public override void OnStart(StartState state)
 {
     base.OnStart(state);
     anchor = part.FindModuleImplementing <ATGroundAnchor>();
     if (!string.IsNullOrEmpty(SpawnTransforms))
     {
         foreach (var t in Utils.ParseLine(SpawnTransforms, Utils.Whitespace))
         {
             var transforms = part.FindModelTransforms(t);
             if (transforms == null || transforms.Length == 0)
             {
                 continue;
             }
             spawn_transforms.AddRange(transforms);
         }
     }
 }
예제 #2
0
 public override void OnStart(StartState state)
 {
     base.OnStart(state);
     anchor = part.FindModuleImplementing <ATGroundAnchor>();
 }