protected override void Start() { animator = GetComponent <Animator>(); r2 = GetComponent <Rigidbody2D>(); r2.gravityScale = 0; r2.rotation = 0; ScoreScipt4.scoreValue4 = 0; //điểm của Bot3 wall = GameObject.FindGameObjectsWithTag("Wall"); floor = GameObject.FindGameObjectsWithTag("Floor"); fire = GameObject.FindGameObjectsWithTag("Fire"); this.createCost(); graph = new SquareGrid(1, 1, 14, 14, costObject); initMap(); axe = GameObject.FindGameObjectWithTag("Axe"); start = new Location(transform.position.x, transform.position.y); goal = new Location(axe.transform.position.x, axe.transform.position.y); astar = new AStarSearch3(graph, start, goal, costObject); path = astar.FindPath(); deltaT = 1.0f * astar.dem / 80; base.Start(); }
private void Update() { if (flag == true) { if (flag2 == true) { flag2 = false; axe = GameObject.FindGameObjectWithTag("Axe"); fire = GameObject.FindGameObjectsWithTag("Fire"); start = new Location(transform.position.x, transform.position.y); goal = new Location(axe.transform.position.x, axe.transform.position.y); this.createCost(); graph = new SquareGrid(1, 1, 14, 14, costObject); astar = new AStarSearch3(graph, start, goal, costObject); path = astar.FindPath(); i = 0; } time += Time.deltaTime; if (time > deltaT) { Tick(); time = 0; flag2 = true; } } if (flag == false) { axe = GameObject.FindGameObjectWithTag("Axe"); if (axe == null) { fire = GameObject.FindGameObjectsWithTag("Fire"); initMap(); Instantiate(item, RandomPosition(), Quaternion.identity); } flag = true; flag2 = true; } }