bool SetupCaptureSession () { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession () { SessionPreset = AVCaptureSession.PresetMedium }; // create a device input and attach it to the session var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); var input = AVCaptureDeviceInput.FromDevice (captureDevice); if (input == null){ Console.WriteLine ("No input device"); return false; } session.AddInput (input); // create a VideoDataOutput and add it to the sesion var output = new AVCaptureVideoDataOutput () { VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA), // If you want to cap the frame rate at a given speed, in this sample: 15 frames per second MinFrameDuration = new CMTime (1, 15) }; // configure the output queue = new MonoTouch.CoreFoundation.DispatchQueue ("myQueue"); outputRecorder = new OutputRecorder (); output.SetSampleBufferDelegateAndQueue (outputRecorder, queue); session.AddOutput (output); session.StartRunning (); return true; }
public void RecordVideoToPath(UIViewController ViewController, string VideoPath) { // setup capture device AVCaptureDevice videoRecordingDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Video); NSError error; AVCaptureDeviceInput videoInput = new AVCaptureDeviceInput(videoRecordingDevice, out error); // create and assign a capture session AVCaptureSession captureSession = new AVCaptureSession(); captureSession.SessionPreset = AVCaptureSession.Preset1280x720; captureSession.AddInput(videoInput); // Create capture device output AVCaptureVideoDataOutput videoOutput = new AVCaptureVideoDataOutput(); captureSession.AddOutput(videoOutput); videoOutput.VideoSettings.PixelFormat = CVPixelFormatType.CV32BGRA; videoOutput.MinFrameDuration = new CMTime(1, 30); videoOutput.SetSampleBufferDelegatequeue(captureVideoDelegate, System.IntPtr.Zero); // create a delegate class for handling capture captureVideoDelegate = new CaptureVideoDelegate(ViewController); // Start capture session captureSession.StartRunning(); }
bool SetupCaptureSession () { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession () { SessionPreset = AVCaptureSession.PresetMedium }; // create a device input and attach it to the session var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); var input = AVCaptureDeviceInput.FromDevice (captureDevice); if (input == null){ // No input device return false; } session.AddInput (input); // create a VideoDataOutput and add it to the sesion var output = new AVCaptureVideoDataOutput () { VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA) }; // configure the output queue = new DispatchQueue ("myQueue"); qrScanner = new QrScanner (this); output.SetSampleBufferDelegateAndQueue (qrScanner, queue); session.AddOutput (output); previewLayer = new AVCaptureVideoPreviewLayer (session); previewLayer.Orientation = AVCaptureVideoOrientation.Portrait; previewLayer.VideoGravity = "AVLayerVideoGravityResizeAspectFill"; session.StartRunning (); return true; }
bool SetupCaptureSession () { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession { SessionPreset = AVCaptureSession.PresetMedium }; // create a device input and attach it to the session var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); if (captureDevice == null) { Console.WriteLine ("No captureDevice - this won't work on the simulator, try a physical device"); return false; } //Configure for 15 FPS. Note use of LockForConigfuration()/UnlockForConfiguration() NSError error = null; captureDevice.LockForConfiguration (out error); if (error != null) { Console.WriteLine (error); captureDevice.UnlockForConfiguration (); return false; } if (UIDevice.CurrentDevice.CheckSystemVersion (7, 0)) captureDevice.ActiveVideoMinFrameDuration = new CMTime (1, 15); captureDevice.UnlockForConfiguration (); var input = AVCaptureDeviceInput.FromDevice (captureDevice); if (input == null) { Console.WriteLine ("No input - this won't work on the simulator, try a physical device"); return false; } session.AddInput (input); // create a VideoDataOutput and add it to the sesion var settings = new CVPixelBufferAttributes { PixelFormatType = CVPixelFormatType.CV32BGRA }; using (var output = new AVCaptureVideoDataOutput { WeakVideoSettings = settings.Dictionary }) { queue = new DispatchQueue ("myQueue"); outputRecorder = new OutputRecorder (); output.SetSampleBufferDelegate (outputRecorder, queue); session.AddOutput (output); } session.StartRunning (); return true; }
bool SetupCaptureSession() { session = new AVCaptureSession () { SessionPreset = AVCaptureSession.PresetMedium }; AVCaptureDevice[] capDevices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); AVCaptureDeviceInput input = null; if (capDevices.Length != 0) input = AVCaptureDeviceInput.FromDevice (capDevices[0]); if (input == null){ new UIAlertView("Error", "Camera not available", null, "OK", null).Show(); Console.WriteLine ("Camera not available"); return false; } session.AddInput (input); var output = new AVCaptureVideoDataOutput () { VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA), MinFrameDuration = new CMTime (1, 30) //second parameter is frames per second }; queue = new MonoTouch.CoreFoundation.DispatchQueue ("myQueue"); outputRecorder = new OutputRecorder (); output.SetSampleBufferDelegateAndQueue (outputRecorder, queue); session.AddOutput (output); session.StartRunning (); return true; }
private bool SetupCaptureSession() { // Overview: RosyWriter uses separate GCD queues for audio and video capture. If a single GCD queue // is used to deliver both audio and video buffers, and our video processing consistently takes // too long, the delivery queue can back up, resulting in audio being dropped. // // When recording, RosyWriter creates a third GCD queue for calls to AVAssetWriter. This ensures // that AVAssetWriter is not called to start or finish writing from multiple threads simultaneously. // // RosyWriter uses AVCaptureSession's default preset, AVCaptureSessionPresetHigh. // Create Capture session captureSession = new AVCaptureSession(); captureSession.BeginConfiguration(); // Create audio connection var audioDevice = AVCaptureDevice.GetDefaultDevice(AVMediaType.Audio); if (audioDevice == null) { return(false); // e.g. simulator } var audioIn = new AVCaptureDeviceInput(audioDevice, out NSError error); if (captureSession.CanAddInput(audioIn)) { captureSession.AddInput(audioIn); } var audioOut = new AVCaptureAudioDataOutput(); var audioCaptureQueue = new DispatchQueue("Audio Capture Queue"); // Add the Delegate to capture each sample that comes through audioOut.SetSampleBufferDelegateQueue(this, audioCaptureQueue); if (captureSession.CanAddOutput(audioOut)) { captureSession.AddOutput(audioOut); } audioConnection = audioOut.ConnectionFromMediaType(AVMediaType.Audio); // Create Video Session var videoDevice = VideoDeviceWithPosition(AVCaptureDevicePosition.Back); var videoIn = new AVCaptureDeviceInput(videoDevice, out error); if (captureSession.CanAddInput(videoIn)) { captureSession.AddInput(videoIn); } // RosyWriter prefers to discard late video frames early in the capture pipeline, since its // processing can take longer than real-time on some platforms (such as iPhone 3GS). // Clients whose image processing is faster than real-time should consider setting AVCaptureVideoDataOutput's // alwaysDiscardsLateVideoFrames property to NO. var videoOut = new AVCaptureVideoDataOutput { AlwaysDiscardsLateVideoFrames = true, // HACK: Change VideoSettings to WeakVideoSettings, and AVVideoSettings to CVPixelBufferAttributes // VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA) WeakVideoSettings = new CVPixelBufferAttributes { PixelFormatType = CVPixelFormatType.CV32BGRA }.Dictionary }; // Create a DispatchQueue for the Video Processing var videoCaptureQueue = new DispatchQueue("Video Capture Queue"); videoOut.SetSampleBufferDelegateQueue(this, videoCaptureQueue); if (captureSession.CanAddOutput(videoOut)) { captureSession.AddOutput(videoOut); } // Set the Video connection from the Video Output object videoConnection = videoOut.ConnectionFromMediaType(AVMediaType.Video); videoOrientation = videoConnection.VideoOrientation; captureSession.CommitConfiguration(); return(true); }
public void Initialize() { this.Frame = new CGRect(new CGPoint(0, 0), new CGSize(mc_iPreviewWidth, mc_iPreviewHeight)); m_AVCapSession = new AVCaptureSession(); //m_AVCapDevice = AVCaptureDevice.GetDefaultDevice(AVMediaTypes.Video); var arCamDevice = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); if (arCamDevice.Length != 0) { m_AVCapDevice = arCamDevice[0]; //フロントカメラを取得 foreach (AVCaptureDevice camDevice in arCamDevice) { if (camDevice.Position == AVCaptureDevicePosition.Back) { m_AVCapDevice = camDevice; } /* * if (camDevice.Position == AVCaptureDevicePosition.Back && m_iCameraDevice == 1) * { * m_AVCapDevice = camDevice; * } */ } if (m_AVCapDevice == null) { m_AVCapDevice = arCamDevice[0]; } } NSError device_error; m_AVCapDevice.LockForConfiguration(out device_error); if (device_error != null) { Console.WriteLine($"Error: {device_error.LocalizedDescription}"); m_AVCapDevice.UnlockForConfiguration(); return; } //フレームレート設定 m_AVCapDevice.ActiveVideoMinFrameDuration = new CMTime(1, 24); m_AVCapDevice.UnlockForConfiguration(); if (m_AVCapDevice == null) { return; } NSError error = null; try{ //m_AVInput = new AVCaptureDeviceInput(m_AVCapDevice, out error); m_AVInput = AVCaptureDeviceInput.FromDevice(m_AVCapDevice); if (error != null) { Console.WriteLine(error.ToString()); } else { m_AVCapSession.AddInput(m_AVInput); m_AVCapSession.BeginConfiguration(); m_AVCapSession.CanSetSessionPreset(AVCaptureSession.PresetHigh); m_AVCapSession.CommitConfiguration(); m_AVVideoOutput = new AVCaptureVideoDataOutput() { AlwaysDiscardsLateVideoFrames = true, WeakVideoSettings = new CVPixelBufferAttributes { PixelFormatType = CVPixelFormatType.CV32BGRA }.Dictionary }; m_OutputRecorder = new OutputRecorder() { m_CustomCamera = m_CustomCamera }; var Queue = new DispatchQueue("myQueue"); m_AVVideoOutput.SetSampleBufferDelegateQueue(m_OutputRecorder, Queue); m_AVCapSession.AddOutput(m_AVVideoOutput); } m_prevAVLayer = new AVCaptureVideoPreviewLayer(m_AVCapSession) { Frame = new CGRect(new CGPoint(0, 0), new CGSize(mc_iPreviewWidth, mc_iPreviewHeight)), VideoGravity = AVLayerVideoGravity.ResizeAspectFill }; Layer.AddSublayer(m_prevAVLayer); m_AVCapSession.StartRunning(); } catch (Exception e) { Console.WriteLine(e.ToString()); } return; }
bool SetupCaptureSession () { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession () { SessionPreset = AVCaptureSession.PresetMedium }; // create a device input and attach it to the session var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); if (captureDevice == null) { Image<Bgr, Byte> img = new Image<Bgr, byte> (512, 512, new Bgr (255, 255, 255)); CvInvoke.PutText ( img, "Capture device not found.", new Point (10, 200), FontFace.HersheyComplex, 1, new MCvScalar (), 2); ImageView.Image = img.ToUIImage(); return false; } var input = AVCaptureDeviceInput.FromDevice (captureDevice); if (input == null){ Console.WriteLine ("No input device"); return false; } session.AddInput (input); // create a VideoDataOutput and add it to the sesion AVVideoSettingsUncompressed settingUncomp = new AVVideoSettingsUncompressed(); settingUncomp.PixelFormatType = CVPixelFormatType.CV32BGRA; var output = new AVCaptureVideoDataOutput () { UncompressedVideoSetting = settingUncomp, // If you want to cap the frame rate at a given speed, in this sample: 15 frames per second //MinFrameDuration = new CMTime (1, 15) }; // configure the output queue = new DispatchQueue ("myQueue"); outputRecorder = new OutputRecorder (ImageView); output.SetSampleBufferDelegateQueue(outputRecorder, queue); session.AddOutput (output); session.StartRunning (); return true; }
bool SetupCaptureSession() { var started = DateTime.UtcNow; var availableResolutions = new List <CameraResolution>(); var consideredResolutions = new Dictionary <NSString, CameraResolution> { { AVCaptureSession.Preset352x288, new CameraResolution { Width = 352, Height = 288 } }, { AVCaptureSession.PresetMedium, new CameraResolution { Width = 480, Height = 360 } }, //480x360 { AVCaptureSession.Preset640x480, new CameraResolution { Width = 640, Height = 480 } }, { AVCaptureSession.Preset1280x720, new CameraResolution { Width = 1280, Height = 720 } }, { AVCaptureSession.Preset1920x1080, new CameraResolution { Width = 1920, Height = 1080 } } }; // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession() { SessionPreset = AVCaptureSession.Preset640x480 }; // create a device input and attach it to the session var devices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); foreach (var device in devices) { captureDevice = device; if (ScanningOptions.UseFrontCameraIfAvailable.HasValue && ScanningOptions.UseFrontCameraIfAvailable.Value && device.Position == AVCaptureDevicePosition.Front) { break; //Front camera successfully set } else if (device.Position == AVCaptureDevicePosition.Back && (!ScanningOptions.UseFrontCameraIfAvailable.HasValue || !ScanningOptions.UseFrontCameraIfAvailable.Value)) { break; //Back camera succesfully set } } if (captureDevice == null) { Console.WriteLine("No captureDevice - this won't work on the simulator, try a physical device"); if (overlayView != null) { AddSubview(overlayView); BringSubviewToFront(overlayView); } return(false); } CameraResolution resolution = null; // Find resolution // Go through the resolutions we can even consider foreach (var cr in consideredResolutions) { // Now check to make sure our selected device supports the resolution // so we can add it to the list to pick from if (captureDevice.SupportsAVCaptureSessionPreset(cr.Key)) { availableResolutions.Add(cr.Value); } } resolution = ScanningOptions.GetResolution(availableResolutions); // See if the user selected a resolution if (resolution != null) { // Now get the preset string from the resolution chosen var preset = (from c in consideredResolutions where c.Value.Width == resolution.Width && c.Value.Height == resolution.Height select c.Key).FirstOrDefault(); // If we found a matching preset, let's set it on the session if (!string.IsNullOrEmpty(preset)) { session.SessionPreset = preset; } } var input = AVCaptureDeviceInput.FromDevice(captureDevice); if (input == null) { Console.WriteLine("No input - this won't work on the simulator, try a physical device"); if (overlayView != null) { AddSubview(overlayView); BringSubviewToFront(overlayView); } return(false); } else { session.AddInput(input); } var startedAVPreviewLayerAlloc = PerformanceCounter.Start(); previewLayer = new AVCaptureVideoPreviewLayer(session); PerformanceCounter.Stop(startedAVPreviewLayerAlloc, "Alloc AVCaptureVideoPreviewLayer took {0} ms."); var perf2 = PerformanceCounter.Start(); previewLayer.VideoGravity = AVLayerVideoGravity.ResizeAspectFill; previewLayer.Frame = new CGRect(0, 0, Frame.Width, Frame.Height); previewLayer.Position = new CGPoint(Layer.Bounds.Width / 2, (Layer.Bounds.Height / 2)); layerView = new UIView(new CGRect(0, 0, Frame.Width, Frame.Height)); layerView.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight; layerView.Layer.AddSublayer(previewLayer); AddSubview(layerView); ResizePreview(UIApplication.SharedApplication.StatusBarOrientation); if (overlayView != null) { AddSubview(overlayView); BringSubviewToFront(overlayView); } PerformanceCounter.Stop(perf2, "PERF: Setting up layers took {0} ms"); var perf3 = PerformanceCounter.Start(); session.StartRunning(); PerformanceCounter.Stop(perf3, "PERF: session.StartRunning() took {0} ms"); var perf4 = PerformanceCounter.Start(); var videoSettings = NSDictionary.FromObjectAndKey(new NSNumber((int)CVPixelFormatType.CV32BGRA), CVPixelBuffer.PixelFormatTypeKey); // create a VideoDataOutput and add it to the sesion output = new AVCaptureVideoDataOutput { WeakVideoSettings = videoSettings }; // configure the output queue = new DispatchQueue("ZxingScannerView"); // (Guid.NewGuid().ToString()); var barcodeReader = ScanningOptions.BuildBarcodeReader(); outputRecorder = new OutputRecorder(this, img => { var ls = img; if (!IsAnalyzing) { return(false); } try { var perfDecode = PerformanceCounter.Start(); if (shouldRotatePreviewBuffer) { ls = ls.rotateCounterClockwise(); } var result = barcodeReader.Decode(ls); PerformanceCounter.Stop(perfDecode, "Decode Time: {0} ms"); if (result != null) { resultCallback(result); return(true); } } catch (Exception ex) { Console.WriteLine("DECODE FAILED: " + ex); } return(false); }); output.AlwaysDiscardsLateVideoFrames = true; output.SetSampleBufferDelegate(outputRecorder, queue); PerformanceCounter.Stop(perf4, "PERF: SetupCamera Finished. Took {0} ms."); session.AddOutput(output); var perf5 = PerformanceCounter.Start(); if (captureDevice.LockForConfiguration(out var err)) { captureDeviceOriginalConfig = new AVConfigs { FocusMode = captureDevice.FocusMode, ExposureMode = captureDevice.ExposureMode, WhiteBalanceMode = captureDevice.WhiteBalanceMode, AutoFocusRangeRestriction = captureDevice.AutoFocusRangeRestriction, }; if (captureDevice.HasFlash) { captureDeviceOriginalConfig.FlashMode = captureDevice.FlashMode; } if (captureDevice.HasTorch) { captureDeviceOriginalConfig.TorchMode = captureDevice.TorchMode; } if (captureDevice.FocusPointOfInterestSupported) { captureDeviceOriginalConfig.FocusPointOfInterest = captureDevice.FocusPointOfInterest; } if (captureDevice.ExposurePointOfInterestSupported) { captureDeviceOriginalConfig.ExposurePointOfInterest = captureDevice.ExposurePointOfInterest; } if (ScanningOptions.DisableAutofocus) { captureDevice.FocusMode = AVCaptureFocusMode.Locked; } else { if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.ContinuousAutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.ContinuousAutoFocus; } else if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.AutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.AutoFocus; } } if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.ContinuousAutoExposure)) { captureDevice.ExposureMode = AVCaptureExposureMode.ContinuousAutoExposure; } else if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.AutoExpose)) { captureDevice.ExposureMode = AVCaptureExposureMode.AutoExpose; } if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance; } else if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.AutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.AutoWhiteBalance; } if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0) && captureDevice.AutoFocusRangeRestrictionSupported) { captureDevice.AutoFocusRangeRestriction = AVCaptureAutoFocusRangeRestriction.Near; } if (captureDevice.FocusPointOfInterestSupported) { captureDevice.FocusPointOfInterest = new PointF(0.5f, 0.5f); } if (captureDevice.ExposurePointOfInterestSupported) { captureDevice.ExposurePointOfInterest = new PointF(0.5f, 0.5f); } captureDevice.UnlockForConfiguration(); } else { Console.WriteLine("Failed to Lock for Config: " + err.Description); } PerformanceCounter.Stop(perf5, "PERF: Setup Focus in {0} ms."); return(true); }
bool SetupCaptureSession () { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession () { SessionPreset = AVCaptureSession.PresetMedium }; AVCaptureDevice captureDevice = null; var videoDevices = AVCaptureDevice.DevicesWithMediaType (AVMediaType.Video); foreach (AVCaptureDevice Device in videoDevices) { if (Device.Position == AVCaptureDevicePosition.Front) { captureDevice = Device; break; } } // create a device input and attach it to the session if(captureDevice==null){ captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); } if (captureDevice == null){ return false; } //Configure for 15 FPS. Note use of LockForConigfuration()/UnlockForConfiguration() NSError error = null; captureDevice.LockForConfiguration(out error); if(error != null) { captureDevice.UnlockForConfiguration(); return false; } if(UIDevice.CurrentDevice.CheckSystemVersion(7,0)) captureDevice.ActiveVideoMinFrameDuration = new CMTime (1,15); captureDevice.UnlockForConfiguration(); var input = AVCaptureDeviceInput.FromDevice (captureDevice); if (input == null){ return false; } session.AddInput (input); // create a VideoDataOutput and add it to the sesion var output = new AVCaptureVideoDataOutput () { VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA), }; // configure the output queue = new MonoTouch.CoreFoundation.DispatchQueue ("myQueue"); outputRecorder = new OutputRecorder (_state); output.SetSampleBufferDelegate (outputRecorder, queue); session.AddOutput (output); session.StartRunning (); return true; }
public override void FinishedLaunching(UIApplication application) { // Create a new capture session Session = new AVCaptureSession(); Session.SessionPreset = AVCaptureSession.PresetMedium; // Create a device input CaptureDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Video); if (CaptureDevice == null) { throw new Exception("Video recording not supported on this device"); } // Prepare device for configuration if (!CaptureDevice.LockForConfiguration(out Error)) { // There has been an issue, abort Console.WriteLine("Error: {0}", Error.LocalizedDescription); CaptureDevice.UnlockForConfiguration(); return; } // Configure stream for 15 frames per second (fps) CaptureDevice.ActiveVideoMinFrameDuration = new CMTime(1, 15); // Unlock configuration CaptureDevice.UnlockForConfiguration(); // Get input from capture device Input = AVCaptureDeviceInput.FromDevice(CaptureDevice); if (Input == null) { // Error, report and abort Console.WriteLine("Unable to gain input from capture device."); CameraAvailable = false; return; } // Attach input to session Session.AddInput(Input); // Create a new output var output = new AVCaptureVideoDataOutput(); var settings = new AVVideoSettingsUncompressed(); settings.PixelFormatType = CVPixelFormatType.CV32BGRA; output.WeakVideoSettings = settings.Dictionary; // Configure and attach to the output to the session Queue = new DispatchQueue("ManCamQueue"); Recorder = new OutputRecorder(); output.SetSampleBufferDelegate(Recorder, Queue); Session.AddOutput(output); // Configure and attach a still image output for bracketed capture StillImageOutput = new AVCaptureStillImageOutput(); var dict = new NSMutableDictionary(); dict [AVVideo.CodecKey] = new NSNumber((int)AVVideoCodec.JPEG); Session.AddOutput(StillImageOutput); // Let tabs know that a camera is available CameraAvailable = true; }
public override void FinishedLaunching(UIApplication application) { // Create a new capture session Session = new AVCaptureSession (); Session.SessionPreset = AVCaptureSession.PresetMedium; // Create a device input CaptureDevice = GetFrontCamera(); if (CaptureDevice == null) { // Video capture not supported, abort Console.WriteLine ("Video recording not supported on this device"); CameraAvailable = false; return; } // Prepare device for configuration CaptureDevice.LockForConfiguration (out Error); if (Error != null) { // There has been an issue, abort Console.WriteLine ("Error: {0}", Error.LocalizedDescription); CaptureDevice.UnlockForConfiguration (); return; } // Configure stream for 15 frames per second (fps) CaptureDevice.ActiveVideoMinFrameDuration = new CMTime (1, 15); // Unlock configuration CaptureDevice.UnlockForConfiguration (); // Get input from capture device Input = AVCaptureDeviceInput.FromDevice (CaptureDevice); if (Input == null) { // Error, report and abort Console.WriteLine ("Unable to gain input from capture device."); CameraAvailable = false; return; } // Attach input to session Session.AddInput (Input); // Create a new output var output = new AVCaptureVideoDataOutput (); var settings = new AVVideoSettingsUncompressed (); settings.PixelFormatType = CVPixelFormatType.CV32BGRA; output.WeakVideoSettings = settings.Dictionary; // Configure and attach to the output to the session Queue = new DispatchQueue ("ManCamQueue"); Recorder = new OutputRecorder (); output.SetSampleBufferDelegate (Recorder, Queue); Session.AddOutput (output); // Configure and attach a still image output for bracketed capture StillImageOutput = new AVCaptureStillImageOutput (); var dict = new NSMutableDictionary(); dict[AVVideo.CodecKey] = new NSNumber((int) AVVideoCodec.JPEG); Session.AddOutput (StillImageOutput); // Let tabs know that a camera is available CameraAvailable = true; }
private bool addImageSamplerOutput( out string errorMessage, int minimumSampleIntervalInMilliSeconds ) { errorMessage = ""; // create a VideoDataOutput and add it to the capture session frameGrabberOutput = new AVCaptureVideoDataOutput(); frameGrabberOutput.WeakVideoSettings = new CVPixelBufferAttributes () { PixelFormatType = CVPixelFormatType.CV32BGRA }.Dictionary; // set up the output queue and delegate queue = new CoreFoundation.DispatchQueue ("captureQueue"); videoFrameSampler = new VideoFrameSamplerDelegate(); frameGrabberOutput.SetSampleBufferDelegateQueue (videoFrameSampler, queue); // subscribe to from capture events videoFrameSampler.CaptureError += new EventHandler<CaptureErrorEventArgs>( handleImageCaptureError ); videoFrameSampler.ImageCaptured += new EventHandler<ImageCaptureEventArgs>( handleImageCaptured ); // add the output to the session session.AddOutput (frameGrabberOutput); // set minimum time interval between image samples (if possible). try { AVCaptureConnection connection = (AVCaptureConnection)frameGrabberOutput.Connections[0]; connection.VideoMinFrameDuration = new CMTime(minimumSampleIntervalInMilliSeconds, 1000); } catch { } return true; }
private bool SetupCaptureSession() { if (CameraPreviewSettings.Instance.Decoder == null) { return(false); } var started = DateTime.UtcNow; var availableResolutions = new List <CameraResolution>(); var consideredResolutions = new Dictionary <NSString, CameraResolution> { { AVCaptureSession.Preset352x288, new CameraResolution { Width = 352, Height = 288 } }, { AVCaptureSession.PresetMedium, new CameraResolution { Width = 480, Height = 360 } }, //480x360 { AVCaptureSession.Preset640x480, new CameraResolution { Width = 640, Height = 480 } }, { AVCaptureSession.Preset1280x720, new CameraResolution { Width = 1280, Height = 720 } }, { AVCaptureSession.Preset1920x1080, new CameraResolution { Width = 1920, Height = 1080 } } }; // configure the capture session for low resolution, change this if your code // can cope with more data or volume _session = new AVCaptureSession() { SessionPreset = AVCaptureSession.Preset640x480 }; // create a device input and attach it to the session // var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); AVCaptureDevice captureDevice = null; var devices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); foreach (var device in devices) { captureDevice = device; if (CameraPreviewSettings.Instance.ScannerOptions.UseFrontCameraIfAvailable.HasValue && CameraPreviewSettings.Instance.ScannerOptions.UseFrontCameraIfAvailable.Value && device.Position == AVCaptureDevicePosition.Front) { break; //Front camera successfully set } else if (device.Position == AVCaptureDevicePosition.Back && (!CameraPreviewSettings.Instance.ScannerOptions.UseFrontCameraIfAvailable.HasValue || !CameraPreviewSettings.Instance.ScannerOptions.UseFrontCameraIfAvailable.Value)) { break; //Back camera successfully set } } if (captureDevice == null) { Console.WriteLine("No captureDevice - this won't work on the simulator, try a physical device"); return(false); } CameraResolution resolution = null; // Find resolution // Go through the resolutions we can even consider foreach (var cr in consideredResolutions) { // Now check to make sure our selected device supports the resolution // so we can add it to the list to pick from if (captureDevice.SupportsAVCaptureSessionPreset(cr.Key)) { availableResolutions.Add(cr.Value); } } resolution = CameraPreviewSettings.Instance.ScannerOptions.GetResolution(availableResolutions); // See if the user selected a resolution if (resolution != null) { // Now get the preset string from the resolution chosen var preset = (from c in consideredResolutions where c.Value.Width == resolution.Width && c.Value.Height == resolution.Height select c.Key).FirstOrDefault(); // If we found a matching preset, let's set it on the session if (!string.IsNullOrEmpty(preset)) { _session.SessionPreset = preset; } } var input = AVCaptureDeviceInput.FromDevice(captureDevice); if (input == null) { Console.WriteLine("No input - this won't work on the simulator, try a physical device"); return(false); } else { _session.AddInput(input); } var startedAvPreviewLayerAlloc = PerformanceCounter.Start(); _previewLayer = new AVCaptureVideoPreviewLayer(_session); PerformanceCounter.Stop(startedAvPreviewLayerAlloc, "Alloc AVCaptureVideoPreviewLayer took {0} ms."); var perf2 = PerformanceCounter.Start(); #if __UNIFIED__ _previewLayer.VideoGravity = AVLayerVideoGravity.ResizeAspectFill; #else previewLayer.LayerVideoGravity = AVLayerVideoGravity.ResizeAspectFill; #endif _previewLayer.Frame = new CGRect(0, 0, this.Frame.Width, this.Frame.Height); _previewLayer.Position = new CGPoint(this.Layer.Bounds.Width / 2, (this.Layer.Bounds.Height / 2)); _layerView = new UIView(new CGRect(0, 0, this.Frame.Width, this.Frame.Height)) { AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight }; _layerView.Layer.AddSublayer(_previewLayer); this.AddSubview(_layerView); ResizePreview(UIApplication.SharedApplication.StatusBarOrientation); PerformanceCounter.Stop(perf2, "PERF: Setting up layers took {0} ms"); var perf3 = PerformanceCounter.Start(); _session.StartRunning(); PerformanceCounter.Stop(perf3, "PERF: session.StartRunning() took {0} ms"); var perf4 = PerformanceCounter.Start(); var videoSettings = NSDictionary.FromObjectAndKey(new NSNumber((int)CVPixelFormatType.CV32BGRA), CVPixelBuffer.PixelFormatTypeKey); // create a VideoDataOutput and add it to the sesion _output = new AVCaptureVideoDataOutput { WeakVideoSettings = videoSettings }; // configure the output _queue = new DispatchQueue("CamerPreviewView"); // (Guid.NewGuid().ToString()); _outputRecorder = new DefaultOutputRecorder(_resultCallback); _output.AlwaysDiscardsLateVideoFrames = true; _output.SetSampleBufferDelegateQueue(_outputRecorder, _queue); PerformanceCounter.Stop(perf4, "PERF: SetupCamera Finished. Took {0} ms."); _session.AddOutput(_output); //session.StartRunning (); var perf5 = PerformanceCounter.Start(); if (captureDevice.LockForConfiguration(out var err)) { if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.ContinuousAutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.ContinuousAutoFocus; } else if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.AutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.AutoFocus; } if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.ContinuousAutoExposure)) { captureDevice.ExposureMode = AVCaptureExposureMode.ContinuousAutoExposure; } else if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.AutoExpose)) { captureDevice.ExposureMode = AVCaptureExposureMode.AutoExpose; } if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance; } else if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.AutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.AutoWhiteBalance; } if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0) && captureDevice.AutoFocusRangeRestrictionSupported) { captureDevice.AutoFocusRangeRestriction = AVCaptureAutoFocusRangeRestriction.Near; } if (captureDevice.FocusPointOfInterestSupported) { captureDevice.FocusPointOfInterest = new PointF(0.5f, 0.5f); } if (captureDevice.ExposurePointOfInterestSupported) { captureDevice.ExposurePointOfInterest = new PointF(0.5f, 0.5f); } captureDevice.UnlockForConfiguration(); } else { Logger.Log("Failed to Lock for Config: " + err.Description); } PerformanceCounter.Stop(perf5, "PERF: Setup Focus in {0} ms."); return(true); }
void SetupAVCapture (NSString sessionPreset) { if ((videoTextureCache = CVOpenGLESTextureCache.FromEAGLContext (context)) == null){ Console.WriteLine ("Could not create the CoreVideo TextureCache"); return; } session = new AVCaptureSession (); session.BeginConfiguration (); // Preset size session.SessionPreset = sessionPreset; // Input device var videoDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); if (videoDevice == null){ Console.WriteLine ("No video device"); return; } NSError err; var input = new AVCaptureDeviceInput (videoDevice, out err); if (err != null){ Console.WriteLine ("Error creating video capture device"); return; } session.AddInput (input); // Create the output device var dataOutput = new AVCaptureVideoDataOutput () { AlwaysDiscardsLateVideoFrames = true, // YUV 420, use "BiPlanar" to split the Y and UV planes in two separate blocks of // memory, then we can index 0 to get the Y and 1 for the UV planes in the frame decoding VideoSettings = new AVVideoSettings (CVPixelFormatType.CV420YpCbCr8BiPlanarFullRange) }; dataOutputDelegate = new DataOutputDelegate (this); // // This dispatches the video frames into the main thread, because the OpenGL // code is accessing the data synchronously. // dataOutput.SetSampleBufferDelegateAndQueue (dataOutputDelegate, DispatchQueue.MainQueue); session.AddOutput (dataOutput); session.CommitConfiguration (); session.StartRunning (); }
public override void ViewDidLoad () { base.ViewDidLoad (); this.View.BackgroundColor = UIColor.White; NSError error; // Setup detector options. var options = new CIDetectorOptions { Accuracy = FaceDetectorAccuracy.High, // Can give a hint here about the rects to detect. 1.4 would be for A4 sheets of paper for instance. AspectRatio = 1.41f, }; // Create a rectangle detector. Note that you can also create QR detector or a face detector. // Most of this code will also work with other detectors (like streaming to a preview layer and grabbing images). this.detector = CIDetector.CreateRectangleDetector (context: null, detectorOptions: options); // Create the session. The AVCaptureSession is the managing instance of the whole video handling. var captureSession = new AVCaptureSession () { // Defines what quality we want to use for the images we grab. Photo gives highest resolutions. SessionPreset = AVCaptureSession.PresetPhoto }; // Find a suitable AVCaptureDevice for video input. var device = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Video); if (device == null) { // This will not work on the iOS Simulator - there is no camera. :-) throw new InvalidProgramException ("Failed to get AVCaptureDevice for video input!"); } // Create a device input with the device and add it to the session. var videoInput = AVCaptureDeviceInput.FromDevice (device, out error); if (videoInput == null) { throw new InvalidProgramException ("Failed to get AVCaptureDeviceInput from AVCaptureDevice!"); } // Let session read from the input, this is our source. captureSession.AddInput (videoInput); // Create output for the video stream. This is the destination. var videoOutput = new AVCaptureVideoDataOutput () { AlwaysDiscardsLateVideoFrames = true }; // Define the video format we want to use. Note that Xamarin exposes the CompressedVideoSetting and UncompressedVideoSetting // properties on AVCaptureVideoDataOutput un Unified API, but I could not get these to work. The VideoSettings property is deprecated, // so I use the WeakVideoSettings instead which takes an NSDictionary as input. this.videoSettingsDict = new NSMutableDictionary (); this.videoSettingsDict.Add (CVPixelBuffer.PixelFormatTypeKey, NSNumber.FromUInt32((uint)CVPixelFormatType.CV32BGRA)); videoOutput.WeakVideoSettings = this.videoSettingsDict; // Create a delegate to report back to us when an image has been captured. // We want to grab the camera stream and feed it through a AVCaptureVideoDataOutputSampleBufferDelegate // which allows us to get notified if a new image is availeble. An implementation of that delegate is VideoFrameSampleDelegate in this project. this.sampleBufferDelegate = new VideoFrameSamplerDelegate (); // Processing happens via Grand Central Dispatch (GCD), so we need to provide a queue. // This is pretty much like a system managed thread (see: http://zeroheroblog.com/ios/concurrency-in-ios-grand-central-dispatch-gcd-dispatch-queues). this.sessionQueue = new DispatchQueue ("AVSessionQueue"); // Assign the queue and the delegate to the output. Now all output will go through the delegate. videoOutput.SetSampleBufferDelegate(this.sampleBufferDelegate, this.sessionQueue); // Add output to session. captureSession.AddOutput(videoOutput); // We also want to visualize the input stream. The raw stream can be fed into an AVCaptureVideoPreviewLayer, which is a subclass of CALayer. // A CALayer can be added to a UIView. We add that layer to the controller's main view. var layer = this.View.Layer; this.videoLayer = AVCaptureVideoPreviewLayer.FromSession (captureSession); this.videoLayer.Frame = layer.Bounds; layer.AddSublayer (this.videoLayer); // All setup! Start capturing! captureSession.StartRunning (); // This is just for information and allows you to get valid values for the detection framerate. Console.WriteLine ("Available capture framerates:"); var rateRanges = device.ActiveFormat.VideoSupportedFrameRateRanges; foreach (var r in rateRanges) { Console.WriteLine (r.MinFrameRate + "; " + r.MaxFrameRate + "; " + r.MinFrameDuration + "; " + r.MaxFrameDuration); } // Configure framerate. Kind of weird way of doing it but the only one that works. device.LockForConfiguration (out error); // CMTime constructor means: 1 = one second, DETECTION_FPS = how many samples per unit, which is 1 second in this case. device.ActiveVideoMinFrameDuration = new CMTime(1, DETECTION_FPS); device.ActiveVideoMaxFrameDuration = new CMTime(1, DETECTION_FPS); device.UnlockForConfiguration (); // Put a small image view at the top left that shows the live image with the detected rectangle(s). this.imageViewOverlay = new UIImageView { ContentMode = UIViewContentMode.ScaleAspectFit, BackgroundColor = UIColor.Gray }; this.imageViewOverlay.Layer.BorderColor = UIColor.Red.CGColor; this.imageViewOverlay.Layer.BorderWidth = 3f; this.Add (this.imageViewOverlay); // Put another image view top right that shows the image with perspective correction. this.imageViewPerspective = new UIImageView { ContentMode = UIViewContentMode.ScaleAspectFit, BackgroundColor = UIColor.Gray }; this.imageViewPerspective.Layer.BorderColor = UIColor.Red.CGColor; this.imageViewPerspective.Layer.BorderWidth = 3f; this.Add (this.imageViewPerspective); // Add some lables for information. this.mainWindowLbl = new UILabel { Text = "Live stream from camera. Point camera to a rectangular object.", TextAlignment = UITextAlignment.Center }; this.Add (this.mainWindowLbl); this.detectionWindowLbl = new UILabel { Text = "Detected rectangle overlay", TextAlignment = UITextAlignment.Center }; this.Add (this.detectionWindowLbl); this.perspectiveWindowLbl = new UILabel { Text = "Perspective corrected", TextAlignment = UITextAlignment.Center }; this.Add (this.perspectiveWindowLbl); }
public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions) { // create a new window instance based on the screen size Window = new UIWindow(UIScreen.MainScreen.Bounds); Microsoft.WindowsAzure.MobileServices.CurrentPlatform.Init(); // If you have defined a root view controller, set it here: initialViewController = Storyboard.InstantiateInitialViewController() as UIViewController; Window.RootViewController = initialViewController; UITabBar.Appearance.SelectedImageTintColor = UIColor.FromRGB(14, 125, 202); UITabBar.Appearance.BackgroundColor = UIColor.White; // make the window visible Window.MakeKeyAndVisible(); // Create a new capture session Session = new AVCaptureSession(); Session.SessionPreset = AVCaptureSession.PresetMedium; // Create a device input CaptureDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Video); if (CaptureDevice == null) { //throw new Exception("Video recording not supported on this device"); } else { // Prepare device for configuration if (!CaptureDevice.LockForConfiguration(out Error)) { // There has been an issue, abort Console.WriteLine("Error: {0}", Error.LocalizedDescription); CaptureDevice.UnlockForConfiguration(); return(false); } // Configure stream for 15 frames per second (fps) CaptureDevice.ActiveVideoMinFrameDuration = new CMTime(1, 15); // Unlock configuration CaptureDevice.UnlockForConfiguration(); // Get input from capture device Input = AVCaptureDeviceInput.FromDevice(CaptureDevice); if (Input == null) { // Error, report and abort Console.WriteLine("Unable to gain input from capture device."); CameraAvailable = false; return(false); } // Attach input to session Session.AddInput(Input); // Create a new output var output = new AVCaptureVideoDataOutput(); var settings = new AVVideoSettingsUncompressed(); settings.PixelFormatType = CVPixelFormatType.CV32BGRA; output.WeakVideoSettings = settings.Dictionary; // Configure and attach to the output to the session Queue = new DispatchQueue("ManCamQueue"); Recorder = new OutputRecorder(); output.SetSampleBufferDelegate(Recorder, Queue); Session.AddOutput(output); // Configure and attach a still image output for bracketed capture StillImageOutput = new AVCaptureStillImageOutput(); var dict = new NSMutableDictionary(); dict[AVVideo.CodecKey] = new NSNumber((int)AVVideoCodec.JPEG); Session.AddOutput(StillImageOutput); // Let tabs know that a camera is available CameraAvailable = true; } return(true); }
bool AddImageSamplerOutput( out string errorMessage, int minimumSampleIntervalInMilliSeconds ) { errorMessage = string.Empty; // create a VideoDataOutput and add it to the capture session frameGrabberOutput = new AVCaptureVideoDataOutput(); frameGrabberOutput.WeakVideoSettings = new CVPixelBufferAttributes { PixelFormatType = CVPixelFormatType.CV32BGRA }.Dictionary; // set up the output queue and delegate queue = new DispatchQueue ("captureQueue"); videoFrameSampler = new VideoFrameSamplerDelegate(); frameGrabberOutput.SetSampleBufferDelegateQueue (videoFrameSampler, queue); // subscribe to from capture events videoFrameSampler.CaptureError += HandleImageCaptureError; videoFrameSampler.ImageCaptured += HandleImageCaptured; // add the output to the session session.AddOutput (frameGrabberOutput); // set minimum time interval between image samples (if possible). try { AVCaptureConnection connection = frameGrabberOutput.Connections[0]; connection.VideoMinFrameDuration = new CMTime(minimumSampleIntervalInMilliSeconds, 1000); } catch (Exception ex) { Console.WriteLine (ex.Message); } return true; }
private AVCaptureStillImageOutput m_stillImageOutput = null; //这是session其中的一个输出,该输出被jpeg压缩过 async void SetupCaptureSession() { var granted = await AVCaptureDevice.RequestAccessForMediaTypeAsync(AVMediaType.Video); if (granted) { //AVCaptureDevice captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Video); AVCaptureDevice videoDevice = null; AVCaptureDevice[] devices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); foreach (var item in devices) { if (item.Position == AVCaptureDevicePosition.Back) { videoDevice = item; break; } } if (videoDevice == null) { new UIAlertView("提示", "获取摄像头失败!", null, "确定").Show(); return; } AVCaptureDeviceInput videoInput = AVCaptureDeviceInput.FromDevice(videoDevice); //视频源即为摄像头 if (videoInput == null) { new UIAlertView("提示", "获取摄像头视频源失败!", null, "确定").Show(); return; } AVCaptureVideoDataOutput videoOutput = new AVCaptureVideoDataOutput(); videoOutput.WeakVideoSettings = new CVPixelBufferAttributes() { PixelFormatType = CVPixelFormatType.CV32BGRA }.Dictionary; videoOutput.MinFrameDuration = new CMTime(1, 15); // 15fps videoOutput.SetSampleBufferDelegateQueue(new CameraVideoTransform(this.imageViewVideo), m_queue); //输出到imageViewVideo,并且每一帧由CameraVideoTransform类做一个变换 AVCaptureStillImageOutput stillImageOutput = new AVCaptureStillImageOutput(); stillImageOutput.CompressedVideoSetting = new AVVideoSettingsCompressed() { Codec = AVVideoCodec.JPEG }; m_session.BeginConfiguration(); m_session.SessionPreset = AVCaptureSession.PresetMedium; m_session.AddInput(videoInput); //配置了两个输出 //videoOutput,委托给CameraVideoTransform类进行. //stillImageOutput, 没有委托给它输出,但是它设置了输出的格式是被jpeg压缩过的. m_session.AddOutput(videoOutput); m_session.AddOutput(stillImageOutput); m_session.CommitConfiguration(); m_queue.DispatchAsync(delegate() { m_session.StartRunning(); //开整 }); m_videoDevice = videoDevice; m_stillImageOutput = stillImageOutput; } else { new UIAlertView("提示", "没有访问摄像头的权限!", null, "确定").Show(); //this.NavigationController.PopViewController(true); return; } }
void CreateOutput () { output = new AVCaptureVideoDataOutput (); output.VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA); queue = new DispatchQueue ("VideoCameraQueue"); output.SetSampleBufferDelegateAndQueue (new VideoCameraDelegate { Camera = this }, queue); session.AddOutput (output); }
private void BeginSession() { NSError error = null; var deviceInput = new AVCaptureDeviceInput(captureDevice, out error); if (error == null && captureSession.CanAddInput(deviceInput)) { captureSession.AddInput(deviceInput); } previewLayer = new AVCaptureVideoPreviewLayer(captureSession) { VideoGravity = AVLayerVideoGravity.ResizeAspect }; //this.HomeView.BackgroundColor = UIColor.Black; previewLayer.Frame = this.HomeView.Layer.Bounds; this.HomeView.Layer.AddSublayer(previewLayer); captureDevice.LockForConfiguration(out error); if (error != null) { Console.WriteLine(error); captureDevice.UnlockForConfiguration(); return; } if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0)) { captureDevice.ActiveVideoMinFrameDuration = new CMTime(1, 15); } captureDevice.UnlockForConfiguration(); captureSession.StartRunning(); // create a VideoDataOutput and add it to the sesion videoOut = new AVCaptureVideoDataOutput() { AlwaysDiscardsLateVideoFrames = true, WeakVideoSettings = new CVPixelBufferAttributes() { PixelFormatType = CVPixelFormatType.CV32BGRA }.Dictionary }; if (captureSession.CanAddOutput(videoOut)) { captureSession.AddOutput(videoOut); } captureSession.CommitConfiguration(); var OutputSampleDelegate = new OutputSampleDelegate( (s) => { GreetingsLabel.Text = s; }, new Action <CIImage, CGRect>(DrawFaces)); videoOut.SetSampleBufferDelegateQueue(OutputSampleDelegate, sessionQueue); }
private void Initialize() { //Pinchジェスチャ登録 SetPinchGesture(); //デバイス設定 var videoDevices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); var cameraPosition = (cameraOptions == CameraOptions.Front) ? AVCaptureDevicePosition.Front : AVCaptureDevicePosition.Back; MainDevice = videoDevices.FirstOrDefault(d => d.Position == cameraPosition); if (MainDevice == null) { return; } NSError device_error; MainDevice.LockForConfiguration(out device_error); if (device_error != null) { Console.WriteLine($"Error: {device_error.LocalizedDescription}"); MainDevice.UnlockForConfiguration(); return; } //フレームレート設定 MainDevice.ActiveVideoMinFrameDuration = new CMTime(1, 24); MainDevice.UnlockForConfiguration(); //max zoom MaxZoom = (float)Math.Min(MainDevice.ActiveFormat.VideoMaxZoomFactor, 6); //入力設定 NSError error; Input = new AVCaptureDeviceInput(MainDevice, out error); CaptureSession.AddInput(Input); //出力設定 Output = new AVCaptureVideoDataOutput(); //フレーム処理用 Queue = new DispatchQueue("myQueue"); Output.AlwaysDiscardsLateVideoFrames = true; Recorder = new OutputRecorder() { Camera = Camera }; Output.SetSampleBufferDelegate(Recorder, Queue); var vSettings = new AVVideoSettingsUncompressed(); vSettings.PixelFormatType = CVPixelFormatType.CV32BGRA; Output.WeakVideoSettings = vSettings.Dictionary; CaptureSession.AddOutput(Output); if (IsPreviewing) { CaptureSession.StartRunning(); } }
bool SetupCaptureSession () { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession () { SessionPreset = AVCaptureSession.Preset640x480 }; // create a device input and attach it to the session var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); if (captureDevice == null){ Console.WriteLine ("No captureDevice - this won't work on the simulator, try a physical device"); return false; } var input = AVCaptureDeviceInput.FromDevice (captureDevice); if (input == null){ Console.WriteLine ("No input - this won't work on the simulator, try a physical device"); return false; } else session.AddInput (input); previewLayer = new AVCaptureVideoPreviewLayer(session); //Framerate set here (15 fps) if (previewLayer.RespondsToSelector(new Selector("connection"))) previewLayer.Connection.VideoMinFrameDuration = new CMTime(1, 10); previewLayer.LayerVideoGravity = AVLayerVideoGravity.ResizeAspectFill; previewLayer.Frame = this.Frame; previewLayer.Position = new PointF(this.Layer.Bounds.Width / 2, (this.Layer.Bounds.Height / 2)); layerView = new UIView(this.Frame); layerView.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight; layerView.Layer.AddSublayer(previewLayer); this.AddSubview(layerView); ResizePreview(UIApplication.SharedApplication.StatusBarOrientation); if (overlayView != null) { this.AddSubview (overlayView); this.BringSubviewToFront (overlayView); //overlayView.LayoutSubviews (); } session.StartRunning (); Console.WriteLine ("RUNNING!!!"); // create a VideoDataOutput and add it to the sesion output = new AVCaptureVideoDataOutput () { //videoSettings VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA), }; // configure the output queue = new MonoTouch.CoreFoundation.DispatchQueue("ZxingScannerView"); // (Guid.NewGuid().ToString()); var barcodeReader = new BarcodeReader(null, (img) => { var src = new RGBLuminanceSource(img); //, bmp.Width, bmp.Height); //Don't try and rotate properly if we're autorotating anyway if (options.AutoRotate.HasValue && options.AutoRotate.Value) return src; switch (UIDevice.CurrentDevice.Orientation) { case UIDeviceOrientation.Portrait: return src.rotateCounterClockwise().rotateCounterClockwise().rotateCounterClockwise(); case UIDeviceOrientation.PortraitUpsideDown: return src.rotateCounterClockwise().rotateCounterClockwise().rotateCounterClockwise(); case UIDeviceOrientation.LandscapeLeft: return src; case UIDeviceOrientation.LandscapeRight: return src; } return src; }, null, null); //(p, w, h, f) => new RGBLuminanceSource(p, w, h, RGBLuminanceSource.BitmapFormat.Unknown)); if (this.options.TryHarder.HasValue) { Console.WriteLine("TRY_HARDER: " + this.options.TryHarder.Value); barcodeReader.Options.TryHarder = this.options.TryHarder.Value; } if (this.options.PureBarcode.HasValue) barcodeReader.Options.PureBarcode = this.options.PureBarcode.Value; if (this.options.AutoRotate.HasValue) { Console.WriteLine("AUTO_ROTATE: " + this.options.AutoRotate.Value); barcodeReader.AutoRotate = this.options.AutoRotate.Value; } if (!string.IsNullOrEmpty (this.options.CharacterSet)) barcodeReader.Options.CharacterSet = this.options.CharacterSet; if (this.options.TryInverted.HasValue) barcodeReader.TryInverted = this.options.TryInverted.Value; if (this.options.PossibleFormats != null && this.options.PossibleFormats.Count > 0) { barcodeReader.Options.PossibleFormats = new List<BarcodeFormat>(); foreach (var pf in this.options.PossibleFormats) barcodeReader.Options.PossibleFormats.Add(pf); } outputRecorder = new OutputRecorder (this.options, img => { try { var started = DateTime.Now; var rs = barcodeReader.Decode(img); var total = DateTime.Now - started; Console.WriteLine("Decode Time: " + total.TotalMilliseconds + " ms"); if (rs != null) resultCallback(rs); } catch (Exception ex) { Console.WriteLine("DECODE FAILED: " + ex); } }); output.AlwaysDiscardsLateVideoFrames = true; output.SetSampleBufferDelegate (outputRecorder, queue); Console.WriteLine("SetupCamera Finished"); session.AddOutput (output); //session.StartRunning (); if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.ModeContinuousAutoFocus)) { NSError err = null; if (captureDevice.LockForConfiguration(out err)) { captureDevice.FocusMode = AVCaptureFocusMode.ModeContinuousAutoFocus; if (captureDevice.FocusPointOfInterestSupported) captureDevice.FocusPointOfInterest = new PointF(0.5f, 0.5f); captureDevice.UnlockForConfiguration(); } else Console.WriteLine("Failed to Lock for Config: " + err.Description); } return true; }
bool SetupCaptureSession() { var started = DateTime.UtcNow; var availableResolutions = new List <CameraResolution> (); var consideredResolutions = new Dictionary <NSString, CameraResolution> { { AVCaptureSession.Preset352x288, new CameraResolution { Width = 352, Height = 288 } }, { AVCaptureSession.PresetMedium, new CameraResolution { Width = 480, Height = 360 } }, //480x360 { AVCaptureSession.Preset640x480, new CameraResolution { Width = 640, Height = 480 } }, { AVCaptureSession.Preset1280x720, new CameraResolution { Width = 1280, Height = 720 } }, { AVCaptureSession.Preset1920x1080, new CameraResolution { Width = 1920, Height = 1080 } } }; // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession() { SessionPreset = AVCaptureSession.Preset640x480 }; // create a device input and attach it to the session // var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); AVCaptureDevice captureDevice = null; var devices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); foreach (var device in devices) { captureDevice = device; if (options.UseFrontCameraIfAvailable.HasValue && options.UseFrontCameraIfAvailable.Value && device.Position == AVCaptureDevicePosition.Front) { break; //Front camera successfully set } else if (device.Position == AVCaptureDevicePosition.Back && (!options.UseFrontCameraIfAvailable.HasValue || !options.UseFrontCameraIfAvailable.Value)) { break; //Back camera succesfully set } } if (captureDevice == null) { Console.WriteLine("No captureDevice - this won't work on the simulator, try a physical device"); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); } return(false); } CameraResolution resolution = null; // Find resolution // Go through the resolutions we can even consider foreach (var cr in consideredResolutions) { // Now check to make sure our selected device supports the resolution // so we can add it to the list to pick from if (captureDevice.SupportsAVCaptureSessionPreset(cr.Key)) { availableResolutions.Add(cr.Value); } } resolution = options.GetResolution(availableResolutions); // See if the user selected a resolution if (resolution != null) { // Now get the preset string from the resolution chosen var preset = (from c in consideredResolutions where c.Value.Width == resolution.Width && c.Value.Height == resolution.Height select c.Key).FirstOrDefault(); // If we found a matching preset, let's set it on the session if (!string.IsNullOrEmpty(preset)) { session.SessionPreset = preset; } } var input = AVCaptureDeviceInput.FromDevice(captureDevice); if (input == null) { Console.WriteLine("No input - this won't work on the simulator, try a physical device"); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); } return(false); } else { session.AddInput(input); } var startedAVPreviewLayerAlloc = DateTime.UtcNow; previewLayer = new AVCaptureVideoPreviewLayer(session); var totalAVPreviewLayerAlloc = DateTime.UtcNow - startedAVPreviewLayerAlloc; Console.WriteLine("PERF: Alloc AVCaptureVideoPreviewLayer took {0} ms.", totalAVPreviewLayerAlloc.TotalMilliseconds); //Framerate set here (15 fps) if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0)) { var perf1 = PerformanceCounter.Start(); NSError lockForConfigErr = null; captureDevice.LockForConfiguration(out lockForConfigErr); if (lockForConfigErr == null) { captureDevice.ActiveVideoMinFrameDuration = new CMTime(1, 10); captureDevice.UnlockForConfiguration(); } PerformanceCounter.Stop(perf1, "PERF: ActiveVideoMinFrameDuration Took {0} ms"); } else { previewLayer.Connection.VideoMinFrameDuration = new CMTime(1, 10); } var perf2 = PerformanceCounter.Start(); #if __UNIFIED__ previewLayer.VideoGravity = AVLayerVideoGravity.ResizeAspectFill; #else previewLayer.LayerVideoGravity = AVLayerVideoGravity.ResizeAspectFill; #endif previewLayer.Frame = new CGRect(0, 0, this.Frame.Width, this.Frame.Height); previewLayer.Position = new CGPoint(this.Layer.Bounds.Width / 2, (this.Layer.Bounds.Height / 2)); layerView = new UIView(new CGRect(0, 0, this.Frame.Width, this.Frame.Height)); layerView.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight; layerView.Layer.AddSublayer(previewLayer); this.AddSubview(layerView); ResizePreview(UIApplication.SharedApplication.StatusBarOrientation); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); //overlayView.LayoutSubviews (); } PerformanceCounter.Stop(perf2, "PERF: Setting up layers took {0} ms"); var perf3 = PerformanceCounter.Start(); session.StartRunning(); PerformanceCounter.Stop(perf3, "PERF: session.StartRunning() took {0} ms"); var perf4 = PerformanceCounter.Start(); var videoSettings = NSDictionary.FromObjectAndKey(new NSNumber((int)CVPixelFormatType.CV32BGRA), CVPixelBuffer.PixelFormatTypeKey); // create a VideoDataOutput and add it to the sesion output = new AVCaptureVideoDataOutput { WeakVideoSettings = videoSettings }; // configure the output queue = new DispatchQueue("ZxingScannerView"); // (Guid.NewGuid().ToString()); var barcodeReader = new BarcodeReader(null, (img) => { var src = new RGBLuminanceSource(img); //, bmp.Width, bmp.Height); //Don't try and rotate properly if we're autorotating anyway if (ScanningOptions.AutoRotate.HasValue && ScanningOptions.AutoRotate.Value) { return(src); } var tmpInterfaceOrientation = UIInterfaceOrientation.Portrait; InvokeOnMainThread(() => tmpInterfaceOrientation = UIApplication.SharedApplication.StatusBarOrientation); switch (tmpInterfaceOrientation) { case UIInterfaceOrientation.Portrait: return(src.rotateCounterClockwise().rotateCounterClockwise().rotateCounterClockwise()); case UIInterfaceOrientation.PortraitUpsideDown: return(src.rotateCounterClockwise().rotateCounterClockwise().rotateCounterClockwise()); case UIInterfaceOrientation.LandscapeLeft: return(src); case UIInterfaceOrientation.LandscapeRight: return(src); } return(src); }, null, null); //(p, w, h, f) => new RGBLuminanceSource(p, w, h, RGBLuminanceSource.BitmapFormat.Unknown)); if (ScanningOptions.TryHarder.HasValue) { Console.WriteLine("TRY_HARDER: " + ScanningOptions.TryHarder.Value); barcodeReader.Options.TryHarder = ScanningOptions.TryHarder.Value; } if (ScanningOptions.PureBarcode.HasValue) { barcodeReader.Options.PureBarcode = ScanningOptions.PureBarcode.Value; } if (ScanningOptions.AutoRotate.HasValue) { Console.WriteLine("AUTO_ROTATE: " + ScanningOptions.AutoRotate.Value); barcodeReader.AutoRotate = ScanningOptions.AutoRotate.Value; } if (!string.IsNullOrEmpty(ScanningOptions.CharacterSet)) { barcodeReader.Options.CharacterSet = ScanningOptions.CharacterSet; } if (ScanningOptions.TryInverted.HasValue) { barcodeReader.TryInverted = ScanningOptions.TryInverted.Value; } if (ScanningOptions.PossibleFormats != null && ScanningOptions.PossibleFormats.Count > 0) { barcodeReader.Options.PossibleFormats = new List <BarcodeFormat>(); foreach (var pf in ScanningOptions.PossibleFormats) { barcodeReader.Options.PossibleFormats.Add(pf); } } outputRecorder = new OutputRecorder(ScanningOptions, img => { if (!IsAnalyzing) { return; } try { //var sw = new System.Diagnostics.Stopwatch(); //sw.Start(); var rs = barcodeReader.Decode(img); //sw.Stop(); //Console.WriteLine("Decode Time: {0} ms", sw.ElapsedMilliseconds); if (rs != null) { resultCallback(rs); } } catch (Exception ex) { Console.WriteLine("DECODE FAILED: " + ex); } }); output.AlwaysDiscardsLateVideoFrames = true; output.SetSampleBufferDelegate(outputRecorder, queue); PerformanceCounter.Stop(perf4, "PERF: SetupCamera Finished. Took {0} ms."); session.AddOutput(output); //session.StartRunning (); var perf5 = PerformanceCounter.Start(); NSError err = null; if (captureDevice.LockForConfiguration(out err)) { if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.ContinuousAutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.ContinuousAutoFocus; } else if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.AutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.AutoFocus; } if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.ContinuousAutoExposure)) { captureDevice.ExposureMode = AVCaptureExposureMode.ContinuousAutoExposure; } else if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.AutoExpose)) { captureDevice.ExposureMode = AVCaptureExposureMode.AutoExpose; } if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance; } else if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.AutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.AutoWhiteBalance; } if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0) && captureDevice.AutoFocusRangeRestrictionSupported) { captureDevice.AutoFocusRangeRestriction = AVCaptureAutoFocusRangeRestriction.Near; } if (captureDevice.FocusPointOfInterestSupported) { captureDevice.FocusPointOfInterest = new PointF(0.5f, 0.5f); } if (captureDevice.ExposurePointOfInterestSupported) { captureDevice.ExposurePointOfInterest = new PointF(0.5f, 0.5f); } captureDevice.UnlockForConfiguration(); } else { Console.WriteLine("Failed to Lock for Config: " + err.Description); } PerformanceCounter.Stop(perf5, "PERF: Setup Focus in {0} ms."); return(true); }
//Protected protected AVCaptureSession MaybeInitializeSession() { //Create the capture session var session = new AVCaptureSession() { SessionPreset = AVCaptureSession.PresetMedium }; //Setup the video capture var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Video); if (captureDevice == null) { Failure.Alert("No captureDevice - this won't work on the simulator, try a physical device"); return null; } var input = AVCaptureDeviceInput.FromDevice(captureDevice); if (input == null) { Failure.Alert("No input - this won't work on the simulator, try a physical device"); return null; } session.AddInput(input); // create a VideoDataOutput and add it to the sesion var output = new AVCaptureVideoDataOutput() { VideoSettings = new AVVideoSettings(CVPixelFormatType.CV32BGRA), }; // configure the output var queue = new MonoTouch.CoreFoundation.DispatchQueue("myQueue"); output.SetSampleBufferDelegate(this, queue); session.AddOutput(output); return session; }
void Initialize(bool defaultTorchOn, bool vibrationOnDetected, bool startScanningOnCreate, int scanInterval) { Configuration.IsScanning = startScanningOnCreate; CaptureSession = new AVCaptureSession(); CaptureSession.BeginConfiguration(); this.AutoresizingMask = UIViewAutoresizing.FlexibleDimensions; previewLayer = new AVCaptureVideoPreviewLayer(CaptureSession) { Frame = this.Bounds, VideoGravity = AVLayerVideoGravity.ResizeAspectFill }; var videoDevices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); var cameraPosition = AVCaptureDevicePosition.Back; //var cameraPosition = (cameraOptions == CameraOptions.Front) ? AVCaptureDevicePosition.Front : AVCaptureDevicePosition.Back; var device = videoDevices.FirstOrDefault(d => d.Position == cameraPosition); if (device == null) { return; } NSError error; var input = new AVCaptureDeviceInput(device, out error); CaptureSession.AddInput(input); CaptureSession.SessionPreset = AVFoundation.AVCaptureSession.Preset1280x720; Layer.AddSublayer(previewLayer); CaptureSession.CommitConfiguration(); VideoDataOutput = new AVCaptureVideoDataOutput { AlwaysDiscardsLateVideoFrames = true, WeakVideoSettings = new CVPixelBufferAttributes { PixelFormatType = CVPixelFormatType.CV32BGRA } .Dictionary }; captureVideoDelegate = new CaptureVideoDelegate(vibrationOnDetected, scanInterval); captureVideoDelegate.OnDetected += (list) => { InvokeOnMainThread(() => { //CaptureSession.StopRunning(); this.OnDetected?.Invoke(list); }); }; VideoDataOutput.SetSampleBufferDelegateQueue(captureVideoDelegate, CoreFoundation.DispatchQueue.MainQueue); CaptureSession.AddOutput(VideoDataOutput); InvokeOnMainThread(() => { CaptureSession.StartRunning(); //Torch on by default if (defaultTorchOn && !GoogleVisionBarCodeScanner.Methods.IsTorchOn()) { GoogleVisionBarCodeScanner.Methods.ToggleFlashlight(); } }); }
bool SetupCaptureSession() { // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession() { SessionPreset = AVCaptureSession.Preset640x480 }; // create a device input and attach it to the session // var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); AVCaptureDevice captureDevice = null; var devices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); foreach (var device in devices) { captureDevice = device; if (options.UseFrontCameraIfAvailable.HasValue && options.UseFrontCameraIfAvailable.Value && device.Position == AVCaptureDevicePosition.Front) { break; //Front camera successfully set } else if (device.Position == AVCaptureDevicePosition.Back && (!options.UseFrontCameraIfAvailable.HasValue || !options.UseFrontCameraIfAvailable.Value)) { break; //Back camera succesfully set } } if (captureDevice == null) { Console.WriteLine("No captureDevice - this won't work on the simulator, try a physical device"); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); } return(false); } var input = AVCaptureDeviceInput.FromDevice(captureDevice); if (input == null) { Console.WriteLine("No input - this won't work on the simulator, try a physical device"); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); } return(false); } else { session.AddInput(input); } previewLayer = new AVCaptureVideoPreviewLayer(session); //Framerate set here (15 fps) if (previewLayer.RespondsToSelector(new Selector("connection"))) { previewLayer.Connection.VideoMinFrameDuration = new CMTime(1, 10); } previewLayer.LayerVideoGravity = AVLayerVideoGravity.ResizeAspectFill; previewLayer.Frame = new RectangleF(0, 0, this.Frame.Width, this.Frame.Height); previewLayer.Position = new PointF(this.Layer.Bounds.Width / 2, (this.Layer.Bounds.Height / 2)); layerView = new UIView(new RectangleF(0, 0, this.Frame.Width, this.Frame.Height)); layerView.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight; layerView.Layer.AddSublayer(previewLayer); this.AddSubview(layerView); ResizePreview(UIApplication.SharedApplication.StatusBarOrientation); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); //overlayView.LayoutSubviews (); } session.StartRunning(); Console.WriteLine("RUNNING!!!"); // create a VideoDataOutput and add it to the sesion output = new AVCaptureVideoDataOutput() { //videoSettings VideoSettings = new AVVideoSettings(CVPixelFormatType.CV32BGRA), }; // configure the output queue = new MonoTouch.CoreFoundation.DispatchQueue("ZxingScannerView"); // (Guid.NewGuid().ToString()); var barcodeReader = new BarcodeReader(null, (img) => { var src = new RGBLuminanceSource(img); //, bmp.Width, bmp.Height); //Don't try and rotate properly if we're autorotating anyway if (ScanningOptions.AutoRotate.HasValue && ScanningOptions.AutoRotate.Value) { return(src); } var tmpInterfaceOrientation = UIInterfaceOrientation.Portrait; InvokeOnMainThread(() => tmpInterfaceOrientation = UIApplication.SharedApplication.StatusBarOrientation); switch (tmpInterfaceOrientation) { case UIInterfaceOrientation.Portrait: return(src.rotateCounterClockwise().rotateCounterClockwise().rotateCounterClockwise()); case UIInterfaceOrientation.PortraitUpsideDown: return(src.rotateCounterClockwise().rotateCounterClockwise().rotateCounterClockwise()); case UIInterfaceOrientation.LandscapeLeft: return(src); case UIInterfaceOrientation.LandscapeRight: return(src); } return(src); }, null, null); //(p, w, h, f) => new RGBLuminanceSource(p, w, h, RGBLuminanceSource.BitmapFormat.Unknown)); if (ScanningOptions.TryHarder.HasValue) { Console.WriteLine("TRY_HARDER: " + ScanningOptions.TryHarder.Value); barcodeReader.Options.TryHarder = ScanningOptions.TryHarder.Value; } if (ScanningOptions.PureBarcode.HasValue) { barcodeReader.Options.PureBarcode = ScanningOptions.PureBarcode.Value; } if (ScanningOptions.AutoRotate.HasValue) { Console.WriteLine("AUTO_ROTATE: " + ScanningOptions.AutoRotate.Value); barcodeReader.AutoRotate = ScanningOptions.AutoRotate.Value; } if (!string.IsNullOrEmpty(ScanningOptions.CharacterSet)) { barcodeReader.Options.CharacterSet = ScanningOptions.CharacterSet; } if (ScanningOptions.TryInverted.HasValue) { barcodeReader.TryInverted = ScanningOptions.TryInverted.Value; } if (ScanningOptions.PossibleFormats != null && ScanningOptions.PossibleFormats.Count > 0) { barcodeReader.Options.PossibleFormats = new List <BarcodeFormat>(); foreach (var pf in ScanningOptions.PossibleFormats) { barcodeReader.Options.PossibleFormats.Add(pf); } } outputRecorder = new OutputRecorder(ScanningOptions, img => { if (!IsAnalyzing) { return; } try { var started = DateTime.Now; var rs = barcodeReader.Decode(img); var total = DateTime.Now - started; Console.WriteLine("Decode Time: " + total.TotalMilliseconds + " ms"); if (rs != null) { resultCallback(rs); } } catch (Exception ex) { Console.WriteLine("DECODE FAILED: " + ex); } }); output.AlwaysDiscardsLateVideoFrames = true; output.SetSampleBufferDelegate(outputRecorder, queue); Console.WriteLine("SetupCamera Finished"); session.AddOutput(output); //session.StartRunning (); if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.ModeContinuousAutoFocus)) { NSError err = null; if (captureDevice.LockForConfiguration(out err)) { captureDevice.FocusMode = AVCaptureFocusMode.ModeContinuousAutoFocus; if (captureDevice.FocusPointOfInterestSupported) { captureDevice.FocusPointOfInterest = new PointF(0.5f, 0.5f); } captureDevice.UnlockForConfiguration(); } else { Console.WriteLine("Failed to Lock for Config: " + err.Description); } } return(true); }
bool SetupCaptureSession() { var started = DateTime.UtcNow; // configure the capture session for low resolution, change this if your code // can cope with more data or volume session = new AVCaptureSession() { SessionPreset = AVCaptureSession.PresetPhoto }; // create a device input and attach it to the session // var captureDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video); captureDevice = null; var devices = AVCaptureDevice.DevicesWithMediaType(AVMediaType.Video); foreach (var device in devices) { captureDevice = device; if (ScanningOptions.UseFrontCameraIfAvailable.HasValue && ScanningOptions.UseFrontCameraIfAvailable.Value && device.Position == AVCaptureDevicePosition.Front) { break; //Front camera successfully set } else if (device.Position == AVCaptureDevicePosition.Back && (!ScanningOptions.UseFrontCameraIfAvailable.HasValue || !ScanningOptions.UseFrontCameraIfAvailable.Value)) { break; //Back camera succesfully set } } if (captureDevice == null) { Console.WriteLine("No captureDevice - this won't work on the simulator, try a physical device"); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); } return(false); } var input = AVCaptureDeviceInput.FromDevice(captureDevice); if (input == null) { Console.WriteLine("No input - this won't work on the simulator, try a physical device"); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); } return(false); } else { session.AddInput(input); } var startedAVPreviewLayerAlloc = PerformanceCounter.Start(); previewLayer = new AVCaptureVideoPreviewLayer(session); PerformanceCounter.Stop(startedAVPreviewLayerAlloc, "Alloc AVCaptureVideoPreviewLayer took {0} ms."); var perf2 = PerformanceCounter.Start(); #if __UNIFIED__ previewLayer.VideoGravity = AVLayerVideoGravity.ResizeAspectFill; #else previewLayer.LayerVideoGravity = AVLayerVideoGravity.ResizeAspectFill; #endif previewLayer.Frame = new CGRect(0, 0, this.Frame.Width, this.Frame.Height); previewLayer.Position = new CGPoint(this.Layer.Bounds.Width / 2, (this.Layer.Bounds.Height / 2)); layerView = new UIView(new CGRect(0, 0, this.Frame.Width, this.Frame.Height)); layerView.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight; layerView.Layer.AddSublayer(previewLayer); this.AddSubview(layerView); ResizePreview(UIApplication.SharedApplication.StatusBarOrientation); if (overlayView != null) { this.AddSubview(overlayView); this.BringSubviewToFront(overlayView); //overlayView.LayoutSubviews (); } PerformanceCounter.Stop(perf2, "PERF: Setting up layers took {0} ms"); var perf3 = PerformanceCounter.Start(); session.StartRunning(); PerformanceCounter.Stop(perf3, "PERF: session.StartRunning() took {0} ms"); var perf4 = PerformanceCounter.Start(); var videoSettings = NSDictionary.FromObjectAndKey(new NSNumber((int)CVPixelFormatType.CV32BGRA), CVPixelBuffer.PixelFormatTypeKey); // create a VideoDataOutput and add it to the sesion output = new AVCaptureVideoDataOutput { WeakVideoSettings = videoSettings }; // configure the output queue = new DispatchQueue("ZxingScannerView"); // (Guid.NewGuid().ToString()); var barcodeReader = ScanningOptions.BuildBarcodeReader(); outputRecorder = new OutputRecorder(this, img => { var ls = img; if (!IsAnalyzing) { return(false); } try { var perfDecode = PerformanceCounter.Start(); if (shouldRotatePreviewBuffer) { ls = ls.rotateCounterClockwise(); } var result = barcodeReader.Decode(ls); PerformanceCounter.Stop(perfDecode, "Decode Time: {0} ms"); if (result != null) { resultCallback(result); return(true); } } catch (Exception ex) { Console.WriteLine("DECODE FAILED: " + ex); } return(false); }); output.AlwaysDiscardsLateVideoFrames = true; output.SetSampleBufferDelegate(outputRecorder, queue); PerformanceCounter.Stop(perf4, "PERF: SetupCamera Finished. Took {0} ms."); session.AddOutput(output); //session.StartRunning (); var perf5 = PerformanceCounter.Start(); NSError err = null; if (captureDevice.LockForConfiguration(out err)) { if (ScanningOptions.DisableAutofocus) { captureDevice.FocusMode = AVCaptureFocusMode.Locked; } else { if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.ContinuousAutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.ContinuousAutoFocus; } else if (captureDevice.IsFocusModeSupported(AVCaptureFocusMode.AutoFocus)) { captureDevice.FocusMode = AVCaptureFocusMode.AutoFocus; } } if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.ContinuousAutoExposure)) { captureDevice.ExposureMode = AVCaptureExposureMode.ContinuousAutoExposure; } else if (captureDevice.IsExposureModeSupported(AVCaptureExposureMode.AutoExpose)) { captureDevice.ExposureMode = AVCaptureExposureMode.AutoExpose; } if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.ContinuousAutoWhiteBalance; } else if (captureDevice.IsWhiteBalanceModeSupported(AVCaptureWhiteBalanceMode.AutoWhiteBalance)) { captureDevice.WhiteBalanceMode = AVCaptureWhiteBalanceMode.AutoWhiteBalance; } if (UIDevice.CurrentDevice.CheckSystemVersion(7, 0) && captureDevice.AutoFocusRangeRestrictionSupported) { captureDevice.AutoFocusRangeRestriction = AVCaptureAutoFocusRangeRestriction.Near; } if (captureDevice.FocusPointOfInterestSupported) { captureDevice.FocusPointOfInterest = new PointF(0.5f, 0.5f); } if (captureDevice.ExposurePointOfInterestSupported) { captureDevice.ExposurePointOfInterest = new PointF(0.5f, 0.5f); } captureDevice.UnlockForConfiguration(); } else { Console.WriteLine("Failed to Lock for Config: " + err.Description); } PerformanceCounter.Stop(perf5, "PERF: Setup Focus in {0} ms."); return(true); }
bool SetupCaptureSession () { //Console.WriteLine ("SetupCaptureSession"); // Overview: RosyWriter uses separate GCD queues for audio and video capture. If a single GCD queue // is used to deliver both audio and video buffers, and our video processing consistently takes // too long, the delivery queue can back up, resulting in audio being dropped. // // When recording, RosyWriter creates a third GCD queue for calls to AVAssetWriter. This ensures // that AVAssetWriter is not called to start or finish writing from multiple threads simultaneously. // // RosyWriter uses AVCaptureSession's default preset, AVCaptureSessionPresetHigh. // Create Capture session captureSession = new AVCaptureSession (); captureSession.BeginConfiguration (); // Create audio connection NSError error; var audioDevice = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Audio); if (audioDevice == null) return false; // e.g. simulator var audioIn = new AVCaptureDeviceInput (audioDevice, out error); if (captureSession.CanAddInput (audioIn)) captureSession.AddInput (audioIn); var audioOut = new AVCaptureAudioDataOutput (); var audioCaptureQueue = new DispatchQueue ("Audio Capture Queue"); // Add the Delegate to capture each sample that comes through audioOut.SetSampleBufferDelegateQueue (this, audioCaptureQueue); if (captureSession.CanAddOutput (audioOut)) captureSession.AddOutput (audioOut); audioConnection = audioOut.ConnectionFromMediaType (AVMediaType.Audio); // Create Video Session var videoDevice = VideoDeviceWithPosition (AVCaptureDevicePosition.Back); var videoIn = new AVCaptureDeviceInput (videoDevice, out error); if (captureSession.CanAddInput (videoIn)) captureSession.AddInput (videoIn); // RosyWriter prefers to discard late video frames early in the capture pipeline, since its // processing can take longer than real-time on some platforms (such as iPhone 3GS). // Clients whose image processing is faster than real-time should consider setting AVCaptureVideoDataOutput's // alwaysDiscardsLateVideoFrames property to NO. var videoOut = new AVCaptureVideoDataOutput { AlwaysDiscardsLateVideoFrames = true, VideoSettings = new AVVideoSettings (CVPixelFormatType.CV32BGRA) }; // Create a DispatchQueue for the Video Processing var videoCaptureQueue = new DispatchQueue ("Video Capture Queue"); videoOut.SetSampleBufferDelegateQueue (this, videoCaptureQueue); if (captureSession.CanAddOutput (videoOut)) captureSession.AddOutput (videoOut); // Set the Video connection from the Video Output object videoConnection = videoOut.ConnectionFromMediaType (AVMediaType.Video); videoOrientation = videoConnection.VideoOrientation; captureSession.CommitConfiguration (); return true; }
public override void ViewDidLoad() { base.ViewDidLoad(); this.View.BackgroundColor = UIColor.White; NSError error; // Create the session. The AVCaptureSession is the managing instance of the whole video handling. var captureSession = new AVCaptureSession() { // Defines what quality we want to use for the images we grab. Photo gives highest resolutions. SessionPreset = AVCaptureSession.PresetPhoto }; // Find a suitable AVCaptureDevice for video input. var device = AVCaptureDevice.GetDefaultDevice(AVMediaType.Video); if (device == null) { // This will not work on the iOS Simulator - there is no camera. :-) throw new InvalidProgramException("Failed to get AVCaptureDevice for video input!"); } // Create a device input with the device and add it to the session. var videoInput = AVCaptureDeviceInput.FromDevice(device, out error); if (videoInput == null) { throw new InvalidProgramException("Failed to get AVCaptureDeviceInput from AVCaptureDevice!"); } // Let session read from the input, this is our source. captureSession.AddInput(videoInput); // Create output for the video stream. This is the destination. var videoOutput = new AVCaptureVideoDataOutput() { AlwaysDiscardsLateVideoFrames = true }; // Define the video format we want to use. Note that Xamarin exposes the CompressedVideoSetting and UncompressedVideoSetting // properties on AVCaptureVideoDataOutput un Unified API, but I could not get these to work. The VideoSettings property is deprecated, // so I use the WeakVideoSettings instead which takes an NSDictionary as input. this.videoSettingsDict = new NSMutableDictionary(); this.videoSettingsDict.Add(CVPixelBuffer.PixelFormatTypeKey, NSNumber.FromUInt32((uint)CVPixelFormatType.CV32BGRA)); videoOutput.WeakVideoSettings = this.videoSettingsDict; // Create a delegate to report back to us when an image has been captured. // We want to grab the camera stream and feed it through a AVCaptureVideoDataOutputSampleBufferDelegate // which allows us to get notified if a new image is availeble. An implementation of that delegate is VideoFrameSampleDelegate in this project. this.sampleBufferDelegate = new VideoFrameSamplerDelegate(); // Processing happens via Grand Central Dispatch (GCD), so we need to provide a queue. // This is pretty much like a system managed thread (see: http://zeroheroblog.com/ios/concurrency-in-ios-grand-central-dispatch-gcd-dispatch-queues). this.sessionQueue = new DispatchQueue("AVSessionQueue"); // Assign the queue and the delegate to the output. Now all output will go through the delegate. videoOutput.SetSampleBufferDelegateQueue(this.sampleBufferDelegate, this.sessionQueue); // Add output to session. captureSession.AddOutput(videoOutput); // We also want to visualize the input stream. The raw stream can be fed into an AVCaptureVideoPreviewLayer, which is a subclass of CALayer. // A CALayer can be added to a UIView. We add that layer to the controller's main view. var layer = this.View.Layer; this.videoLayer = AVCaptureVideoPreviewLayer.FromSession(captureSession); this.videoLayer.Frame = layer.Bounds; layer.AddSublayer(this.videoLayer); // All setup! Start capturing! captureSession.StartRunning(); // Configure framerate. Kind of weird way of doing it but the only one that works. device.LockForConfiguration(out error); // CMTime constructor means: 1 = one second, DETECTION_FPS = how many samples per unit, which is 1 second in this case. device.ActiveVideoMinFrameDuration = new CMTime(1, DETECTION_FPS); device.ActiveVideoMaxFrameDuration = new CMTime(1, DETECTION_FPS); device.UnlockForConfiguration(); }