public void OnPlayButton() { if (_movie) { _movie.Play(); SetButtonEnabled("PlayButton", false); SetButtonEnabled("PauseButton", true); } }
// TODO: video sequencer // play until frame 50 // wait // play range 30-40 looped, with pause of 5 seconds // pause /* * void Update() * { * if (_loop) * { * if (_movie.MovieInstance != null) * { * if (_movie.MovieInstance.DisplayFrame >= _maxFrame) * { * _movie.MovieInstance.PositionFrames = (uint)_minFrame; * } * } * } * }*/ void OnEnable() { if (!_enableLoopWhenInRange) { if (_movie.MovieInstance != null) { _movie.MovieInstance.SetFrameRange(_minFrame, _maxFrame); } } else { _movie._loop = true; } _movie.Play(); }
protected override void OnStart() { base.OnStart(); if (Renderer != null) { Renderer.material.mainTexture = Movie.OutputTexture; } Movie = GetComponent <AVProWindowsMediaMovie>(); _image.texture = Movie.OutputTexture; UnityEngine.Debug.Log("_image.texture : " + _image.texture); Movie.Play(); }
void DoMyWindow(int windowID) { if (GUILayout.Button("Play Video")) { _movie._folder = ""; _movie._filename = "sample-1920x1024-divx.avi"; _movie._useStreamingAssetsPath = true; _movie._volume = 1.0f; _movie._loop = true; if (_movie.LoadMovie(false)) { _movie.Play(); } } if (_movie.OutputTexture) { Rect r = GUILayoutUtility.GetRect(320, 180); GUI.DrawTexture(r, _movie.OutputTexture, ScaleMode.ScaleToFit); } GUI.DragWindow(); }
public override void OnInspectorGUI() { _movie = (this.target) as AVProWindowsMediaMovie; EditorGUILayout.Separator(); EditorGUILayout.LabelField("Load Options", EditorStyles.boldLabel); //DrawDefaultInspector(); _movie._folder = EditorGUILayout.TextField("Folder", _movie._folder); _movie._filename = EditorGUILayout.TextField("Filename", _movie._filename); _movie._useStreamingAssetsPath = EditorGUILayout.Toggle("Use StreamingAssets", _movie._useStreamingAssetsPath); #if UNITY_EDITOR_WIN EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(" "); if (GUILayout.Button ("Show File")) { ShowInExplorer(_movie.GetFilePath()); } EditorGUILayout.EndHorizontal(); #endif EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Colour Format"); _movie._colourFormat = (AVProWindowsMediaMovie.ColourFormat)EditorGUILayout.EnumPopup(_movie._colourFormat); EditorGUILayout.EndHorizontal(); _movie._useDisplaySync = EditorGUILayout.Toggle("Use Display Sync", _movie._useDisplaySync); _movie._allowAudio = EditorGUILayout.Toggle("Allow Audio", _movie._allowAudio); if (_movie._allowAudio) { _movie._useAudioDelay = EditorGUILayout.Toggle("Use Audio Delay", _movie._useAudioDelay); _movie._useAudioMixer = EditorGUILayout.Toggle("Use Audio Mixer", _movie._useAudioMixer); } EditorGUILayout.Separator(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Texture Filter"); _movie._textureFilterMode = (FilterMode)EditorGUILayout.EnumPopup(_movie._textureFilterMode); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Texture Wrap"); _movie._textureWrapMode = (TextureWrapMode)EditorGUILayout.EnumPopup(_movie._textureWrapMode); EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Start Options", EditorStyles.boldLabel); _movie._loadOnStart = EditorGUILayout.Toggle("Load On Start", _movie._loadOnStart); _movie._playOnStart = EditorGUILayout.Toggle("Play On Start", _movie._playOnStart); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Performance", EditorStyles.boldLabel); _movie._ignoreFlips = EditorGUILayout.Toggle("Ignore Flips", _movie._ignoreFlips); EditorGUILayout.Separator(); EditorGUILayout.Separator(); _movie._loop = EditorGUILayout.Toggle("Loop", _movie._loop); //_movie._editorPreview = EditorGUILayout.Toggle("Editor Preview", _movie._editorPreview); if (_movie._allowAudio) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Volume"); _movie._volume = EditorGUILayout.Slider(_movie._volume, 0.0f, 1.0f); EditorGUILayout.EndHorizontal(); } GUILayout.Space(8.0f); SerializedProperty tps = serializedObject.FindProperty("_clips"); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(tps, new GUIContent("Clips"), true); if (EditorGUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); } GUILayout.Space(8.0f); if (!Application.isPlaying) { EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Load")) { if (AVProWindowsMediaManager.Instance != null) { _movie.LoadMovie(_movie._playOnStart); } } EditorGUI.BeginDisabledGroup(_movie.MovieInstance == null); if (GUILayout.Button("Unload")) { _movie.UnloadMovie(); } EditorGUI.EndDisabledGroup(); EditorGUILayout.EndHorizontal(); } AVProWindowsMedia media = _movie.MovieInstance; if (media != null) { GUI.enabled = (_movie != null && _movie.MovieInstance != null); _movie._editorPreview = EditorGUILayout.Foldout(_movie._editorPreview, "Video Preview"); GUI.enabled = true; if (_movie._editorPreview && _movie.MovieInstance != null) { { Texture texture = _movie.OutputTexture; if (texture == null) texture = EditorGUIUtility.whiteTexture; float ratio = (float)texture.width / (float)texture.height; GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); Rect textureRect = GUILayoutUtility.GetRect(Screen.width/2, Screen.width/2, (Screen.width / 2) / ratio, (Screen.width / 2) / ratio); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); _showAlpha = GUILayout.Toggle(_showAlpha, "Show Alpha Channel"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); Matrix4x4 prevMatrix = GUI.matrix; if (_movie.MovieInstance.RequiresFlipY) { GUIUtility.ScaleAroundPivot(new Vector2(1f, -1f), new Vector2(0, textureRect.y + (textureRect.height / 2))); } if (!_showAlpha) GUI.DrawTexture(textureRect, texture, ScaleMode.ScaleToFit); else EditorGUI.DrawTextureAlpha(textureRect, texture, ScaleMode.ScaleToFit); GUI.matrix = prevMatrix; GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.FlexibleSpace(); if (GUILayout.Button("Select Texture", GUILayout.ExpandWidth(false))) { Selection.activeObject = texture; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label(string.Format("{0}x{1} @ {2}fps {3} secs", media.Width, media.Height, media.FrameRate.ToString("F2"), media.DurationSeconds.ToString("F2"))); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (media.FramesTotal > 30) { GUILayout.Label("Displaying at " + media.DisplayFPS.ToString("F1") + " fps"); } else { GUILayout.Label("Displaying at ... fps"); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } if (_movie.enabled) { GUILayout.Space(8.0f); if (_movie._allowAudio) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Balance"); media.AudioBalance = EditorGUILayout.Slider(media.AudioBalance, -1.0f, 1.0f); EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); } EditorGUILayout.LabelField("Frame:"); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("<", GUILayout.ExpandWidth(false))) { media.PositionFrames--; } uint currentFrame = media.PositionFrames; if (currentFrame != uint.MaxValue) { int newFrame = EditorGUILayout.IntSlider((int)currentFrame, 0, (int)media.LastFrame); if (newFrame != currentFrame) { media.PositionFrames = (uint)newFrame; } } if (GUILayout.Button(">", GUILayout.ExpandWidth(false))) { media.PositionFrames++; } EditorGUILayout.EndHorizontal(); if (_movie.NumClips > 0) { EditorGUILayout.Separator(); EditorGUILayout.LabelField("Clips", EditorStyles.boldLabel); for (int i = 0; i < _movie.NumClips; i++) { GUILayout.BeginHorizontal(); string clipName = _movie.GetClipName(i); GUILayout.Label(clipName); if (GUILayout.Button("Loop")) { _movie.PlayClip(clipName, true, false); } GUILayout.EndHorizontal(); } if (GUILayout.Button("Reset Clip")) _movie.ResetClip(); EditorGUILayout.Separator(); } EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Rewind")) { _movie.MovieInstance.Rewind(); } if (!media.IsPlaying) { if (GUILayout.Button("Play")) { _movie.Play(); } } else { if (GUILayout.Button("Pause")) { _movie.Pause(); } } EditorGUILayout.EndHorizontal(); #if !AVPROWINDOWSMEDIA_UNITYFEATURE_EDITORAUTOREFRESH this.Repaint(); #endif } } } if (GUI.changed) { EditorUtility.SetDirty(_movie); } // If the app isn't running but the media is we may need to manually update it if (!Application.isPlaying && _movie.MovieInstance != null) { _movie.Update(); AVProWindowsMediaManager.Instance.Update(); EditorUtility.SetDirty(_movie); } }
public override void OnInspectorGUI() { _movie = (this.target) as AVProWindowsMediaMovie; EditorGUILayout.Separator(); GUILayout.Label("File Location", EditorStyles.boldLabel); //DrawDefaultInspector(); _movie._useStreamingAssetsPath = EditorGUILayout.Toggle("Use StreamingAssets", _movie._useStreamingAssetsPath); _movie._folder = EditorGUILayout.TextField("Folder", _movie._folder); _movie._filename = EditorGUILayout.TextField("Filename", _movie._filename); GUILayout.BeginHorizontal(); GUI.enabled = System.IO.File.Exists(_movie.GetFilePath()); #if UNITY_EDITOR_WIN if (GUILayout.Button("Show")) { ShowInExplorer(_movie.GetFilePath()); } #endif GUI.enabled &= _movie._useStreamingAssetsPath; if (GUILayout.Button("Select")) { string projectRoot = System.IO.Path.GetFullPath(System.IO.Path.Combine(Application.dataPath, "..")); projectRoot = projectRoot.Replace('\\', '/'); string path = _movie.GetFilePath(); path = path.Remove(0, projectRoot.Length + 1); Selection.activeObject = AssetDatabase.LoadMainAssetAtPath(path); } GUILayout.EndHorizontal(); GUI.enabled = true; GUI.color = Color.green; if (GUILayout.Button("BROWSE")) { Browse(Application.streamingAssetsPath, ref _movie._filename, ref _movie._folder, ref _movie._useStreamingAssetsPath); } GUI.color = Color.white; if (string.IsNullOrEmpty(_movie.GetFilePath())) { if (_movie._loadOnStart) { GUI.color = Color.red; GUILayout.TextArea("Error: No file specfied"); GUI.color = Color.white; } else { GUI.color = Color.yellow; GUILayout.TextArea("Warning: No file specfied"); GUI.color = Color.white; } } else if (!System.IO.File.Exists(_movie.GetFilePath())) { GUI.color = Color.red; GUILayout.TextArea("Error: File not found"); GUI.color = Color.white; } else { if (!_movie._useStreamingAssetsPath) { GUI.color = Color.yellow; GUILayout.TextArea("Warning: Files not in StreamingAssets will require manual copying for builds"); GUI.color = Color.white; } } if (System.IO.Path.IsPathRooted(_movie._folder)) { GUI.color = Color.yellow; GUILayout.TextArea("Warning: Absolute path is not ideal. Better to use files relative to the project root"); GUI.color = Color.white; } GUILayout.Space(10f); EditorGUILayout.Separator(); GUILayout.Label("Load Options", EditorStyles.boldLabel); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Colour Format"); _movie._colourFormat = (AVProWindowsMediaMovie.ColourFormat)EditorGUILayout.EnumPopup(_movie._colourFormat); EditorGUILayout.EndHorizontal(); _movie._useDisplaySync = EditorGUILayout.Toggle("Use Display Sync", _movie._useDisplaySync); if (_movie._useDisplaySync) { if ( #if UNITY_5 PlayerSettings.d3d11FullscreenMode != D3D11FullscreenMode.ExclusiveMode || #endif PlayerSettings.d3d9FullscreenMode != D3D9FullscreenMode.ExclusiveMode) { GUI.color = Color.cyan; GUILayout.TextArea("Perf: For display sync fullscreen mode should be set to EXCLUSIVE in Player Settings"); GUI.color = Color.white; } if (QualitySettings.vSyncCount != 1 && QualitySettings.vSyncCount != 2) { GUI.color = Color.cyan; GUILayout.TextArea("Perf: For display sync vsync must be set to 1 or 2 in Quality Settings"); GUI.color = Color.white; } } _movie._allowAudio = EditorGUILayout.Toggle("Allow Audio", _movie._allowAudio); GUI.enabled = _movie._allowAudio; { _movie._useAudioDelay = EditorGUILayout.Toggle("Use Audio Delay", _movie._useAudioDelay); _movie._useAudioMixer = EditorGUILayout.Toggle("Use Audio Mixer", _movie._useAudioMixer); } GUI.enabled = true; EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Texture Filter"); _movie._textureFilterMode = (FilterMode)EditorGUILayout.EnumPopup(_movie._textureFilterMode); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Texture Wrap"); _movie._textureWrapMode = (TextureWrapMode)EditorGUILayout.EnumPopup(_movie._textureWrapMode); EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Start Options", EditorStyles.boldLabel); _movie._loadOnStart = EditorGUILayout.Toggle("Load On Start", _movie._loadOnStart); GUI.enabled = _movie._loadOnStart; if (!_movie._loadOnStart) { _movie._playOnStart = false; } _movie._playOnStart = EditorGUILayout.Toggle("Play On Start", _movie._playOnStart); GUI.enabled = true; EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Performance", EditorStyles.boldLabel); _movie._ignoreFlips = EditorGUILayout.Toggle("Ignore Flips", _movie._ignoreFlips); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); GUILayout.Label("Playback", EditorStyles.boldLabel); _movie._loop = EditorGUILayout.Toggle("Loop", _movie._loop); //_movie._editorPreview = EditorGUILayout.Toggle("Editor Preview", _movie._editorPreview); GUI.enabled = _movie._allowAudio; { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Volume"); _movie._volume = EditorGUILayout.Slider(_movie._volume, 0.0f, 1.0f); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Balance"); _movie._audioBalance = EditorGUILayout.Slider(_movie._audioBalance, -1.0f, 1.0f); EditorGUILayout.EndHorizontal(); } GUI.enabled = true; GUILayout.Space(8.0f); SerializedProperty tps = serializedObject.FindProperty("_clips"); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(tps, new GUIContent("Clips"), true); if (EditorGUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); } GUILayout.Space(8.0f); if (!Application.isPlaying) { EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Load")) { if (AVProWindowsMediaManager.Instance != null) { _movie.LoadMovie(_movie._playOnStart); } } #if UNITY_5 && !UNITY_5_0 && !UNITY_5_1 && !UNITY_5_2 && !UNITY_5_3 using (var scope = new EditorGUI.DisabledScope(_movie.MovieInstance == null)) #else EditorGUI.BeginDisabledGroup(_movie.MovieInstance == null); #endif { if (GUILayout.Button("Unload")) { _movie.UnloadMovie(); } } #if UNITY_5 && !UNITY_5_0 && !UNITY_5_1 && !UNITY_5_2 && !UNITY_5_3 #else EditorGUI.EndDisabledGroup(); #endif EditorGUILayout.EndHorizontal(); } AVProWindowsMedia media = _movie.MovieInstance; if (media != null) { GUI.enabled = (_movie != null && _movie.MovieInstance != null); _movie._editorPreview = EditorGUILayout.Foldout(_movie._editorPreview, "Video Preview"); GUI.enabled = true; if (_movie._editorPreview && _movie.MovieInstance != null) { { Texture texture = _movie.OutputTexture; if (texture == null) { texture = EditorGUIUtility.whiteTexture; } float ratio = (float)texture.width / (float)texture.height; GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); Rect textureRect = GUILayoutUtility.GetRect(Screen.width / 2, Screen.width / 2, (Screen.width / 2) / ratio, (Screen.width / 2) / ratio); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); _showAlpha = GUILayout.Toggle(_showAlpha, "Show Alpha Channel"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); Matrix4x4 prevMatrix = GUI.matrix; if (_movie.MovieInstance.RequiresFlipY) { GUIUtility.ScaleAroundPivot(new Vector2(1f, -1f), new Vector2(0, textureRect.y + (textureRect.height / 2))); } if (!_showAlpha) { GUI.DrawTexture(textureRect, texture, ScaleMode.ScaleToFit); } else { EditorGUI.DrawTextureAlpha(textureRect, texture, ScaleMode.ScaleToFit); } GUI.matrix = prevMatrix; GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.FlexibleSpace(); if (GUILayout.Button("Select Texture", GUILayout.ExpandWidth(false))) { Selection.activeObject = texture; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label(string.Format("{0}x{1} @ {2}fps {3} secs", media.Width, media.Height, media.FrameRate.ToString("F2"), media.DurationSeconds.ToString("F2"))); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (media.FramesTotal > 30) { GUILayout.Label("Displaying at " + media.DisplayFPS.ToString("F1") + " fps"); } else { GUILayout.Label("Displaying at ... fps"); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } if (_movie.enabled) { GUILayout.Space(8.0f); EditorGUILayout.LabelField("Frame:"); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("<", GUILayout.ExpandWidth(false))) { media.PositionFrames--; } uint currentFrame = media.PositionFrames; if (currentFrame != uint.MaxValue) { int newFrame = EditorGUILayout.IntSlider((int)currentFrame, 0, (int)media.LastFrame); if (newFrame != currentFrame) { media.PositionFrames = (uint)newFrame; } } if (GUILayout.Button(">", GUILayout.ExpandWidth(false))) { media.PositionFrames++; } EditorGUILayout.EndHorizontal(); if (_movie.NumClips > 0) { EditorGUILayout.Separator(); EditorGUILayout.LabelField("Clips", EditorStyles.boldLabel); for (int i = 0; i < _movie.NumClips; i++) { GUILayout.BeginHorizontal(); string clipName = _movie.GetClipName(i); GUILayout.Label(clipName); if (GUILayout.Button("Loop")) { _movie.PlayClip(clipName, true, false); } GUILayout.EndHorizontal(); } if (GUILayout.Button("Reset Clip")) { _movie.ResetClip(); } EditorGUILayout.Separator(); } EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Rewind")) { _movie.MovieInstance.Rewind(); } if (!media.IsPlaying) { if (GUILayout.Button("Play")) { _movie.Play(); } } else { if (GUILayout.Button("Pause")) { _movie.Pause(); } } EditorGUILayout.EndHorizontal(); #if !AVPROWINDOWSMEDIA_UNITYFEATURE_EDITORAUTOREFRESH this.Repaint(); #endif } } } if (GUI.changed) { EditorUtility.SetDirty(_movie); } // If the app isn't running but the media is we may need to manually update it if (!Application.isPlaying && _movie.MovieInstance != null) { _movie.Update(); AVProWindowsMediaManager.Instance.Update(); EditorUtility.SetDirty(_movie); } }
public override void OnInspectorGUI() { _movie = (this.target) as AVProWindowsMediaMovie; //DrawDefaultInspector(); _movie._folder = EditorGUILayout.TextField("Folder", _movie._folder); _movie._filename = EditorGUILayout.TextField("Filename", _movie._filename); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Colour Format"); _movie._colourFormat = (AVProWindowsMediaMovie.ColourFormat)EditorGUILayout.EnumPopup(_movie._colourFormat); EditorGUILayout.EndHorizontal(); _movie._loop = EditorGUILayout.Toggle("Loop", _movie._loop); _movie._loadOnStart = EditorGUILayout.Toggle("Load On Start", _movie._loadOnStart); _movie._playOnStart = EditorGUILayout.Toggle("Play On Start", _movie._playOnStart); //_movie._editorPreview = EditorGUILayout.Toggle("Editor Preview", _movie._editorPreview); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Volume"); _movie._volume = EditorGUILayout.Slider(_movie._volume, 0.0f, 1.0f); EditorGUILayout.EndHorizontal(); GUILayout.Space(8.0f); AVProWindowsMedia media = _movie.MovieInstance; if (media != null) { _movie._editorPreview = EditorGUILayout.Foldout(_movie._editorPreview, "Video Preview"); if (_movie._editorPreview) { { Rect textureRect = GUILayoutUtility.GetRect(64.0f, 64.0f, GUILayout.MinWidth(64.0f), GUILayout.MinHeight(64.0f)); Texture texture = _movie.OutputTexture; if (texture == null) { texture = EditorGUIUtility.whiteTexture; } GUI.DrawTexture(textureRect, texture, ScaleMode.ScaleToFit); if (Application.isPlaying && media != null) { GUILayout.Label(string.Format("{0}x{1} @ {2}fps {3} secs", media.Width, media.Height, media.FrameRate.ToString("F2"), media.DurationSeconds.ToString("F2"))); } if (media.FramesTotal > 30) { GUILayout.Label("Displaying at " + media.DisplayFPS.ToString("F1") + " fps"); } else { GUILayout.Label("Displaying at ... fps"); } } if (Application.isPlaying && _movie.enabled) { if (media != null) { GUILayout.Space(8.0f); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Balance"); media.AudioBalance = EditorGUILayout.Slider(media.AudioBalance, -1.0f, 1.0f); EditorGUILayout.EndHorizontal(); EditorGUILayout.LabelField("Frame:"); uint currentFrame = media.PositionFrames; int newFrame = EditorGUILayout.IntSlider((int)currentFrame, 0, (int)media.DurationFrames); if (newFrame != currentFrame) { media.PositionFrames = (uint)newFrame; } if (!media.IsPlaying) { if (GUILayout.Button("Unpause Stream")) { _movie.Play(); } } else { if (GUILayout.Button("Pause Stream")) { _movie.Pause(); } } if (_movie._editorPreview && media.IsPlaying) { UnityEditor.HandleUtility.Repaint(); } } } } } }
void Play() { Movie.Start(); Movie.Play(); }
public override void OnInspectorGUI() { _movie = (this.target) as AVProWindowsMediaMovie; //DrawDefaultInspector(); _movie._folder = EditorGUILayout.TextField("Folder", _movie._folder); _movie._filename = EditorGUILayout.TextField("Filename", _movie._filename); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Colour Format"); _movie._colourFormat = (AVProWindowsMediaMovie.ColourFormat)EditorGUILayout.EnumPopup(_movie._colourFormat); EditorGUILayout.EndHorizontal(); _movie._loop = EditorGUILayout.Toggle("Loop", _movie._loop); _movie._loadOnStart = EditorGUILayout.Toggle("Load On Start", _movie._loadOnStart); _movie._playOnStart = EditorGUILayout.Toggle("Play On Start", _movie._playOnStart); //_movie._editorPreview = EditorGUILayout.Toggle("Editor Preview", _movie._editorPreview); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Volume"); _movie._volume = EditorGUILayout.Slider(_movie._volume, 0.0f, 1.0f); EditorGUILayout.EndHorizontal(); GUILayout.Space(8.0f); AVProWindowsMedia media = _movie.MovieInstance; if (media != null) { _movie._editorPreview = EditorGUILayout.Foldout(_movie._editorPreview, "Video Preview"); if (_movie._editorPreview) { { Rect textureRect = GUILayoutUtility.GetRect(64.0f, 64.0f, GUILayout.MinWidth(64.0f), GUILayout.MinHeight(64.0f)); Texture texture = _movie.OutputTexture; if (texture == null) texture = EditorGUIUtility.whiteTexture; GUI.DrawTexture(textureRect, texture, ScaleMode.ScaleToFit); if (Application.isPlaying && media != null) { GUILayout.Label(string.Format("{0}x{1} @ {2}fps {3} secs", media.Width, media.Height, media.FrameRate.ToString("F2"), media.DurationSeconds.ToString("F2"))); } if (media.FramesTotal > 30) { GUILayout.Label("Displaying at " + media.DisplayFPS.ToString("F1") + " fps"); } else { GUILayout.Label("Displaying at ... fps"); } } if (Application.isPlaying && _movie.enabled) { if (media != null) { GUILayout.Space(8.0f); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Balance"); media.AudioBalance = EditorGUILayout.Slider(media.AudioBalance, -1.0f, 1.0f); EditorGUILayout.EndHorizontal(); EditorGUILayout.LabelField("Frame:"); uint currentFrame = media.PositionFrames; int newFrame = EditorGUILayout.IntSlider((int)currentFrame, 0, (int)media.DurationFrames); if (newFrame != currentFrame) { media.PositionFrames = (uint)newFrame; } if (!media.IsPlaying) { if (GUILayout.Button("Unpause Stream")) { _movie.Play(); } } else { if (GUILayout.Button("Pause Stream")) { _movie.Pause(); } } if (_movie._editorPreview && media.IsPlaying) { UnityEditor.HandleUtility.Repaint(); } } } } } }
public override void OnInspectorGUI() { _movie = (this.target) as AVProWindowsMediaMovie; EditorGUILayout.Separator(); GUILayout.Label("File Location", EditorStyles.boldLabel); //DrawDefaultInspector(); _movie._useStreamingAssetsPath = EditorGUILayout.Toggle("Use StreamingAssets", _movie._useStreamingAssetsPath); _movie._folder = EditorGUILayout.TextField("Folder", _movie._folder); _movie._filename = EditorGUILayout.TextField("Filename", _movie._filename); GUILayout.BeginHorizontal(); GUI.enabled = System.IO.File.Exists(_movie.GetFilePath()); #if UNITY_EDITOR_WIN if (GUILayout.Button("Show")) { ShowInExplorer(_movie.GetFilePath()); } #endif GUI.enabled &= _movie._useStreamingAssetsPath; if (GUILayout.Button("Select")) { string projectRoot = System.IO.Path.GetFullPath(System.IO.Path.Combine(Application.dataPath, "..")); projectRoot = projectRoot.Replace('\\', '/'); string path = _movie.GetFilePath(); path = path.Remove(0, projectRoot.Length + 1); Selection.activeObject = AssetDatabase.LoadMainAssetAtPath(path); } GUILayout.EndHorizontal(); GUI.enabled = true; GUI.color = Color.green; if (GUILayout.Button("BROWSE")) { Browse(Application.streamingAssetsPath, ref _movie._filename, ref _movie._folder, ref _movie._useStreamingAssetsPath); } GUI.color = Color.white; if (string.IsNullOrEmpty(_movie.GetFilePath())) { if (_movie._loadOnStart) { GUI.color = Color.red; GUILayout.TextArea("Error: No file specfied"); GUI.color = Color.white; } else { GUI.color = Color.yellow; GUILayout.TextArea("Warning: No file specfied"); GUI.color = Color.white; } } else if (!System.IO.File.Exists(_movie.GetFilePath())) { GUI.color = Color.red; GUILayout.TextArea("Error: File not found"); GUI.color = Color.white; } else { if (!_movie._useStreamingAssetsPath) { GUI.color = Color.yellow; GUILayout.TextArea("Warning: Files not in StreamingAssets will require manual copying for builds"); GUI.color = Color.white; } } if (System.IO.Path.IsPathRooted(_movie._folder)) { GUI.color = Color.yellow; GUILayout.TextArea("Warning: Absolute path is not ideal. Better to use files relative to the project root"); GUI.color = Color.white; } GUILayout.Space(10f); EditorGUILayout.Separator(); GUILayout.Label("Load Options", EditorStyles.boldLabel); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Colour Format"); _movie._colourFormat = (AVProWindowsMediaMovie.ColourFormat)EditorGUILayout.EnumPopup(_movie._colourFormat); EditorGUILayout.EndHorizontal(); _movie._useDisplaySync = EditorGUILayout.Toggle("Use Display Sync", _movie._useDisplaySync); if (_movie._useDisplaySync) { if ( #if UNITY_5 PlayerSettings.d3d11FullscreenMode != D3D11FullscreenMode.ExclusiveMode || #endif PlayerSettings.d3d9FullscreenMode != D3D9FullscreenMode.ExclusiveMode) { GUI.color = Color.cyan; GUILayout.TextArea("Perf: For display sync fullscreen mode should be set to EXCLUSIVE in Player Settings"); GUI.color = Color.white; } if (QualitySettings.vSyncCount != 1 && QualitySettings.vSyncCount != 2) { GUI.color = Color.cyan; GUILayout.TextArea("Perf: For display sync vsync must be set to 1 or 2 in Quality Settings"); GUI.color = Color.white; } } _movie._allowAudio = EditorGUILayout.Toggle("Allow Audio", _movie._allowAudio); GUI.enabled = _movie._allowAudio; { _movie._useAudioDelay = EditorGUILayout.Toggle("Use Audio Delay", _movie._useAudioDelay); _movie._useAudioMixer = EditorGUILayout.Toggle("Use Audio Mixer", _movie._useAudioMixer); } GUI.enabled = true; EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Texture Filter"); _movie._textureFilterMode = (FilterMode)EditorGUILayout.EnumPopup(_movie._textureFilterMode); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Texture Wrap"); _movie._textureWrapMode = (TextureWrapMode)EditorGUILayout.EnumPopup(_movie._textureWrapMode); EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Start Options", EditorStyles.boldLabel); _movie._loadOnStart = EditorGUILayout.Toggle("Load On Start", _movie._loadOnStart); GUI.enabled = _movie._loadOnStart; if (!_movie._loadOnStart) _movie._playOnStart = false; _movie._playOnStart = EditorGUILayout.Toggle("Play On Start", _movie._playOnStart); GUI.enabled = true; EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Performance", EditorStyles.boldLabel); _movie._ignoreFlips = EditorGUILayout.Toggle("Ignore Flips", _movie._ignoreFlips); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); GUILayout.Label("Playback", EditorStyles.boldLabel); _movie._loop = EditorGUILayout.Toggle("Loop", _movie._loop); //_movie._editorPreview = EditorGUILayout.Toggle("Editor Preview", _movie._editorPreview); GUI.enabled = _movie._allowAudio; { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Volume"); _movie._volume = EditorGUILayout.Slider(_movie._volume, 0.0f, 1.0f); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Audio Balance"); _movie._audioBalance = EditorGUILayout.Slider(_movie._audioBalance, -1.0f, 1.0f); EditorGUILayout.EndHorizontal(); } GUI.enabled = true; GUILayout.Space(8.0f); SerializedProperty tps = serializedObject.FindProperty("_clips"); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(tps, new GUIContent("Clips"), true); if (EditorGUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); } GUILayout.Space(8.0f); if (!Application.isPlaying) { EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Load")) { if (AVProWindowsMediaManager.Instance != null) { _movie.LoadMovie(_movie._playOnStart); } } #if UNITY_5 && !UNITY_5_0 && !UNITY_5_1 && !UNITY_5_2 && !UNITY_5_3 using (var scope = new EditorGUI.DisabledScope(_movie.MovieInstance == null)) #else EditorGUI.BeginDisabledGroup(_movie.MovieInstance == null); #endif { if (GUILayout.Button("Unload")) { _movie.UnloadMovie(); } } #if UNITY_5 && !UNITY_5_0 && !UNITY_5_1 && !UNITY_5_2 && !UNITY_5_3 #else EditorGUI.EndDisabledGroup(); #endif EditorGUILayout.EndHorizontal(); } AVProWindowsMedia media = _movie.MovieInstance; if (media != null) { GUI.enabled = (_movie != null && _movie.MovieInstance != null); _movie._editorPreview = EditorGUILayout.Foldout(_movie._editorPreview, "Video Preview"); GUI.enabled = true; if (_movie._editorPreview && _movie.MovieInstance != null) { { Texture texture = _movie.OutputTexture; if (texture == null) texture = EditorGUIUtility.whiteTexture; float ratio = (float)texture.width / (float)texture.height; GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); Rect textureRect = GUILayoutUtility.GetRect(Screen.width/2, Screen.width/2, (Screen.width / 2) / ratio, (Screen.width / 2) / ratio); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); _showAlpha = GUILayout.Toggle(_showAlpha, "Show Alpha Channel"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); Matrix4x4 prevMatrix = GUI.matrix; if (_movie.MovieInstance.RequiresFlipY) { GUIUtility.ScaleAroundPivot(new Vector2(1f, -1f), new Vector2(0, textureRect.y + (textureRect.height / 2))); } if (!_showAlpha) GUI.DrawTexture(textureRect, texture, ScaleMode.ScaleToFit); else EditorGUI.DrawTextureAlpha(textureRect, texture, ScaleMode.ScaleToFit); GUI.matrix = prevMatrix; GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.FlexibleSpace(); if (GUILayout.Button("Select Texture", GUILayout.ExpandWidth(false))) { Selection.activeObject = texture; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label(string.Format("{0}x{1} @ {2}fps {3} secs", media.Width, media.Height, media.FrameRate.ToString("F2"), media.DurationSeconds.ToString("F2"))); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (media.FramesTotal > 30) { GUILayout.Label("Displaying at " + media.DisplayFPS.ToString("F1") + " fps"); } else { GUILayout.Label("Displaying at ... fps"); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } if (_movie.enabled) { GUILayout.Space(8.0f); EditorGUILayout.LabelField("Frame:"); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("<", GUILayout.ExpandWidth(false))) { media.PositionFrames--; } uint currentFrame = media.PositionFrames; if (currentFrame != uint.MaxValue) { int newFrame = EditorGUILayout.IntSlider((int)currentFrame, 0, (int)media.LastFrame); if (newFrame != currentFrame) { media.PositionFrames = (uint)newFrame; } } if (GUILayout.Button(">", GUILayout.ExpandWidth(false))) { media.PositionFrames++; } EditorGUILayout.EndHorizontal(); if (_movie.NumClips > 0) { EditorGUILayout.Separator(); EditorGUILayout.LabelField("Clips", EditorStyles.boldLabel); for (int i = 0; i < _movie.NumClips; i++) { GUILayout.BeginHorizontal(); string clipName = _movie.GetClipName(i); GUILayout.Label(clipName); if (GUILayout.Button("Loop")) { _movie.PlayClip(clipName, true, false); } GUILayout.EndHorizontal(); } if (GUILayout.Button("Reset Clip")) _movie.ResetClip(); EditorGUILayout.Separator(); } EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Rewind")) { _movie.MovieInstance.Rewind(); } if (!media.IsPlaying) { if (GUILayout.Button("Play")) { _movie.Play(); } } else { if (GUILayout.Button("Pause")) { _movie.Pause(); } } EditorGUILayout.EndHorizontal(); #if !AVPROWINDOWSMEDIA_UNITYFEATURE_EDITORAUTOREFRESH this.Repaint(); #endif } } } if (GUI.changed) { EditorUtility.SetDirty(_movie); } // If the app isn't running but the media is we may need to manually update it if (!Application.isPlaying && _movie.MovieInstance != null) { _movie.Update(); AVProWindowsMediaManager.Instance.Update(); EditorUtility.SetDirty(_movie); } }