/// <summary> /// Import the last imported savegame. /// </summary> private void TsbImportLastSaveGame_Click(object sender, EventArgs e) { if (string.IsNullOrEmpty(Properties.Settings.Default.LastImportedSaveGame)) { MessageBox.Show( "First import a savegame via the menu, after that you can import the last imported file with this button.", "First import manual.", MessageBoxButtons.OK, MessageBoxIcon.Information); return; } RunSavegameImport(ATImportFileLocation.CreateFromString(Properties.Settings.Default.LastImportedSaveGame)); }
/// <summary> /// Import the last imported savegame. /// </summary> private void TsbImportLastSaveGame_Click(object sender, EventArgs e) { if (string.IsNullOrEmpty(Properties.Settings.Default.LastImportedSaveGame)) { MessageBoxes.ShowMessageBox( "First import a savegame via the menu. After that you can import the last imported file with this button.", "First import a save file manually", MessageBoxIcon.Information); return; } var importFile = ATImportFileLocation.CreateFromString(Properties.Settings.Default.LastImportedSaveGame); if (string.IsNullOrEmpty(importFile.FileLocation) || !File.Exists(importFile.FileLocation)) { MessageBoxes.ShowMessageBox( $"The file that was imported last time does not exist anymore:\n{importFile.FileLocation}\nImport the file you want to import at least once via the menu. After that you can import the last imported file with this button.", "File not existing"); return; } RunSavegameImport(importFile); }