnAbilityEnd(AbilityStop e)
 {
     isAbilityActivated = false;
     TimeToCollDown     = abilityRechacgeTime;
     IsBeatable         = true;
 }