public override void OnStart(StartState state) { base.OnStart(state); anchor = part.FindModuleImplementing <ATGroundAnchor>(); if (!string.IsNullOrEmpty(SpawnTransforms)) { foreach (var t in Utils.ParseLine(SpawnTransforms, Utils.Whitespace)) { var transforms = part.FindModelTransforms(t); if (transforms == null || transforms.Length == 0) { continue; } spawn_transforms.AddRange(transforms); } } }
public override void OnStart(StartState state) { base.OnStart(state); anchor = part.FindModuleImplementing <ATGroundAnchor>(); }